mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
520 lines
9.4 KiB
C++
520 lines
9.4 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2004 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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// $Id$
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#ifdef NDEBUG
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#undef NDEBUG
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#endif
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#ifndef DEBUG
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#define DEBUG
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#endif
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#include "TestBase.h"
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#include "rulesets/Task.h"
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#include "rulesets/Entity.h"
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#include "rulesets/Script.h"
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#include <Atlas/Objects/Generic.h>
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#include <Atlas/Objects/RootEntity.h>
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#include <iostream>
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#include <cassert>
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class Tasktest : public Cyphesis::TestBase
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{
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private:
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LocatedEntity * chr;
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Task * m_task;
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static bool Script_operation_called;
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static bool Script_operation_ret;
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public:
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Tasktest();
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void setup();
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void teardown();
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void test_obsolete();
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void test_irrelevant();
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void test_operation();
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void test_sequence();
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void test_setScript();
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void test_operation_script();
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void test_initTask_script();
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void test_initTask_script_fail();
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static bool get_Script_operation_ret();
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};
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bool Tasktest::Script_operation_called = false;
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bool Tasktest::Script_operation_ret = true;
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bool Tasktest::get_Script_operation_ret()
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{
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Script_operation_called = true;
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return Script_operation_ret;
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}
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Tasktest::Tasktest()
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{
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ADD_TEST(Tasktest::test_obsolete);
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ADD_TEST(Tasktest::test_irrelevant);
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ADD_TEST(Tasktest::test_operation);
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ADD_TEST(Tasktest::test_sequence);
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ADD_TEST(Tasktest::test_setScript);
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ADD_TEST(Tasktest::test_operation_script);
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ADD_TEST(Tasktest::test_initTask_script);
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ADD_TEST(Tasktest::test_initTask_script_fail);
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}
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void Tasktest::setup()
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{
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Script_operation_called = false;
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chr = new Entity("3", 3);
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m_task = new Task(*chr);
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}
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void Tasktest::teardown()
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{
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delete m_task;
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delete chr;
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}
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void Tasktest::test_obsolete()
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{
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ASSERT_EQUAL(m_task->m_obsolete, false);
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ASSERT_EQUAL(m_task->obsolete(), false);
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}
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void Tasktest::test_irrelevant()
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{
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ASSERT_EQUAL(m_task->m_obsolete, false);
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ASSERT_EQUAL(m_task->obsolete(), false);
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m_task->irrelevant();
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ASSERT_EQUAL(m_task->m_obsolete, true);
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ASSERT_EQUAL(m_task->obsolete(), true);
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}
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void Tasktest::test_operation()
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{
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Operation op;
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OpVector res;
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m_task->operation(op, res);
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ASSERT_EQUAL(Script_operation_called, false);
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}
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void Tasktest::test_sequence()
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{
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m_task->nextTick(1.5);
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Atlas::Message::Element val;
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m_task->getAttr("foo", val);
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assert(val.isNone());
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m_task->setAttr("foo", 1);
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m_task->getAttr("foo", val);
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assert(val.isInt());
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assert(!m_task->obsolete());
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OpVector res;
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assert(res.empty());
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Atlas::Objects::Operation::Generic c;
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c->setParents(std::list<std::string>(1, "generic"));
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m_task->initTask(c, res);
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Operation op;
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m_task->operation(op, res);
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m_task->irrelevant();
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assert(m_task->obsolete());
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}
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void Tasktest::test_setScript()
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{
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Script * s1 = new Script;
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Script * s2 = new Script;
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m_task->setScript(s1);
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ASSERT_EQUAL(m_task->m_script, s1);
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m_task->setScript(s2);
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ASSERT_EQUAL(m_task->m_script, s2);
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}
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void Tasktest::test_operation_script()
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{
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Script * s1 = new Script;
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m_task->setScript(s1);
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Operation op;
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OpVector res;
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m_task->operation(op, res);
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ASSERT_EQUAL(Script_operation_called, true);
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}
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void Tasktest::test_initTask_script()
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{
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Script_operation_ret = true;
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Script * s1 = new Script;
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m_task->setScript(s1);
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Operation op;
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OpVector res;
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m_task->initTask(op, res);
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ASSERT_EQUAL(m_task->obsolete(), false);
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ASSERT_EQUAL(res.size(), 1u);
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}
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void Tasktest::test_initTask_script_fail()
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{
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Script_operation_ret = false;
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Script * s1 = new Script;
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m_task->setScript(s1);
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Operation op;
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OpVector res;
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m_task->initTask(op, res);
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ASSERT_EQUAL(m_task->obsolete(), true);
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ASSERT_TRUE(res.empty());
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}
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int main()
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{
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Tasktest t;
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return t.run();
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}
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// stubs
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#include "common/log.h"
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namespace Atlas { namespace Objects { namespace Operation {
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int TICK_NO = -1;
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} } }
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Entity::Entity(const std::string & id, long intId) :
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LocatedEntity(id, intId), m_motion(0)
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{
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}
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Entity::~Entity()
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{
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}
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void Entity::destroy()
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{
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destroyed.emit();
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}
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void Entity::ActuateOperation(const Operation &, OpVector &)
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{
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}
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void Entity::AppearanceOperation(const Operation &, OpVector &)
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{
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}
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void Entity::AttackOperation(const Operation &, OpVector &)
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{
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}
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void Entity::CombineOperation(const Operation &, OpVector &)
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{
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}
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void Entity::CreateOperation(const Operation &, OpVector &)
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{
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}
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void Entity::DeleteOperation(const Operation &, OpVector &)
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{
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}
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void Entity::DisappearanceOperation(const Operation &, OpVector &)
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{
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}
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void Entity::DivideOperation(const Operation &, OpVector &)
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{
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}
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void Entity::EatOperation(const Operation &, OpVector &)
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{
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}
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void Entity::GetOperation(const Operation &, OpVector &)
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{
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}
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void Entity::InfoOperation(const Operation &, OpVector &)
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{
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}
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void Entity::ImaginaryOperation(const Operation &, OpVector &)
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{
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}
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void Entity::LookOperation(const Operation &, OpVector &)
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{
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}
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void Entity::MoveOperation(const Operation &, OpVector &)
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{
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}
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void Entity::NourishOperation(const Operation &, OpVector &)
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{
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}
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void Entity::SetOperation(const Operation &, OpVector &)
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{
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}
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void Entity::SightOperation(const Operation &, OpVector &)
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{
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}
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void Entity::SoundOperation(const Operation &, OpVector &)
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{
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}
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void Entity::TalkOperation(const Operation &, OpVector &)
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{
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}
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void Entity::TickOperation(const Operation &, OpVector &)
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{
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}
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void Entity::TouchOperation(const Operation &, OpVector &)
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{
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}
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void Entity::UpdateOperation(const Operation &, OpVector &)
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{
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}
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void Entity::UseOperation(const Operation &, OpVector &)
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{
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}
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void Entity::WieldOperation(const Operation &, OpVector &)
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{
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}
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void Entity::externalOperation(const Operation & op, Link &)
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{
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}
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void Entity::operation(const Operation & op, OpVector & res)
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{
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}
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void Entity::addToMessage(Atlas::Message::MapType & omap) const
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{
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}
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void Entity::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
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{
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}
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PropertyBase * Entity::setAttr(const std::string & name,
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const Atlas::Message::Element & attr)
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{
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return 0;
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}
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const PropertyBase * Entity::getProperty(const std::string & name) const
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{
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return 0;
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}
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PropertyBase * Entity::modProperty(const std::string & name)
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{
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return 0;
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}
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PropertyBase * Entity::setProperty(const std::string & name,
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PropertyBase * prop)
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{
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return 0;
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}
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void Entity::installDelegate(int class_no, const std::string & delegate)
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{
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}
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Domain * Entity::getMovementDomain()
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{
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return 0;
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}
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void Entity::sendWorld(const Operation & op)
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{
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}
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void Entity::onContainered()
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{
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}
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void Entity::onUpdated()
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{
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}
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LocatedEntity::LocatedEntity(const std::string & id, long intId) :
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Router(id, intId),
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m_refCount(0), m_seq(0),
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m_script(0), m_type(0), m_flags(0), m_contains(0)
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{
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}
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LocatedEntity::~LocatedEntity()
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{
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}
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bool LocatedEntity::hasAttr(const std::string & name) const
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{
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return false;
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}
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int LocatedEntity::getAttr(const std::string & name,
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Atlas::Message::Element & attr) const
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{
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return -1;
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}
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int LocatedEntity::getAttrType(const std::string & name,
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Atlas::Message::Element & attr,
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int type) const
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{
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return -1;
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}
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PropertyBase * LocatedEntity::setAttr(const std::string & name,
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const Atlas::Message::Element & attr)
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{
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return 0;
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}
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const PropertyBase * LocatedEntity::getProperty(const std::string & name) const
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{
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return 0;
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}
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PropertyBase * LocatedEntity::modProperty(const std::string & name)
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{
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return 0;
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}
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PropertyBase * LocatedEntity::setProperty(const std::string & name,
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PropertyBase * prop)
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{
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return 0;
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}
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void LocatedEntity::installDelegate(int, const std::string &)
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{
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}
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void LocatedEntity::destroy()
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{
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}
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Domain * LocatedEntity::getMovementDomain()
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{
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return 0;
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}
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void LocatedEntity::sendWorld(const Operation & op)
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{
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}
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void LocatedEntity::onContainered()
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{
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}
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void LocatedEntity::onUpdated()
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{
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}
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Script::Script()
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{
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}
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Script::~Script()
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{
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}
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bool Script::operation(const std::string & opname,
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const Atlas::Objects::Operation::RootOperation & op,
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OpVector & res)
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{
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return Tasktest::get_Script_operation_ret();
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}
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void Script::hook(const std::string & function, LocatedEntity * entity)
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{
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}
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Router::Router(const std::string & id, long intId) : m_id(id),
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m_intId(intId)
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{
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}
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Router::~Router()
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{
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}
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void Router::addToMessage(Atlas::Message::MapType & omap) const
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{
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}
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void Router::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
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{
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}
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Location::Location() : m_loc(0)
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{
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}
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void log(LogLevel lvl, const std::string & msg)
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{
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}
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