mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
118 lines
4 KiB
C++
118 lines
4 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2004 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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// $Id$
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#include "CommPeer.h"
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#include "Peer.h"
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#include "CommServer.h"
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#include "common/globals.h"
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#include "common/serialno.h"
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#include "common/log.h"
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#include <Atlas/Objects/Operation.h>
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#include <Atlas/Objects/Anonymous.h>
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INT_OPTION(peer_port_num, 6769, CYPHESIS, "peerport",
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"Network listen port for peer server connections");
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/// \brief Constructor remote peer socket object.
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///
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/// @param svr Reference to the object that manages all socket communication.
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/// @param username Username to login with on peer
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/// @param password Password to login with on peer
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CommPeer::CommPeer(CommServer & svr, const std::string & username, const std::string & password)
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: CommClient(svr),
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m_username(username),
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m_password(password)
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{
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std::cout << "Outgoing peer connection." << std::endl << std::flush;
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}
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CommPeer::~CommPeer()
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{
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std::cout << "Peer disconnected." << std::endl << std::flush;
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}
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/// \brief Connect to a remote peer on a specific port
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///
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/// @param host The hostname of the peer to connect to
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/// @param port The port to connect on
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/// @return Returns 0 on success and -1 on failure.
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int CommPeer::connect(const std::string & host, int port)
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{
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m_host = host;
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m_port = port;
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m_clientIos.open(host, port);
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if (m_clientIos.is_open()) {
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return 0;
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}
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return -1;
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}
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/// \brief Called periodically by the server
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///
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/// \param t The current time at the time of calling
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void CommPeer::idle(time_t t)
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{
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// Wait for the negotiation to finish with the peer
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if (m_negotiate != 0) {
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if ((t - m_connectTime) > 10) {
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log(NOTICE, "Client disconnected because of negotiation timeout.");
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m_clientIos.shutdown();
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}
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}
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// As soon as negotiation is complete, authenticate on peer
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if(m_negotiate == 0)
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{
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Peer *peer = dynamic_cast<Peer*>(m_connection);
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if (peer == NULL) {
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log(ERROR, "Casting connection to Peer failed");
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return;
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}
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// If a login is required, send the Login op to the peer
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if(peer->getAuthState() == PEER_INIT) {
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Atlas::Objects::Operation::Login l;
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Atlas::Objects::Entity::Anonymous account;
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account->setAttr("username", m_username);
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account->setAttr("password", m_password);
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l->setArgs1(account);
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l->setSerialno(newSerialNo());
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// Send the login op
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send(l);
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log(INFO, "Sent login op to peer");
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peer->setAuthState(PEER_AUTHENTICATING);
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}
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if (peer->getAuthState() == PEER_FAILED) {
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log(NOTICE, "Peer disconnected because authentication failed.");
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m_clientIos.shutdown();
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}
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// Check if we have been stuck in a state of authentication in-progress
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// for over 20 seconds. If so, disconnect from and remove peer.
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if ((t - m_connectTime) > 20) {
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if (peer->getAuthState() == PEER_AUTHENTICATING) {
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log(NOTICE, "Peer disconnected because authentication timed out.");
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m_clientIos.shutdown();
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}
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}
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if (peer->getAuthState() == PEER_AUTHENTICATED) {
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peer->cleanTeleports();
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}
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}
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}
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