cyphesis/tests/PropertyCoverage.cpp

122 lines
3 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2009 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id$
#include "PropertyCoverage.h"
#include "TestWorld.h"
#include "rulesets/Entity.h"
#include "rulesets/Character.h"
#include <Atlas/Objects/Anonymous.h>
#include <Atlas/Objects/SmartPtr.h>
using Atlas::Message::Element;
using Atlas::Message::MapType;
using Atlas::Message::ListType;
using Atlas::Objects::Entity::Anonymous;
PropertyCoverage::PropertyCoverage(PropertyBase * pb) :
prop(pb),
tlve(new Entity("0", 0)),
wrld(new TestWorld(*tlve)),
ent(new Entity("1", 1))
{
ent->m_location.m_loc = tlve;
ent->m_location.m_pos = Point3D(1,0,0);
tlve->m_contains = new LocatedEntitySet;
tlve->m_contains->insert(ent);
m_testData.push_back(23);
m_testData.push_back(23.);
m_testData.push_back("twenty_three");
m_testData.push_back(ListType(1, 23));
m_testData.push_back(ListType(1, 23.));
m_testData.push_back(ListType(1, "twenty_three"));
MapType map;
map["one"] = 23;
map["two"] = 23.;
map["three"] = "twenty_three";
map["four"] = ListType(1, 23);
map["five"] = ListType(1, 23.);
map["six"] = ListType(1, "twenty_three");
m_testData.push_back(map);
}
PropertyCoverage::~PropertyCoverage()
{
ent->m_location.m_loc = 0;
delete ent;
delete tlve;
delete prop;
delete wrld;
}
void PropertyCoverage::basicCoverage()
{
Element val;
// assert(pb->flags() == 4);
prop->get(val);
// FIXME cover all types inc. map
ListType::const_iterator I = m_testData.begin();
ListType::const_iterator Iend = m_testData.end();
for (; I != Iend; ++I) {
prop->set(*I);
}
prop->get(val);
prop->install(ent);
I = m_testData.begin();
for (; I != Iend; ++I) {
prop->set(*I);
prop->apply(ent);
}
MapType map;
prop->add("test_name", map);
Anonymous ent;
prop->add("test_name", ent);
}
Character * PropertyCoverage::createCharacterEntity()
{
ent->m_location.m_loc = 0;
delete ent;
tlve->m_contains->clear();
Character * chr = new Character("2", 2);
ent = chr;
ent->m_location.m_loc = tlve;
ent->m_location.m_pos = Point3D(1,0,0);
tlve->m_contains->insert(ent);
return chr;
}
void PropertyCoverage::testDataAppend(const Element & o)
{
m_testData.push_back(o);
}