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* rulesets/Makefile.am: Add ArithmeticFactory to the build in this directory. * data/characters.xml: Add test statistics to the class. * rulesets/StatisticsProperty.cpp, rulesets/StatisticsProperty.h: Add an install method which creates a script instance. * rulesets/mason/world/statistics/Statistics.py: Make the reference to the owner optional. * server/CorePropertyManager.cpp: Add "statistics" to the factory. * server/Makefile.am, server/ArithmeticFactory.cpp, server/ArithmeticFactory.h: Remove unused ArithmeticFactory code from the build.
50 lines
1.6 KiB
C++
50 lines
1.6 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2005 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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// $Id$
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#ifndef RULESETS_STATISTICS_PROPERTY_H
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#define RULESETS_STATISTICS_PROPERTY_H
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#include "common/Property.h"
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#include <map>
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class ArithmeticScript;
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/// \brief Class to handle Entity statistics
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/// \ingroup PropertyClasses
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class StatisticsProperty : public PropertyBase {
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protected:
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/// \brief Reference to variable holding the value of this Property
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std::map<std::string, double> m_data;
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ArithmeticScript * m_script;
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public:
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explicit StatisticsProperty();
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ArithmeticScript * script() { return m_script; }
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virtual void install(Entity *);
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virtual void apply(Entity *);
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virtual bool get(Atlas::Message::Element &) const;
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virtual void set(const Atlas::Message::Element &);
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bool getStat(const std::string & name, double & val) const;
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};
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#endif // RULESETS_STATISTICS_PROPERTY_H
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