mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
* aiclient/ClientAccount.cpp, aiclient/ClientAccount.h, aiclient/ClientConnection.cpp, aiclient/ClientConnection.h, aiclient/client.cpp, aiclient/client.h, client/BaseClient.cpp, client/BaseClient.h, client/CharacterClient.cpp, client/CharacterClient.h, client/ClientConnection.cpp, client/ClientConnection.h, client/CreatorClient.cpp, client/CreatorClient.h, client/ObserverClient.cpp, client/ObserverClient.h, client/Py_CreatorClient.cpp, client/Py_CreatorClient.h, client/client.cpp, client/define_world.cpp, client/define_world.h, common/Add.h, common/Affect.h, common/AtlasFileLoader.cpp, common/AtlasFileLoader.h, common/Attack.h, common/BaseEntity.cpp, common/BaseEntity.h, common/BaseWorld.cpp, common/BaseWorld.h, common/Burn.h, common/Chop.h, common/Connect.h, common/CustomOp.cpp, common/CustomOp.h, common/CustomOp_impl.h, common/Cut.h, common/Database.cpp, common/Database.h, common/Delve.h, common/Dig.h, common/Eat.h, common/FormattedXMLWriter.cpp, common/FormattedXMLWriter.h, common/Generic.h, common/Load.h, common/Monitor.h, common/Mow.h, common/Nourish.h, common/OOGThing.cpp, common/OOGThing.h, common/Property.cpp, common/Property.h, common/Property_impl.h, common/Save.h, common/Setup.h, common/Tick.h, common/Unseen.h, common/Update.h, common/Use.h, common/Wield.h, common/accountbase.cpp, common/accountbase.h, common/const.cpp, common/const.h, common/custom.cpp, common/debug.h, common/globals.cpp, common/globals.h, common/id.cpp, common/id.h, common/inheritance.cpp, common/inheritance.h, common/inheritance_impl.h, common/log.cpp, common/log.h, common/newid.cpp, common/nls.h, common/op_switch.h, common/operations.cpp, common/operations.h, common/random.h, common/refno.h, common/serialno.cpp, common/serialno.h, common/system.cpp, common/system.h, common/terrain_utils.cpp, common/terrain_utils.h, common/type_utils.h, common/types.h, common/utility.cpp, common/utility.h, modules/DateTime.cpp, modules/DateTime.h, modules/Location.cpp, modules/Location.h, modules/WorldTime.cpp, modules/WorldTime.h, physics/BBox.cpp, physics/BBox.h, physics/Collision.cpp, physics/Collision.h, physics/Quaternion.cpp, physics/Quaternion.h, physics/Vector3D.cpp, physics/Vector3D.h, physics/VectorPol.h, rulesets/Area.cpp, rulesets/Area.h, rulesets/AreaProperty.cpp, rulesets/AreaProperty.h, rulesets/ArithmeticScript.cpp, rulesets/ArithmeticScript.h, rulesets/BaseMind.cpp, rulesets/BaseMind.h, rulesets/CalendarProperty.cpp, rulesets/CalendarProperty.h, rulesets/Character.cpp, rulesets/Character.h, rulesets/Combat.cpp, rulesets/Combat.h, rulesets/Container.cpp, rulesets/Container.h, rulesets/Creator.cpp, rulesets/Creator.h, rulesets/Entity.cpp, rulesets/Entity.h, rulesets/EntityProperties.cpp, rulesets/Entity_getLocation.h, rulesets/Fell.cpp, rulesets/Fell.h, rulesets/Food.cpp, rulesets/Food.h, rulesets/Line.cpp, rulesets/Line.h, rulesets/LineProperty.cpp, rulesets/LineProperty.h, rulesets/MemEntity.cpp, rulesets/MemEntity.h, rulesets/MemMap.cpp, rulesets/MemMap.h, rulesets/MemMap_methods.h, rulesets/MindFactory.cpp, rulesets/MindFactory.h, rulesets/Missile.h, rulesets/Motion.cpp, rulesets/Motion.h, rulesets/Movement.cpp, rulesets/Movement.h, rulesets/Pedestrian.cpp, rulesets/Pedestrian.h, rulesets/Plant.cpp, rulesets/Plant.h, rulesets/Py_BBox.cpp, rulesets/Py_BBox.h, rulesets/Py_EntityWrapper.h, rulesets/Py_Location.cpp, rulesets/Py_Location.h, rulesets/Py_Map.cpp, rulesets/Py_Map.h, rulesets/Py_Mind.cpp, rulesets/Py_Mind.h, rulesets/Py_Object.cpp, rulesets/Py_Object.h, rulesets/Py_Operation.cpp, rulesets/Py_Operation.h, rulesets/Py_Oplist.cpp, rulesets/Py_Oplist.h, rulesets/Py_Optime.cpp, rulesets/Py_Optime.h, rulesets/Py_Point3D.cpp, rulesets/Py_Point3D.h, rulesets/Py_Property.cpp, rulesets/Py_Property.h, rulesets/Py_Quaternion.cpp, rulesets/Py_Quaternion.h, rulesets/Py_RootEntity.cpp, rulesets/Py_RootEntity.h, rulesets/Py_Statistics.cpp, rulesets/Py_Statistics.h, rulesets/Py_Task.cpp, rulesets/Py_Task.h, rulesets/Py_Thing.cpp, rulesets/Py_Thing.h, rulesets/Py_Vector3D.cpp, rulesets/Py_Vector3D.h, rulesets/Py_World.cpp, rulesets/Py_World.h, rulesets/Py_WorldTime.cpp, rulesets/Py_WorldTime.h, rulesets/PythonArithmeticScript.cpp, rulesets/PythonArithmeticScript.h, rulesets/PythonMindScript.cpp, rulesets/PythonMindScript.h, rulesets/PythonScript.cpp, rulesets/PythonScript.h, rulesets/PythonThingScript.cpp, rulesets/PythonThingScript.h, rulesets/PythonWrapper.cpp, rulesets/PythonWrapper.h, rulesets/Python_API.cpp, rulesets/Python_API.h, rulesets/Python_Script_Utils.h, rulesets/Script.cpp, rulesets/Script.h, rulesets/Stackable.cpp, rulesets/Stackable.h, rulesets/Statistics.cpp, rulesets/Statistics.h, rulesets/StatisticsProperty.cpp, rulesets/StatisticsProperty.h, rulesets/Structure.cpp, rulesets/Structure.h, rulesets/Task.cpp, rulesets/Task.h, rulesets/TaskScript.cpp, rulesets/TaskScript.h, rulesets/TerrainProperty.cpp, rulesets/TerrainProperty.h, rulesets/Thing.cpp, rulesets/Thing.h, rulesets/ThingFactory.cpp, rulesets/ThingFactory.h, rulesets/World.cpp, rulesets/World.h, rulesets/attributes.h, server/Account.cpp, server/Account.h, server/Admin.cpp, server/Admin.h, server/ArithmeticFactory.cpp, server/ArithmeticFactory.h, server/CommClient.cpp, server/CommClient.h, server/CommIdleSocket.cpp, server/CommIdleSocket.h, server/CommListener.cpp, server/CommListener.h, server/CommLocalClient.cpp, server/CommLocalClient.h, server/CommMDNSPublisher.cpp, server/CommMDNSPublisher.h, server/CommMaster.cpp, server/CommMaster.h, server/CommMetaClient.cpp, server/CommMetaClient.h, server/CommPSQLSocket.cpp, server/CommPSQLSocket.h, server/CommPeer.cpp, server/CommPeer.h, server/CommPeerListener.cpp, server/CommPeerListener.h, server/CommRemoteClient.cpp, server/CommRemoteClient.h, server/CommServer.cpp, server/CommServer.h, server/CommSlaveClient.cpp, server/CommSlaveClient.h, server/CommSlaveListener.cpp, server/CommSlaveListener.h, server/CommSocket.cpp, server/CommSocket.h, server/CommUnixListener.cpp, server/CommUnixListener.h, server/Connection.cpp, server/Connection.h, server/Connection_methods.h, server/EntityFactory.cpp, server/EntityFactory.h, server/ExternalMind.cpp, server/ExternalMind.h, server/Idle.cpp, server/Idle.h, server/Lobby.cpp, server/Lobby.h, server/Master.cpp, server/Master.h, server/Peer.cpp, server/Peer.h, server/Persistance.cpp, server/Persistance.h, server/PersistantThingFactory.cpp, server/PersistantThingFactory.h, server/PersistantThingFactory_impl.h, server/Persistor.cpp, server/Persistor.h, server/Persistor_impl.h, server/Player.cpp, server/Player.h, server/Restoration.cpp, server/Restoration.h, server/Restorer.cpp, server/Restorer.h, server/Restorer_impl.h, server/ScriptFactory.cpp, server/ScriptFactory.h, server/ServerRouting.cpp, server/ServerRouting.h, server/ServerRouting_methods.h, server/SlaveClientConnection.cpp, server/SlaveClientConnection.h, server/TaskFactory.cpp, server/TaskFactory.h, server/TrustedConnection.cpp, server/TrustedConnection.h, server/WorldRouter.cpp, server/WorldRouter.h, server/server.cpp, server/server.h, server/slave.cpp, tests/Areatest.cpp, tests/BaseEntitytest.cpp, tests/Charactertest.cpp, tests/Containertest.cpp, tests/Creatortest.cpp, tests/EntityExerciser.h, tests/EntityFactorytest.cpp, tests/Entitytest.cpp, tests/Foodtest.cpp, tests/IGEntityExerciser.h, tests/Linetest.cpp, tests/Locationtest.cpp, tests/OOGThingtest.cpp, tests/Planttest.cpp, tests/Propertytest.cpp, tests/Stackabletest.cpp, tests/Structuretest.cpp, tests/Tasktest.cpp, tests/TestWorld.h, tests/Thingtest.cpp, tests/WorldTimetest.cpp, tests/Worldtest.cpp, tests/allOperations.h, tests/collisiontest.cpp, tests/consttest.cpp, tests/distancetest.cpp, tests/emergencetest.cpp, tests/inheritancetest.cpp, tests/logtest.cpp, tests/randomtest.cpp, tests/systemtest.cpp, tests/transformtest.cpp, tests/type_utilstest.cpp, tests/utilitytest.cpp, tools/AdminClient.cpp, tools/AdminClient.h, tools/cyaddrules.cpp, tools/cycmd.cpp, tools/cyconfig.cpp, tools/cyconvertrules.cpp, tools/cyctrl.cpp, tools/cydbload.cpp, tools/cydumprules.cpp, tools/cyisoload.cpp, tools/cyloadrules.cpp, tools/cypasswd.cpp, tools/cywatchdog.cpp: Replace the copyright and license statements with new versions that include disclaimer of warranty, and permit distribution under later versions of the GPL.
321 lines
7.9 KiB
C++
321 lines
7.9 KiB
C++
// Cyphesis Online RPG Server and AI Engine
|
|
// Copyright (C) 2003 Alistair Riddoch
|
|
//
|
|
// This program is free software; you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation; either version 2 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program; if not, write to the Free Software Foundation,
|
|
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
|
|
#ifndef TESTS_ENTITY_EXERCISER_H
|
|
#define TESTS_ENTITY_EXERCISER_H
|
|
|
|
#include "common/inheritance.h"
|
|
|
|
#include "common/Add.h"
|
|
#include "common/Burn.h"
|
|
#include "common/Chop.h"
|
|
#include "common/Connect.h"
|
|
#include "common/Cut.h"
|
|
#include "common/Delve.h"
|
|
#include "common/Dig.h"
|
|
#include "common/Eat.h"
|
|
#include "common/Monitor.h"
|
|
#include "common/Mow.h"
|
|
#include "common/Nourish.h"
|
|
#include "common/Setup.h"
|
|
#include "common/Tick.h"
|
|
#include "common/Unseen.h"
|
|
#include "common/Update.h"
|
|
|
|
#include <Atlas/Objects/Operation.h>
|
|
|
|
#include <cassert>
|
|
|
|
template <class EntityType>
|
|
class EntityExerciser {
|
|
protected:
|
|
EntityType & m_ent;
|
|
public:
|
|
explicit EntityExerciser(EntityType & e) : m_ent(e) { }
|
|
virtual ~EntityExerciser() { }
|
|
|
|
virtual void dispatchOp(const Atlas::Objects::Operation::RootOperation&op) {
|
|
OpVector ov1;
|
|
m_ent.operation(op, ov1);
|
|
flushOperations(ov1);
|
|
}
|
|
|
|
void addAllOperations(std::set<std::string> & ops);
|
|
|
|
void runOperations();
|
|
void flushOperations(OpVector & ops);
|
|
};
|
|
|
|
template <class EntityType>
|
|
inline void EntityExerciser<EntityType>::addAllOperations(std::set<std::string> & ops)
|
|
{
|
|
ops.insert("login");
|
|
ops.insert("logout");
|
|
ops.insert("action");
|
|
ops.insert("chop");
|
|
ops.insert("combine");
|
|
ops.insert("create");
|
|
ops.insert("cut");
|
|
ops.insert("delete");
|
|
ops.insert("divide");
|
|
ops.insert("eat");
|
|
ops.insert("burn");
|
|
ops.insert("get");
|
|
ops.insert("imaginary");
|
|
ops.insert("info");
|
|
ops.insert("move");
|
|
ops.insert("nourish");
|
|
ops.insert("set");
|
|
ops.insert("sight");
|
|
ops.insert("sound");
|
|
ops.insert("talk");
|
|
ops.insert("touch");
|
|
ops.insert("tick");
|
|
ops.insert("look");
|
|
ops.insert("setup");
|
|
ops.insert("appearance");
|
|
ops.insert("disappearance");
|
|
ops.insert("use");
|
|
ops.insert("wield");
|
|
ops.insert("error");
|
|
}
|
|
|
|
template <class EntityType>
|
|
inline void EntityExerciser<EntityType>::runOperations()
|
|
{
|
|
{
|
|
Atlas::Objects::Operation::Login op;
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
m_ent.LoginOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
{
|
|
Atlas::Objects::Operation::Logout op;
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
m_ent.LogoutOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
{
|
|
Atlas::Objects::Operation::Action op;
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
m_ent.ActionOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
{
|
|
Atlas::Objects::Operation::Chop op;
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
m_ent.ChopOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
{
|
|
Atlas::Objects::Operation::Combine op;
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
m_ent.CombineOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
{
|
|
Atlas::Objects::Operation::Create op;
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
m_ent.CreateOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
{
|
|
Atlas::Objects::Operation::Cut op;
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
m_ent.CutOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
{
|
|
Atlas::Objects::Operation::Delete op;
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
m_ent.DeleteOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
{
|
|
Atlas::Objects::Operation::Divide op;
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
m_ent.DivideOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
{
|
|
Atlas::Objects::Operation::Eat op;
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
op->setFrom(m_ent.getId());
|
|
m_ent.EatOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
{
|
|
Atlas::Objects::Operation::Burn op;
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
m_ent.BurnOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
{
|
|
Atlas::Objects::Operation::Get op;
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
m_ent.GetOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
{
|
|
Atlas::Objects::Operation::Imaginary op;
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
m_ent.ImaginaryOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
{
|
|
Atlas::Objects::Operation::Info op;
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
m_ent.InfoOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
{
|
|
Atlas::Objects::Operation::Move op;
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
m_ent.MoveOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
{
|
|
Atlas::Objects::Operation::Nourish op;
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
m_ent.NourishOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
{
|
|
Atlas::Objects::Operation::Set op;
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
m_ent.SetOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
{
|
|
Atlas::Objects::Operation::Sight op;
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
m_ent.SightOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
{
|
|
Atlas::Objects::Operation::Sound op;
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
m_ent.SoundOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
{
|
|
Atlas::Objects::Operation::Talk op;
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
m_ent.TalkOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
{
|
|
Atlas::Objects::Operation::Touch op;
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
m_ent.TouchOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
{
|
|
Atlas::Objects::Operation::Tick op;
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
m_ent.TickOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
{
|
|
Atlas::Objects::Operation::Look op;
|
|
op->setFrom(m_ent.getId());
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
m_ent.LookOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
{
|
|
Atlas::Objects::Operation::Setup op;
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
m_ent.SetupOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
{
|
|
Atlas::Objects::Operation::Appearance op;
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
m_ent.AppearanceOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
{
|
|
Atlas::Objects::Operation::Disappearance op;
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
m_ent.DisappearanceOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
{
|
|
Atlas::Objects::Operation::Use op;
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
m_ent.UseOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
{
|
|
Atlas::Objects::Operation::Wield op;
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
m_ent.WieldOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
{
|
|
Atlas::Objects::Operation::Error op;
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
m_ent.ErrorOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
{
|
|
Atlas::Objects::Operation::RootOperation op;
|
|
dispatchOp(op);
|
|
OpVector ov;
|
|
m_ent.OtherOperation(op, ov);
|
|
flushOperations(ov);
|
|
}
|
|
}
|
|
|
|
template <class EntityType>
|
|
inline void EntityExerciser<EntityType>::flushOperations(OpVector & ops)
|
|
{
|
|
ops.clear();
|
|
}
|
|
|
|
|
|
#endif // TESTS_ENTITY_EXERCISER_H
|