mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
1111 lines
25 KiB
C++
1111 lines
25 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2012 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifdef NDEBUG
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#undef NDEBUG
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#endif
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#ifndef DEBUG
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#define DEBUG
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#endif
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#include "TestBase.h"
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#include "TestWorld.h"
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#include "server/TrustedConnection.h"
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#include "server/ServerRouting.h"
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#include "rulesets/Creator.h"
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#include "rulesets/ExternalMind.h"
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#include "common/const.h"
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#include "common/log.h"
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#include "common/TypeNode.h"
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#include <Atlas/Objects/Operation.h>
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#include <cstdio>
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#include <cstring>
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#include <cassert>
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using Atlas::Objects::Operation::RootOperation;
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using String::compose;
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class TrustedConnectionCreatorintegration : public Cyphesis::TestBase
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{
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protected:
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long m_id_counter;
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static LogEvent m_logEvent_logged;
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static Operation m_Link_send_sent;
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static Operation m_BaseWorld_message_called;
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static LocatedEntity * m_BaseWorld_message_called_from;
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static Operation m_Entity_callOperation_called;
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ServerRouting * m_server;
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Connection * m_connection;
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Creator * m_creator;
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TypeNode * m_creatorType;
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public:
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TrustedConnectionCreatorintegration();
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void setup();
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void teardown();
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void test_external_op();
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void test_external_op_override();
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void test_external_op_puppet();
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void test_external_op_puppet_nonexistant();
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static void logEvent_logged(LogEvent le);
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static void Link_send_sent(const Operation & op);
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static void BaseWorld_message_called(const Operation & op, LocatedEntity &);
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static void Entity_callOperation_called(const Operation & op);
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};
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LogEvent TrustedConnectionCreatorintegration::m_logEvent_logged = NONE;
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Operation TrustedConnectionCreatorintegration::m_Link_send_sent(0);
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Operation TrustedConnectionCreatorintegration::m_BaseWorld_message_called(0);
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LocatedEntity * TrustedConnectionCreatorintegration::m_BaseWorld_message_called_from(0);
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Operation TrustedConnectionCreatorintegration::m_Entity_callOperation_called(0);
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void TrustedConnectionCreatorintegration::logEvent_logged(LogEvent le)
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{
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m_logEvent_logged = le;
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}
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void TrustedConnectionCreatorintegration::Link_send_sent(const Operation & op)
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{
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m_Link_send_sent = op;
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}
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void TrustedConnectionCreatorintegration::BaseWorld_message_called(
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const Operation & op,
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LocatedEntity & ent)
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{
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m_BaseWorld_message_called = op;
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m_BaseWorld_message_called_from = &ent;
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}
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void TrustedConnectionCreatorintegration::Entity_callOperation_called(
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const Operation & op)
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{
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m_Entity_callOperation_called = op;
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}
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TrustedConnectionCreatorintegration::TrustedConnectionCreatorintegration() :
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m_id_counter(0L),
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m_connection(0),
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m_creator(0),
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m_creatorType(0)
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{
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ADD_TEST(TrustedConnectionCreatorintegration::test_external_op);
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ADD_TEST(TrustedConnectionCreatorintegration::test_external_op_override);
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ADD_TEST(TrustedConnectionCreatorintegration::test_external_op_puppet);
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ADD_TEST(TrustedConnectionCreatorintegration::test_external_op_puppet_nonexistant);
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}
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void TrustedConnectionCreatorintegration::setup()
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{
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m_Link_send_sent = 0;
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m_BaseWorld_message_called = 0;
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m_BaseWorld_message_called_from = 0;
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m_Entity_callOperation_called = 0;
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Entity * gw = new Entity(compose("%1", m_id_counter),
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m_id_counter++);
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m_server = new ServerRouting(*new TestWorld(*gw),
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"dd7452be-0137-4664-b90e-77dfb395ac39",
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"a2feda8e-62e9-4ba0-95c4-09f92eda6a78",
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compose("%1", m_id_counter), m_id_counter++,
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compose("%1", m_id_counter), m_id_counter++);
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m_connection = new Connection(*(CommSocket*)0,
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*m_server,
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"25251955-7e8c-4043-8a5e-adfb8a1e76f7",
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compose("%1", m_id_counter), m_id_counter++);
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m_creator = new Creator(compose("%1", m_id_counter), m_id_counter++);
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m_creatorType = new TypeNode("test_avatar");
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m_creator->setType(m_creatorType);
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m_connection->addObject(m_creator);
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m_BaseWorld_message_called = 0;
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m_BaseWorld_message_called_from = 0;
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}
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void TrustedConnectionCreatorintegration::teardown()
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{
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delete m_connection;
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delete m_creator;
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delete m_creatorType;
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delete m_server;
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}
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void TrustedConnectionCreatorintegration::test_external_op()
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{
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// Dispatching a Talk external op from the creator should result in
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// it being passed on to the world, exactly as if this was a Character
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// except that we assume that Creator was set up linked.
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m_creator->m_externalMind = new ExternalMind(*m_creator);
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m_creator->m_externalMind->linkUp(m_connection);
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Atlas::Objects::Operation::Talk op;
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op->setFrom(m_creator->getId());
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m_connection->externalOperation(op, *m_connection);
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// BaseWorld::message should have been called from Enitty::sendWorld
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// with the Talk operation, modified to have TO set to the character.
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ASSERT_TRUE(m_BaseWorld_message_called.isValid());
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ASSERT_EQUAL(m_BaseWorld_message_called->getClassNo(),
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Atlas::Objects::Operation::TALK_NO);
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ASSERT_TRUE(!m_BaseWorld_message_called->isDefaultTo());
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ASSERT_EQUAL(m_BaseWorld_message_called->getTo(), m_creator->getId());
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ASSERT_NOT_NULL(m_BaseWorld_message_called_from);
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ASSERT_EQUAL(m_BaseWorld_message_called_from, m_creator);
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}
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void TrustedConnectionCreatorintegration::test_external_op_override()
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{
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// Dispatching a Talk external op from the creator should result in
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// it being passed on to the world, exactly as if this was a Character
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// except that we assume that Creator was set up linked.
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m_creator->m_externalMind = new ExternalMind(*m_creator);
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m_creator->m_externalMind->linkUp(m_connection);
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Atlas::Objects::Operation::Talk op;
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op->setFrom(m_creator->getId());
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op->setTo(m_creator->getId());
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m_connection->externalOperation(op, *m_connection);
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// The operation should have been passed to Entity::callOperation for
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// dispatch, completely unfiltered.
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ASSERT_TRUE(m_Entity_callOperation_called.isValid());
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ASSERT_EQUAL(m_Entity_callOperation_called->getClassNo(),
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Atlas::Objects::Operation::TALK_NO);
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ASSERT_TRUE(!m_Entity_callOperation_called->isDefaultTo());
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ASSERT_EQUAL(m_Entity_callOperation_called->getTo(), m_creator->getId());
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}
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void TrustedConnectionCreatorintegration::test_external_op_puppet()
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{
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// Dispatching a Talk external op from the creator, to the creator should
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// result in it being passed directly to the normal op dispatch,
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// shortcutting the world.
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m_creator->m_externalMind = new ExternalMind(*m_creator);
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m_creator->m_externalMind->linkUp(m_connection);
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Entity * other = new Entity(compose("%1", m_id_counter), m_id_counter++);
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other->setType(m_creatorType);
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m_server->m_world.addEntity(other);
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Atlas::Objects::Operation::Talk op;
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op->setFrom(m_creator->getId());
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op->setTo(other->getId());
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m_connection->externalOperation(op, *m_connection);
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// Operation should be via world dispatch, as if it was from the Entity
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// we are puppeting.
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ASSERT_TRUE(m_BaseWorld_message_called.isValid());
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ASSERT_EQUAL(m_BaseWorld_message_called->getClassNo(),
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Atlas::Objects::Operation::TALK_NO);
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ASSERT_TRUE(!m_BaseWorld_message_called->isDefaultTo());
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ASSERT_EQUAL(m_BaseWorld_message_called->getTo(), other->getId());
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ASSERT_NOT_NULL(m_BaseWorld_message_called_from);
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ASSERT_EQUAL(m_BaseWorld_message_called_from, other);
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}
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void TrustedConnectionCreatorintegration::test_external_op_puppet_nonexistant()
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{
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// Dispatching a Talk external op from the creator, to the creator should
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// result in it being passed directly to the normal op dispatch,
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// shortcutting the world.
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m_creator->m_externalMind = new ExternalMind(*m_creator);
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m_creator->m_externalMind->linkUp(m_connection);
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Entity * other = new Entity(compose("%1", m_id_counter), m_id_counter++);
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other->setType(m_creatorType);
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m_server->m_world.addEntity(other);
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Atlas::Objects::Operation::Talk op;
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op->setFrom(m_creator->getId());
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op->setTo(compose("%1", m_id_counter++));
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m_connection->externalOperation(op, *m_connection);
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// Operation should be via world dispatch, as if it was from the Entity
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// we are puppeting.
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ASSERT_TRUE(m_Link_send_sent.isValid());
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ASSERT_EQUAL(m_Link_send_sent->getParent(),
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"unseen");
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ASSERT_TRUE(!m_Link_send_sent->isDefaultTo());
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ASSERT_EQUAL(m_Link_send_sent->getTo(), m_creator->getId());
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}
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void TestWorld::message(const Operation & op, LocatedEntity & ent)
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{
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TrustedConnectionCreatorintegration::BaseWorld_message_called(op, ent);
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}
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LocatedEntity * TestWorld::addNewEntity(const std::string &,
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const Atlas::Objects::Entity::RootEntity &)
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{
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return 0;
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}
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int main()
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{
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TrustedConnectionCreatorintegration t;
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return t.run();
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}
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// stubs
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#include "server/Lobby.h"
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#include "server/Player.h"
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#include "rulesets/AtlasProperties.h"
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#include "rulesets/BBoxProperty.h"
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#include "rulesets/Domain.h"
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#include "rulesets/EntityProperty.h"
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#include "rulesets/ExternalProperty.h"
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#include "rulesets/OutfitProperty.h"
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#include "rulesets/Script.h"
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#include "rulesets/StatusProperty.h"
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#include "rulesets/Task.h"
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#include "rulesets/TasksProperty.h"
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#include "common/CommSocket.h"
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#include "common/id.h"
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#include "common/Inheritance.h"
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#include "common/Property_impl.h"
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#include "common/PropertyManager.h"
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using Atlas::Message::Element;
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using Atlas::Message::MapType;
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using Atlas::Objects::Root;
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using Atlas::Objects::Entity::RootEntity;
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bool restricted_flag;
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#include "stubs/rulesets/stubProxyMind.h"
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#include "stubs/rulesets/stubBaseMind.h"
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#include "stubs/rulesets/stubMemEntity.h"
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#include "stubs/rulesets/stubMemMap.h"
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#include "stubs/rulesets/stubPedestrian.h"
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#include "stubs/rulesets/stubMovement.h"
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#include "stubs/server/stubExternalMindsManager.h"
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#include "stubs/server/stubExternalMindsConnection.h"
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#include "stubs/common/stubOperationsDispatcher.h"
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#include "stubs/modules/stubWorldTime.h"
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#include "stubs/modules/stubDateTime.h"
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#include "stubs/modules/stubLocation.h"
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namespace Atlas { namespace Objects { namespace Operation {
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int ACTUATE_NO = -1;
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int ATTACK_NO = -1;
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int EAT_NO = -1;
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int GOAL_INFO_NO = -1;
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int NOURISH_NO = -1;
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int SETUP_NO = -1;
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int TICK_NO = -1;
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int THOUGHT_NO = -1;
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int UNSEEN_NO = -1;
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int UPDATE_NO = -1;
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int RELAY_NO = -1;
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int THINK_NO = -1;
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int COMMUNE_NO = -1;
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} } }
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CommSocket::CommSocket(boost::asio::io_service & svr) : m_io_service(svr) { }
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CommSocket::~CommSocket()
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{
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}
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int CommSocket::flush()
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{
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return 0;
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}
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Player::Player(Connection * conn,
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const std::string & username,
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const std::string & passwd,
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const std::string & id,
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long intId) :
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Account(conn, username, passwd, id, intId)
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{
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}
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Player::~Player() { }
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const char * Player::getType() const
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{
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return "player";
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}
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void Player::addToMessage(MapType & omap) const
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{
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}
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void Player::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
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{
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}
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int Player::characterError(const Operation & op,
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const Root & ent, OpVector & res) const
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{
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return 0;
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}
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Account::Account(Connection * conn,
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const std::string & uname,
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const std::string & passwd,
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const std::string & id,
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long intId) :
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ConnectableRouter(id, intId, conn),
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m_username(uname), m_password(passwd)
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{
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}
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const char * Account::getType() const
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{
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return "testaccount";
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}
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void Account::store() const
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{
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}
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bool Account::isPersisted() const {
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return true;
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}
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void Account::addToMessage(Atlas::Message::MapType &) const
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{
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}
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void Account::addToEntity(const Atlas::Objects::Entity::RootEntity &) const
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{
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}
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void Account::createObject(const std::string & type_str,
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const Root & arg,
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const Operation & op,
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OpVector & res)
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{
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}
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LocatedEntity * Account::createCharacterEntity(const std::string &,
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const Atlas::Objects::Entity::RootEntity &,
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const Atlas::Objects::Root &)
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{
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return 0;
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}
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void Account::externalOperation(const Operation &, Link &)
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{
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}
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void Account::operation(const Operation &, OpVector &)
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{
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}
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void Account::LogoutOperation(const Operation &, OpVector &)
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{
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}
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void Account::CreateOperation(const Operation &, OpVector &)
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{
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}
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void Account::SetOperation(const Operation &, OpVector &)
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{
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}
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void Account::ImaginaryOperation(const Operation &, OpVector &)
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{
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}
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void Account::TalkOperation(const Operation &, OpVector &)
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{
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}
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void Account::LookOperation(const Operation &, OpVector &)
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{
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}
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void Account::GetOperation(const Operation &, OpVector &)
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{
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}
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void Account::OtherOperation(const Operation &, OpVector &)
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{
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}
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ConnectableRouter::ConnectableRouter(const std::string & id,
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long iid,
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Connection *c) :
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Router(id, iid),
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m_connection(c)
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{
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}
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ServerRouting::ServerRouting(BaseWorld & wrld,
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const std::string & ruleset,
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const std::string & name,
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const std::string & id, long intId,
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const std::string & lId, long lIntId) :
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Router(id, intId),
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m_svrRuleset(ruleset), m_svrName(name),
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m_numClients(0), m_world(wrld), m_lobby(*(Lobby*)0)
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{
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}
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ServerRouting::~ServerRouting()
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{
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}
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void ServerRouting::addToMessage(Atlas::Message::MapType & omap) const
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{
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}
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void ServerRouting::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
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{
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}
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void ServerRouting::externalOperation(const Operation &, Link &)
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{
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}
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void ServerRouting::operation(const Operation &, OpVector &)
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{
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}
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Account * ServerRouting::getAccountByName(const std::string & username)
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{
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return 0;
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}
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void ServerRouting::addAccount(Account * a)
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{
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}
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Lobby::Lobby(ServerRouting & s, const std::string & id, long intId) :
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Router(id, intId),
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m_server(s)
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{
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}
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Lobby::~Lobby()
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{
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}
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void Lobby::delAccount(Account * ac)
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{
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}
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void Lobby::addToMessage(MapType & omap) const
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{
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}
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void Lobby::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
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|
{
|
|
}
|
|
|
|
void Lobby::addAccount(Account * ac)
|
|
{
|
|
}
|
|
|
|
void Lobby::externalOperation(const Operation &, Link &)
|
|
{
|
|
}
|
|
|
|
void Lobby::operation(const Operation & op, OpVector & res)
|
|
{
|
|
}
|
|
|
|
ExternalProperty::ExternalProperty(ExternalMind * & data) : m_data(data)
|
|
{
|
|
}
|
|
|
|
int ExternalProperty::get(Atlas::Message::Element & val) const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void ExternalProperty::set(const Atlas::Message::Element & val)
|
|
{
|
|
}
|
|
|
|
void ExternalProperty::add(const std::string & s,
|
|
Atlas::Message::MapType & map) const
|
|
{
|
|
}
|
|
|
|
void ExternalProperty::add(const std::string & s,
|
|
const Atlas::Objects::Entity::RootEntity & ent) const
|
|
{
|
|
}
|
|
|
|
ExternalProperty * ExternalProperty::copy() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
#include "stubs/rulesets/stubThing.h"
|
|
#include "stubs/rulesets/stubLocatedEntity.h"
|
|
#include "stubs/rulesets/stubOutfitProperty.h"
|
|
#include "stubs/physics/stubVector3D.h"
|
|
|
|
#define STUB_Entity_callOperation
|
|
void Entity::callOperation(const Operation & op, OpVector & res)
|
|
{
|
|
TrustedConnectionCreatorintegration::Entity_callOperation_called(op);
|
|
}
|
|
|
|
#define STUB_Entity_setProperty
|
|
PropertyBase * Entity::setProperty(const std::string & name,
|
|
PropertyBase * prop)
|
|
{
|
|
return m_properties[name] = prop;
|
|
}
|
|
|
|
#define STUB_Entity_sendWorld
|
|
void Entity::sendWorld(const Operation & op)
|
|
{
|
|
BaseWorld::instance().message(op, *this);
|
|
}
|
|
|
|
#define STUB_Entity_setType
|
|
void Entity::setType(const TypeNode* t) {
|
|
m_type = t;
|
|
|
|
}
|
|
|
|
#include "stubs/rulesets/stubEntity.h"
|
|
|
|
EntityProperty::EntityProperty()
|
|
{
|
|
}
|
|
|
|
int EntityProperty::get(Atlas::Message::Element & val) const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void EntityProperty::set(const Atlas::Message::Element & val)
|
|
{
|
|
}
|
|
|
|
void EntityProperty::add(const std::string & s,
|
|
Atlas::Message::MapType & map) const
|
|
{
|
|
}
|
|
|
|
void EntityProperty::add(const std::string & s,
|
|
const Atlas::Objects::Entity::RootEntity & ent) const
|
|
{
|
|
}
|
|
|
|
EntityProperty * EntityProperty::copy() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
Task::~Task()
|
|
{
|
|
}
|
|
|
|
void Task::initTask(const Operation & op, OpVector & res)
|
|
{
|
|
}
|
|
|
|
void Task::operation(const Operation & op, OpVector & res)
|
|
{
|
|
}
|
|
|
|
void Task::irrelevant()
|
|
{
|
|
}
|
|
|
|
TasksProperty::TasksProperty() : PropertyBase(per_ephem), m_task(0)
|
|
{
|
|
}
|
|
|
|
int TasksProperty::get(Atlas::Message::Element & val) const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void TasksProperty::set(const Atlas::Message::Element & val)
|
|
{
|
|
}
|
|
|
|
TasksProperty * TasksProperty::copy() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
int TasksProperty::startTask(Task *, LocatedEntity *, const Operation &, OpVector &)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
int TasksProperty::updateTask(LocatedEntity *, OpVector &)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
int TasksProperty::clearTask(LocatedEntity *, OpVector &)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void TasksProperty::stopTask(LocatedEntity *, OpVector &)
|
|
{
|
|
}
|
|
|
|
void TasksProperty::TickOperation(LocatedEntity *, const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void TasksProperty::UseOperation(LocatedEntity *, const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
HandlerResult TasksProperty::operation(LocatedEntity *, const Operation &, OpVector &)
|
|
{
|
|
return OPERATION_IGNORED;
|
|
}
|
|
|
|
PropertyBase::PropertyBase(unsigned int flags) : m_flags(flags)
|
|
{
|
|
}
|
|
|
|
void PropertyBase::install(LocatedEntity *, const std::string & name)
|
|
{
|
|
}
|
|
|
|
void PropertyBase::install(TypeNode *, const std::string & name)
|
|
{
|
|
}
|
|
|
|
void PropertyBase::remove(LocatedEntity *, const std::string & name)
|
|
{
|
|
}
|
|
|
|
void PropertyBase::apply(LocatedEntity *)
|
|
{
|
|
}
|
|
|
|
void PropertyBase::add(const std::string & s,
|
|
Atlas::Message::MapType & ent) const
|
|
{
|
|
get(ent[s]);
|
|
}
|
|
|
|
void PropertyBase::add(const std::string & s,
|
|
const Atlas::Objects::Entity::RootEntity & ent) const
|
|
{
|
|
}
|
|
|
|
HandlerResult PropertyBase::operation(LocatedEntity *,
|
|
const Operation &,
|
|
OpVector &)
|
|
{
|
|
return OPERATION_IGNORED;
|
|
}
|
|
|
|
template<>
|
|
void Property<int>::set(const Atlas::Message::Element & e)
|
|
{
|
|
if (e.isInt()) {
|
|
this->m_data = e.asInt();
|
|
}
|
|
}
|
|
|
|
template<>
|
|
void Property<double>::set(const Atlas::Message::Element & e)
|
|
{
|
|
if (e.isNum()) {
|
|
this->m_data = e.asNum();
|
|
}
|
|
}
|
|
|
|
template<>
|
|
void Property<std::string>::set(const Atlas::Message::Element & e)
|
|
{
|
|
if (e.isString()) {
|
|
this->m_data = e.String();
|
|
}
|
|
}
|
|
|
|
template class Property<int>;
|
|
template class Property<double>;
|
|
template class Property<std::string>;
|
|
|
|
SoftProperty::SoftProperty(const Atlas::Message::Element & data) :
|
|
PropertyBase(0), m_data(data)
|
|
{
|
|
}
|
|
|
|
int SoftProperty::get(Atlas::Message::Element & val) const
|
|
{
|
|
val = m_data;
|
|
return 0;
|
|
}
|
|
|
|
void SoftProperty::set(const Atlas::Message::Element & val)
|
|
{
|
|
}
|
|
|
|
SoftProperty * SoftProperty::copy() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
ContainsProperty::ContainsProperty(LocatedEntitySet & data) :
|
|
PropertyBase(per_ephem), m_data(data)
|
|
{
|
|
}
|
|
|
|
int ContainsProperty::get(Atlas::Message::Element & e) const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void ContainsProperty::set(const Atlas::Message::Element & e)
|
|
{
|
|
}
|
|
|
|
void ContainsProperty::add(const std::string & s,
|
|
const Atlas::Objects::Entity::RootEntity & ent) const
|
|
{
|
|
}
|
|
|
|
ContainsProperty * ContainsProperty::copy() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
StatusProperty * StatusProperty::copy() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void StatusProperty::apply(LocatedEntity * owner)
|
|
{
|
|
}
|
|
|
|
BBoxProperty::BBoxProperty()
|
|
{
|
|
}
|
|
|
|
void BBoxProperty::apply(LocatedEntity * ent)
|
|
{
|
|
}
|
|
|
|
int BBoxProperty::get(Element & val) const
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
void BBoxProperty::set(const Element & val)
|
|
{
|
|
}
|
|
|
|
void BBoxProperty::add(const std::string & key,
|
|
MapType & map) const
|
|
{
|
|
}
|
|
|
|
void BBoxProperty::add(const std::string & key,
|
|
const RootEntity & ent) const
|
|
{
|
|
}
|
|
|
|
BBoxProperty * BBoxProperty::copy() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
PropertyManager * PropertyManager::m_instance = 0;
|
|
|
|
PropertyManager::PropertyManager()
|
|
{
|
|
assert(m_instance == 0);
|
|
m_instance = this;
|
|
}
|
|
|
|
PropertyManager::~PropertyManager()
|
|
{
|
|
m_instance = 0;
|
|
}
|
|
|
|
int PropertyManager::installFactory(const std::string & type_name,
|
|
const Atlas::Objects::Root & type_desc,
|
|
PropertyKit * factory)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
Link::Link(CommSocket & socket, const std::string & id, long iid) :
|
|
Router(id, iid), m_encoder(0), m_commSocket(socket)
|
|
{
|
|
}
|
|
|
|
Link::~Link()
|
|
{
|
|
}
|
|
|
|
void Link::send(const Operation & op) const
|
|
{
|
|
TrustedConnectionCreatorintegration::Link_send_sent(op);
|
|
}
|
|
|
|
void Link::send(const OpVector& opVector) const
|
|
{
|
|
}
|
|
|
|
void Link::sendError(const Operation & op,
|
|
const std::string &,
|
|
const std::string &) const
|
|
{
|
|
}
|
|
|
|
void Link::disconnect()
|
|
{
|
|
}
|
|
|
|
Router::Router(const std::string & id, long intId) : m_id(id),
|
|
m_intId(intId)
|
|
{
|
|
}
|
|
|
|
Router::~Router()
|
|
{
|
|
}
|
|
|
|
void Router::addToMessage(Atlas::Message::MapType & omap) const
|
|
{
|
|
}
|
|
|
|
void Router::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
|
|
{
|
|
}
|
|
|
|
void Router::error(const Operation & op,
|
|
const std::string & errstring,
|
|
OpVector & res,
|
|
const std::string & to) const
|
|
{
|
|
}
|
|
|
|
void Router::clientError(const Operation & op,
|
|
const std::string & errstring,
|
|
OpVector & res,
|
|
const std::string & to) const
|
|
{
|
|
}
|
|
|
|
TypeNode::TypeNode(const std::string & name) : m_name(name), m_parent(0)
|
|
{
|
|
}
|
|
|
|
TypeNode::~TypeNode()
|
|
{
|
|
}
|
|
|
|
BaseWorld * BaseWorld::m_instance = 0;
|
|
|
|
BaseWorld::BaseWorld(LocatedEntity & gw) : m_gameWorld(gw)
|
|
{
|
|
m_instance = this;
|
|
}
|
|
|
|
BaseWorld::~BaseWorld()
|
|
{
|
|
m_instance = 0;
|
|
delete &m_gameWorld;
|
|
}
|
|
|
|
double BaseWorld::getTime() const
|
|
{
|
|
return .0;
|
|
}
|
|
|
|
LocatedEntity * BaseWorld::getEntity(const std::string & id) const
|
|
{
|
|
long intId = integerId(id);
|
|
|
|
EntityDict::const_iterator I = m_eobjects.find(intId);
|
|
if (I != m_eobjects.end()) {
|
|
assert(I->second != 0);
|
|
return I->second;
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
LocatedEntity * BaseWorld::getEntity(long id) const
|
|
{
|
|
EntityDict::const_iterator I = m_eobjects.find(id);
|
|
if (I != m_eobjects.end()) {
|
|
assert(I->second != 0);
|
|
return I->second;
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
|
|
LocatedEntity& BaseWorld::getDefaultLocation() {
|
|
return m_gameWorld;
|
|
}
|
|
|
|
LocatedEntity& BaseWorld::getDefaultLocation() const {
|
|
return m_gameWorld;
|
|
}
|
|
|
|
LocatedEntity& BaseWorld::getRootEntity() {
|
|
return m_gameWorld;
|
|
}
|
|
|
|
LocatedEntity& BaseWorld::getRootEntity() const {
|
|
return m_gameWorld;
|
|
}
|
|
|
|
Inheritance * Inheritance::m_instance = nullptr;
|
|
|
|
Inheritance::Inheritance() : noClass(0)
|
|
{
|
|
}
|
|
|
|
Inheritance & Inheritance::instance()
|
|
{
|
|
if (m_instance == nullptr) {
|
|
m_instance = new Inheritance();
|
|
}
|
|
return *m_instance;
|
|
}
|
|
|
|
const TypeNode * Inheritance::getType(const std::string & parent)
|
|
{
|
|
TypeNodeDict::const_iterator I = atlasObjects.find(parent);
|
|
if (I == atlasObjects.end()) {
|
|
return 0;
|
|
}
|
|
return I->second;
|
|
}
|
|
|
|
const Root & Inheritance::getClass(const std::string & parent)
|
|
{
|
|
return noClass;
|
|
}
|
|
|
|
EntityRef::EntityRef(LocatedEntity* e) : m_inner(e)
|
|
{
|
|
}
|
|
|
|
EntityRef::EntityRef(const EntityRef& ref) : m_inner(ref.m_inner)
|
|
{
|
|
}
|
|
|
|
EntityRef& EntityRef::operator=(const EntityRef& ref)
|
|
{
|
|
m_inner = ref.m_inner;
|
|
|
|
return *this;
|
|
}
|
|
|
|
void EntityRef::onEntityDeleted()
|
|
{
|
|
}
|
|
|
|
template<class V>
|
|
const Quaternion quaternionFromTo(const V & from, const V & to)
|
|
{
|
|
return Quaternion(1.f, 0.f, 0.f, 0.f);
|
|
}
|
|
|
|
template
|
|
const Quaternion quaternionFromTo<Vector3D>(const Vector3D &, const Vector3D&);
|
|
|
|
void log(LogLevel lvl, const std::string & msg)
|
|
{
|
|
}
|
|
|
|
void logEvent(LogEvent lev, const std::string & msg)
|
|
{
|
|
TrustedConnectionCreatorintegration::logEvent_logged(lev);
|
|
}
|
|
|
|
long integerId(const std::string & id)
|
|
{
|
|
long intId = strtol(id.c_str(), 0, 10);
|
|
if (intId == 0 && id != "0") {
|
|
intId = -1L;
|
|
}
|
|
|
|
return intId;
|
|
}
|
|
|
|
static long idGenerator = 0;
|
|
|
|
long newId(std::string & id)
|
|
{
|
|
static char buf[32];
|
|
long new_id = ++idGenerator;
|
|
sprintf(buf, "%ld", new_id);
|
|
id = buf;
|
|
assert(!id.empty());
|
|
return new_id;
|
|
}
|
|
|
|
|
|
Shaker::Shaker()
|
|
{
|
|
}
|
|
|
|
std::string Shaker::generateSalt(size_t length)
|
|
{
|
|
return "";
|
|
}
|
|
|
|
void hash_password(const std::string & pwd, const std::string & salt,
|
|
std::string & hash )
|
|
{
|
|
}
|
|
|
|
int check_password(const std::string & pwd, const std::string & hash)
|
|
{
|
|
return 0;
|
|
}
|