mirror of
https://github.com/worldforge/cyphesis
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40 lines
1.5 KiB
C++
40 lines
1.5 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2000-2003 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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// $Id: CommRemoteClient.cpp,v 1.7 2006-10-26 00:48:13 alriddoch Exp $
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#include "CommRemoteClient.h"
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#include "Connection.h"
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#include "CommServer.h"
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/// \brief Constructor remote client socket object.
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///
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/// @param svr Reference to the object that manages all socket communication.
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/// @param fd Socket file descriptor
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/// @param addr Address of the remote client.
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CommRemoteClient::CommRemoteClient(CommServer & svr, int fd,
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const std::string & address,
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const std::string & id) :
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CommClient(svr, fd, *new Connection(*this, svr.m_server, address, id))
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{
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}
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CommRemoteClient::~CommRemoteClient()
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{
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}
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