mirror of
https://github.com/worldforge/cyphesis
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60 lines
1.7 KiB
C++
60 lines
1.7 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2004-2006 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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// $Id$
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#include "Fell.h"
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#include "rulesets/Character.h"
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#include "common/Tick.h"
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#include <Atlas/Objects/Operation.h>
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#include <Atlas/Objects/Anonymous.h>
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#include <Atlas/Objects/SmartPtr.h>
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using Atlas::Objects::Operation::Tick;
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using Atlas::Objects::Entity::Anonymous;
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/// \brief Constructor for Fell task
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///
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/// @param chr Character peforming the task
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/// @param tool Entity to be used as a tool for this task
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/// @param target Entity that is the target for this task
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Fell::Fell(Character & chr, Entity & tool, Entity & target) : Task(chr)
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{
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}
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Fell::~Fell()
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{
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}
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void Fell::initTask(const Operation & op, OpVector & res)
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{
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Anonymous tick_arg;
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tick_arg->setName("task");
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tick_arg->setAttr("serialno", 0);
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Tick t;
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t->setArgs1(tick_arg);
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t->setTo(m_character.getId());
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res.push_back(t);
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}
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void Fell::TickOperation(const Operation & op, OpVector & res)
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{
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}
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