cyphesis/common/TypeNode.h
Al Riddoch c166c6cc33 2008-10-22 Al Riddoch <alriddoch@googlemail.com>
* common/TypeNode.h, common/TypeNode.cpp: Add a destructor to clear
	  out all the default property objects.
2008-10-22 16:08:59 +00:00

78 lines
1.8 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2007 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id$
#ifndef COMMON_TYPE_NODE_H
#define COMMON_TYPE_NODE_H
#include <Atlas/Objects/Root.h>
#include <Atlas/Objects/SmartPtr.h>
#include <iostream>
class PropertyBase;
typedef std::map<std::string, PropertyBase *> PropertyDict;
class TypeNode {
protected:
std::string m_name;
PropertyDict m_defaults;
Atlas::Objects::Root m_description;
const TypeNode * m_parent;
public:
TypeNode();
~TypeNode();
const std::string & name() const {
return m_name;
}
std::string & name() {
return m_name;
}
const PropertyDict & defaults() const {
return m_defaults;
}
PropertyDict & defaults() {
return m_defaults;
}
Atlas::Objects::Root & description() {
return m_description;
}
const Atlas::Objects::Root & description() const {
return m_description;
}
const TypeNode * parent() const {
return m_parent;
}
void setParent(const TypeNode * parent) {
m_parent = parent;
}
};
#endif // COMMON_TYPE_NODE_H