cyphesis/server/Admin.h
Al Riddoch 2132917436 2006-02-18 Al Riddoch <alriddoch@zepler.org>
* common/BaseEntity.h, common/BaseWorld.h, common/Property.h,
	  modules/Location.h, rulesets/Entity.cpp, rulesets/Entity.h,
	  server/Account.cpp, server/Account.h, server/Admin.cpp,
	  server/Admin.h, server/Connection.cpp, server/Connection.h,
	  server/Persistor.cpp, server/Persistor.h, server/Persistor_impl.h,
	  tools/cycmd.cpp: Update usage of sigc++ to the native 2.0 API
	  rather than the deprecated compatability API. Eleminate the
	  manual disconnection code for deleted objects, as this is now
	  handled automatically by sigc::trackable.
2006-02-18 21:56:43 +00:00

57 lines
2.1 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2000,2001 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef SERVER_ADMIN_H
#define SERVER_ADMIN_H
#include "Account.h"
#include <sigc++/connection.h>
class Persistance;
/// \brief This is a class for handling users with administrative priveleges
class Admin : public Account {
protected:
virtual int characterError(const Operation &,
const Atlas::Objects::Entity::RootEntity &,
OpVector &) const;
void opDispatched(Operation op);
sigc::connection m_monitorConnection;
public:
Admin(Connection * conn, const std::string & username,
const std::string & passwd,
const std::string & id, long intId);
virtual ~Admin();
virtual const char * getType() const;
virtual void addToMessage(Atlas::Message::MapType &) const;
virtual void addToEntity(const Atlas::Objects::Entity::RootEntity &) const;
virtual void LogoutOperation(const Operation &, OpVector &);
virtual void GetOperation(const Operation &, OpVector &);
virtual void SetOperation(const Operation &, OpVector &);
virtual void CreateOperation(const Operation &, OpVector &);
virtual void OtherOperation(const Operation &, OpVector &);
void customConnectOperation(const Operation &, OpVector &);
void customMonitorOperation(const Operation &, OpVector &);
};
#endif // SERVER_ADMIN_H