mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
45 lines
1.4 KiB
C++
45 lines
1.4 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2004 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#include "CommMaster.h"
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#include "Master.h"
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#include "common/globals.h"
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/// \brief Constructor remote master socket object.
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///
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/// @param svr Reference to the object that manages all socket communication.
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/// @param addr Address of the remote master server.
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CommMaster::CommMaster() : CommClient()
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{
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std::cout << "Outgoing master connection." << std::endl << std::flush;
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}
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CommMaster::~CommMaster()
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{
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}
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int CommMaster::connect(const std::string & host)
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{
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m_clientIos.open(host, client_port_num);
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if (m_clientIos.is_open()) {
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return 0;
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}
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return -1;
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}
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