mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
* server/CommListener.cpp, server/CommLocalClient.cpp, server/CommRemoteClient.cpp, server/CommRemoteClient.h, server/CommClient.cpp: Clean up code for getting presentation format addresses as connection id.
239 lines
6.3 KiB
C++
239 lines
6.3 KiB
C++
// This file may be redistributed and modified only under the terms of
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// the GNU General Public License (See COPYING for details).
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// Copyright (C) 2000,2001 Alistair Riddoch
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#include "CommClient.h"
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#include "CommServer.h"
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#include "Connection.h"
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#include "ServerRouting.h"
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#include "common/log.h"
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#include "common/debug.h"
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#include "common/utility.h"
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#include "common/stringstream.h"
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#include <Atlas/Objects/Encoder.h>
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#include <Atlas/Net/Stream.h>
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#include <Atlas/Codec.h>
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#include <iostream>
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#include <stdexcept>
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static const bool debug_flag = false;
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class ClientTimeOutException : public std::runtime_error {
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public:
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ClientTimeOutException() : std::runtime_error("Client write timeout") { }
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virtual ~ClientTimeOutException() throw() { }
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};
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CommClient::CommClient(CommServer & svr, int fd, Connection & c) :
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CommSocket(svr),
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clientIos(fd),
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codec(NULL), encoder(NULL),
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connection(c),
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reading(false)
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{
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clientIos.setTimeout(0,1000);
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commServer.server.incClients();
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}
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CommClient::~CommClient()
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{
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connection.destroy();
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delete &connection;
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if (accept != NULL) {
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delete accept;
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}
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if (encoder != NULL) {
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delete encoder;
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}
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if (codec != NULL) {
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delete codec;
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}
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clientIos.close();
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commServer.server.decClients();
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}
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void CommClient::setup()
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{
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debug( std::cout << "Negotiating started" << std::endl << std::flush; );
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// Create the server side negotiator
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accept = new Atlas::Net::StreamAccept("cyphesis " + commServer.server.getName(), clientIos, this);
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accept->Poll(false);
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clientIos << std::flush;
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}
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bool CommClient::negotiate()
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{
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debug(std::cout << "Negotiating... " << std::flush;);
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// Poll and check if negotiation is complete
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accept->Poll();
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if (accept->GetState() == Atlas::Net::StreamAccept::IN_PROGRESS) {
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return false;
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}
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debug(std::cout << "done" << std::endl;);
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// Check if negotiation failed
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if (accept->GetState() == Atlas::Net::StreamAccept::FAILED) {
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log(NOTICE, "Failed to negotiate");
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return true;
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}
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// Negotiation was successful
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// Get the codec that negotiation established
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codec = accept->GetCodec();
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// Create a new encoder to send high level objects to the codec
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encoder = new Atlas::Objects::Encoder(codec);
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// This should always be sent at the beginning of a session
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codec->StreamBegin();
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// Acceptor is now finished with
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delete accept;
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accept = NULL;
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return false;
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}
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void CommClient::message(const RootOperation & op)
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{
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OpVector reply = connection.message(op);
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for(OpVector::const_iterator I = reply.begin(); I != reply.end(); I++) {
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debug(std::cout << "sending reply" << std::endl << std::flush;);
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send(**I);
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delete *I;
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}
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}
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void CommClient::UnknownObjectArrived(const Atlas::Message::Object& o)
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{
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debug(std::cout << "An unknown has arrived." << std::endl << std::flush;);
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RootOperation r;
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bool isOp = utility::Object_asOperation(o.AsMap(), r);
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if (isOp) {
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message(r);
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}
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if (debug_flag) {
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std::cout << "An unknown has arrived." << std::endl << std::flush;
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Atlas::Message::Object::MapType::const_iterator I;
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for(I = o.AsMap().begin(); I != o.AsMap().end(); I++) {
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std::cout << I->first << std::endl << std::flush;
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if (I->second.IsString()) {
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std::cout << I->second.AsString() << std::endl << std::flush;
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}
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}
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}
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}
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void CommClient::ObjectArrived(const Login & op)
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{
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debug(std::cout << "A login operation thingy here!" << std::endl << std::flush;);
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message(op);
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}
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void CommClient::ObjectArrived(const Logout & op)
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{
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debug(std::cout << "A logout operation thingy here!" << std::endl << std::flush;);
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message(op);
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}
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void CommClient::ObjectArrived(const Create & op)
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{
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debug(std::cout << "A create operation thingy here!" << std::endl << std::flush;);
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message(op);
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}
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void CommClient::ObjectArrived(const Imaginary & op)
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{
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debug(std::cout << "A imaginary operation thingy here!" << std::endl << std::flush;);
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message(op);
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}
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void CommClient::ObjectArrived(const Move & op)
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{
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debug(std::cout << "A move operation thingy here!" << std::endl << std::flush;);
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message(op);
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}
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void CommClient::ObjectArrived(const Set & op)
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{
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debug(std::cout << "A set operation thingy here!" << std::endl << std::flush;);
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message(op);
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}
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void CommClient::ObjectArrived(const Touch & op)
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{
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debug(std::cout << "A touch operation thingy here!" << std::endl << std::flush;);
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message(op);
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}
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void CommClient::ObjectArrived(const Look & op)
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{
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debug(std::cout << "A look operation thingy here!" << std::endl << std::flush;);
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message(op);
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}
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void CommClient::ObjectArrived(const Talk & op)
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{
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debug(std::cout << "A talk operation thingy here!" << std::endl << std::flush;);
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message(op);
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}
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void CommClient::ObjectArrived(const Get & op)
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{
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debug(std::cout << "A get operation thingy here!" << std::endl << std::flush;);
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message(op);
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}
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bool CommClient::read() {
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if (codec != NULL) {
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reading = true;
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try {
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codec->Poll();
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}
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catch (ClientTimeOutException) {
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reading = false;
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return true;
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}
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reading = false;
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return false;
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} else {
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return negotiate();
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}
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}
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void CommClient::send(const Atlas::Objects::Operation::RootOperation & op)
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{
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if (isOpen()) {
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encoder->StreamMessage(&op);
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struct timeval tv = {0, 0};
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fd_set sfds;
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int cfd = clientIos.getSocket();
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FD_ZERO(&sfds);
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FD_SET(cfd, &sfds);
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if (select(++cfd, NULL, &sfds, NULL, &tv) > 0) {
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// We only flush to the client if the client is ready
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clientIos << std::flush;
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} else {
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debug(std::cout << "Client not ready" << std::endl << std::flush;);
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}
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// This timeout should only occur if the client was really not
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// ready
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if (clientIos.timeout()) {
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if (reading) {
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debug(std::cerr << "READ TIMEOUT" << std::endl << std::flush;);
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throw ClientTimeOutException();
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} else {
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debug(std::cerr << "TIMEOUT" << std::endl << std::flush;);
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clientIos.close();
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}
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}
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}
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}
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