mirror of
https://github.com/worldforge/cyphesis
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122 lines
3 KiB
C++
122 lines
3 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2009 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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// $Id$
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#include "PropertyCoverage.h"
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#include "TestWorld.h"
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#include "rulesets/Entity.h"
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#include "rulesets/Character.h"
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#include <Atlas/Objects/Anonymous.h>
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#include <Atlas/Objects/SmartPtr.h>
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using Atlas::Message::Element;
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using Atlas::Message::MapType;
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using Atlas::Message::ListType;
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using Atlas::Objects::Entity::Anonymous;
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PropertyCoverage::PropertyCoverage(PropertyBase * pb) :
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prop(pb),
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tlve(new Entity("0", 0)),
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wrld(new TestWorld(*tlve)),
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ent(new Entity("1", 1))
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{
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ent->m_location.m_loc = tlve;
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ent->m_location.m_pos = Point3D(1,0,0);
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tlve->m_contains = new LocatedEntitySet;
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tlve->m_contains->insert(ent);
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m_testData.push_back(23);
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m_testData.push_back(23.);
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m_testData.push_back("twenty_three");
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m_testData.push_back(ListType(1, 23));
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m_testData.push_back(ListType(1, 23.));
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m_testData.push_back(ListType(1, "twenty_three"));
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MapType map;
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map["one"] = 23;
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map["two"] = 23.;
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map["three"] = "twenty_three";
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map["four"] = ListType(1, 23);
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map["five"] = ListType(1, 23.);
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map["six"] = ListType(1, "twenty_three");
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m_testData.push_back(map);
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}
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PropertyCoverage::~PropertyCoverage()
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{
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ent->m_location.m_loc = 0;
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delete ent;
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delete tlve;
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delete prop;
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delete wrld;
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}
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void PropertyCoverage::basicCoverage()
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{
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Element val;
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// assert(pb->flags() == 4);
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prop->get(val);
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// FIXME cover all types inc. map
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ListType::const_iterator I = m_testData.begin();
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ListType::const_iterator Iend = m_testData.end();
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for (; I != Iend; ++I) {
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prop->set(*I);
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}
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prop->get(val);
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prop->install(ent);
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I = m_testData.begin();
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for (; I != Iend; ++I) {
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prop->set(*I);
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prop->apply(ent);
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}
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MapType map;
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prop->add("test_name", map);
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Anonymous ent;
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prop->add("test_name", ent);
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}
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Character * PropertyCoverage::createCharacterEntity()
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{
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ent->m_location.m_loc = 0;
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delete ent;
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tlve->m_contains->clear();
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Character * chr = new Character("2", 2);
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ent = chr;
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ent->m_location.m_loc = tlve;
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ent->m_location.m_pos = Point3D(1,0,0);
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tlve->m_contains->insert(ent);
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return chr;
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}
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void PropertyCoverage::testDataAppend(const Element & o)
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{
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m_testData.push_back(o);
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}
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