mirror of
https://github.com/worldforge/cyphesis
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53 lines
1.7 KiB
C++
53 lines
1.7 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2000,2001 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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// $Id$
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#include <Python.h>
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#include "MindFactory.h"
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#include "BaseMind.h"
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#include "Python_Script_Utils.h"
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#include "common/debug.h"
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#include "common/TypeNode.h"
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static const bool debug_flag = false;
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MindFactory * MindFactory::m_instance = NULL;
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MindFactory::MindFactory()
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{
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}
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BaseMind * MindFactory::newMind(const std::string & id, long intId,
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const TypeNode * const type)
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{
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BaseMind * mind = new BaseMind(id, intId);
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mind->setType(type);
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std::string mind_class("NPCMind"), mind_package("mind.NPCMind");
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MindFactory::mindmap_t::const_iterator I = m_mindTypes.find(type->name());
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if (I != m_mindTypes.end()) {
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mind_package = I->second;
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mind_class = type->name() + "Mind";
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debug(std::cout << "Got custom mind of type " << mind_package << " for "
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<< type << std::endl << std::flush;);
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}
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Create_PyMind(mind, mind_package, mind_class);
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return mind;
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}
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