cyphesis/server/IdlePSQLConnector.cpp
Al Riddoch a884fa4866 2006-05-06 Al Riddoch <alriddoch@zepler.org>
* common/Database.cpp, common/newid.cpp, server/server.cpp:
	  Modify new ID checks so that code still runs when database is
	  unavailable, and events requiring new IDs fail cleanly.

	* server/Connection.cpp: Report a failure to create a player
	  account if no ID available.

	* rulesets/BaseMind.cpp: When processing appearance ops, handle
	  stamp more efficiently, report an error if ID is missing
	  from argument.

	* server/IdlePSQLConnector.cpp, server/IdlePSQLConnector.h:
	  Implement re-connecting to the Database if connection is lost.

	* rulesets/Character.cpp, rulesets/Entity.cpp, rulesets/Thing.cpp:
	  Ensure STAMP is present on appearance op args.

	* server/CommListener.cpp, server/CommListener.h,
	  server/CommPeerListener.cpp, server/CommPeerListener.h,
	  server/CommSlaveListener.cpp, server/CommSlaveListener.h,
	  server/CommUnixListener.cpp, server/CommUnixListener.h:
	  Add a return value to method for creating new client socket
	  objects, and use it to return failure if no ID is available
	  from the database for a new object.

	* rulesets/Py_Point3D.cpp, rulesets/Py_Vector3D.cpp,
	  rulesets/Python_API.cpp: Add "new" method for class wrappers, and
	  call the in place constructor from new rather than init. Re-write
	  internal function for creating new instances so it uses the "new"
	  method.

	* rulesets/Py_Statistics.cpp: Remove some obsolete code inadvertedly
	  copied from another file. Comment out some unused code to get rid
	  of a warning.

	* server/CommPSQLSocket.cpp: Clear the database connection from
	  destructor.

	* tests/python_class.cpp: A new test for experimenting with new
	  Python wrappers.
2006-05-06 21:36:57 +00:00

52 lines
1.7 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2006 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#include "IdlePSQLConnector.h"
#include "CommServer.h"
#include "CommPSQLSocket.h"
#include "common/Database.h"
#include "common/log.h"
#include <iostream>
/// \brief Constructor for PSQL Connector.
///
/// @param svr Reference to the object that manages all socket communication.
IdlePSQLConnector::IdlePSQLConnector(CommServer & svr, Database & db) :
Idle(svr), m_db(db), m_lastConnect(svr.time())
{
}
IdlePSQLConnector::~IdlePSQLConnector()
{
}
void IdlePSQLConnector::idle(time_t time)
{
if (time > m_lastConnect) {
m_lastConnect = time;
if (m_db.initConnection() == 0) {
log(NOTICE, "Database connection re-established");
CommPSQLSocket * dbsocket = new CommPSQLSocket(m_idleManager, m_db);
m_idleManager.addSocket(dbsocket);
m_idleManager.addIdle(dbsocket);
delete this;
}
}
}