mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
* data/basic.xml, data/characters.xml, data/mason.xml: Add tick properties to a bunch of entity classes so they no longer need a setup operation to get them going. * rulesets/mason/world/objects/Weather.py, rulesets/mason/world/objects/elements/Fire.py, rulesets/mason/world/objects/plants/seeds/Apple.py: Remove setup handlers from a bunch of scripts as it is now handled by properties. * data/buildings.xml: Add setup property to entity classes which really need a setup op at startup. * client/BaseClient.cpp: Send a look when creating the avatar, so that notifications get back without the need for a special case. * common/op_switch.h, rulesets/Creator.cpp, rulesets/Entity.cpp, rulesets/Entity.h, server/WorldRouter.cpp: Remove the setup operation sent to all entities on startup by default. Get rid of some special cases that depended on it. * rulesets/InternalProperties.cpp, rulesets/InternalProperties.h: Make the tick property schedule the operation on apply(), and use the property value as the time to schedule it.
139 lines
3.5 KiB
XML
139 lines
3.5 KiB
XML
<atlas>
|
|
|
|
<map>
|
|
<map name="attributes">
|
|
<map name="solid">
|
|
<int name="default">0</int>
|
|
<string name="visibility">public</string>
|
|
</map>
|
|
</map>
|
|
<string name="id">area</string>
|
|
<string name="objtype">class</string>
|
|
<list name="parents">
|
|
<string>feature</string>
|
|
</list>
|
|
</map>
|
|
|
|
<map>
|
|
<map name="attributes">
|
|
<map name="bbox">
|
|
<list name="default">
|
|
<float>-0.25</float>
|
|
<float>-0.25</float>
|
|
<float>-0.25</float>
|
|
<float>0.25</float>
|
|
<float>0.25</float>
|
|
<float>0.25</float>
|
|
</list>
|
|
<string name="visibility">public</string>
|
|
</map>
|
|
<map name="mass">
|
|
<float name="default">50</float>
|
|
<string name="visibility">public</string>
|
|
</map>
|
|
</map>
|
|
<string name="id">boulder</string>
|
|
<string name="objtype">class</string>
|
|
<list name="parents">
|
|
<string>thing</string>
|
|
</list>
|
|
</map>
|
|
|
|
<map>
|
|
<map name="attributes">
|
|
<map name="mass">
|
|
<float name="default">0.01</float>
|
|
<string name="visibility">public</string>
|
|
</map>
|
|
<map name="material">
|
|
<string name="default">gold</string>
|
|
<string name="visibility">public</string>
|
|
</map>
|
|
</map>
|
|
<string name="id">coin</string>
|
|
<string name="objtype">class</string>
|
|
<list name="parents">
|
|
<string>stackable</string>
|
|
</list>
|
|
</map>
|
|
|
|
<map>
|
|
<map name="attributes">
|
|
</map>
|
|
<string name="id">feature</string>
|
|
<string name="objtype">class</string>
|
|
<list name="parents">
|
|
<string>thing</string>
|
|
</list>
|
|
</map>
|
|
|
|
<map>
|
|
<map name="attributes">
|
|
<map name="bbox">
|
|
<list name="default">
|
|
<float>-0.25</float>
|
|
<float>-0.25</float>
|
|
<float>0</float>
|
|
<float>0.25</float>
|
|
<float>0.25</float>
|
|
<float>0.5</float>
|
|
</list>
|
|
<string name="visibility">public</string>
|
|
</map>
|
|
<map name="status">
|
|
<float name="default">1.0</float>
|
|
<string name="visibility">public</string>
|
|
</map>
|
|
<map name="tick">
|
|
<float name="default">0</float>
|
|
<string name="visibility">public</string>
|
|
</map>
|
|
</map>
|
|
<string name="id">fire</string>
|
|
<string name="objtype">class</string>
|
|
<list name="parents">
|
|
<string>thing</string>
|
|
</list>
|
|
<map name="script">
|
|
<string name="language">python</string>
|
|
<string name="name">world.objects.elements.Fire.Fire</string>
|
|
</map>
|
|
</map>
|
|
|
|
<map>
|
|
<map name="attributes">
|
|
<map name="bbox">
|
|
<list name="default">
|
|
<float>-0.25</float>
|
|
<float>-0.25</float>
|
|
<float>0</float>
|
|
<float>0.25</float>
|
|
<float>0.25</float>
|
|
<float>0.5</float>
|
|
</list>
|
|
<string name="visibility">public</string>
|
|
</map>
|
|
<map name="constituants">
|
|
<map name="default">
|
|
</map>
|
|
<string name="visibility">public</string>
|
|
</map>
|
|
<map name="mass">
|
|
<float name="default">50</float>
|
|
<string name="visibility">public</string>
|
|
</map>
|
|
<map name="operations">
|
|
<list name="default">
|
|
<string>disperse</string>
|
|
</list>
|
|
<string name="visibility">public</string>
|
|
</map>
|
|
</map>
|
|
<string name="id">pile</string>
|
|
<string name="objtype">class</string>
|
|
<list name="parents">
|
|
<string>thing</string>
|
|
</list>
|
|
</map>
|
|
|
|
</atlas>
|