mirror of
https://github.com/worldforge/cyphesis
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* common/Database.cpp, common/newid.cpp, server/server.cpp: Modify new ID checks so that code still runs when database is unavailable, and events requiring new IDs fail cleanly. * server/Connection.cpp: Report a failure to create a player account if no ID available. * rulesets/BaseMind.cpp: When processing appearance ops, handle stamp more efficiently, report an error if ID is missing from argument. * server/IdlePSQLConnector.cpp, server/IdlePSQLConnector.h: Implement re-connecting to the Database if connection is lost. * rulesets/Character.cpp, rulesets/Entity.cpp, rulesets/Thing.cpp: Ensure STAMP is present on appearance op args. * server/CommListener.cpp, server/CommListener.h, server/CommPeerListener.cpp, server/CommPeerListener.h, server/CommSlaveListener.cpp, server/CommSlaveListener.h, server/CommUnixListener.cpp, server/CommUnixListener.h: Add a return value to method for creating new client socket objects, and use it to return failure if no ID is available from the database for a new object. * rulesets/Py_Point3D.cpp, rulesets/Py_Vector3D.cpp, rulesets/Python_API.cpp: Add "new" method for class wrappers, and call the in place constructor from new rather than init. Re-write internal function for creating new instances so it uses the "new" method. * rulesets/Py_Statistics.cpp: Remove some obsolete code inadvertedly copied from another file. Comment out some unused code to get rid of a warning. * server/CommPSQLSocket.cpp: Clear the database connection from destructor. * tests/python_class.cpp: A new test for experimenting with new Python wrappers.
44 lines
1.3 KiB
C++
44 lines
1.3 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2000-2004 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#include <Python.h>
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#include "rulesets/Python_API.h"
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#include "rulesets/Py_Vector3D.h"
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#include "common/globals.h"
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int main(int argc, char ** argv)
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{
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loadConfig(argc, argv);
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init_python_api();
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PyVector3D * pv = newPyVector3D();
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if (PyErr_Occurred() != 0) {
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PyErr_Print();
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}
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PyObject * pv2 = PyInstance_New((PyObject*)&PyVector3D_Type, 0, 0);
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if (PyErr_Occurred() != 0) {
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PyErr_Print();
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}
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shutdown_python_api();
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}
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