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https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
* TODO: Update on important issues which allow easy DOS attacks. * client/ClientConnection.cpp, client/ClientConnection.h: Cleaned up unused code from ClientConnection class. * client/client.cpp: Removed monitoring section of client so it simply exits once the world is initialised. * rulesets/basic/mind/goals/humanoid/werewolf.py: Started work on dynamic goals for playing werewolf. * rulesets/werewolf/define_world.py: Added in the mayor, who runs werewolf games. * common/BaseEntity.h: Made id of entity private, and implemented accessors. Al Riddoch <alriddoch@zepler.org>
58 lines
1.6 KiB
C++
58 lines
1.6 KiB
C++
// This file may be redistributed and modified only under the terms of
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// the GNU General Public License (See COPYING for details).
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// Copyright (C) 2000,2001 Alistair Riddoch
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#include <Atlas/Message/Object.h>
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#include "ServerRouting_methods.h"
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#include "CommServer.h"
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#include "Account.h"
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#include "Lobby.h"
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#include "Persistance.h"
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#include <common/debug.h>
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static bool debug_flag = false;
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using Atlas::Message::Object;
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ServerRouting::ServerRouting(CommServer & server, const std::string & ruleset,
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const std::string & name) :
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commServer(server), svrRuleset(ruleset), svrName(name), opSerialNo(0),
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world(*new WorldRouter(*this)), lobby(*new Lobby())
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{
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setId(name);
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idDict[getId()] = this;
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Account * adm = Persistance::loadAdminAccount();
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addObject(adm);
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adm->world=&world;
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}
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ServerRouting::~ServerRouting()
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{
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idDict.erase(getId());
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idDict.erase(world.getId());
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dict_t::const_iterator I = idDict.begin();
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for(; I != idDict.end(); I++) {
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debug(cout << "Del " << I->second->getId() << endl << flush;);
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delete I->second;
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}
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delete &world;
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delete &lobby;
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}
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void ServerRouting::addToObject(Object::MapType & omap) const
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{
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omap["server"] = "cyphesis";
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omap["ruleset"] = svrRuleset;
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omap["name"] = svrName;
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Object::ListType plist(1, "server");
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omap["parents"] = plist;
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omap["clients"] = commServer.numClients();
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omap["uptime"] = world.upTime();
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if (Persistance::restricted) {
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omap["restricted"] = "true";
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}
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// We could add all sorts of stats here, but I don't know exactly what yet.
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}
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