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https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
* tools/cypasswd.cpp, tools/cycmd.cpp, client/ObserverClient.cpp, common/accountbase.h Added database delete method, which closes the database, and make sure it is used. * server/server.cpp: Moved the point where the server drops to a daemon, as doing this after the db was open seems to corrupt the db. * common/database.cpp: If a db is opened but not created, then it is read only. Al Riddoch <alriddoch@zepler.org>
130 lines
3.5 KiB
C++
130 lines
3.5 KiB
C++
// This file may be redistributed and modified only under the terms of
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// the GNU General Public License (See COPYING for details).
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// Copyright (C) 2000,2001 Alistair Riddoch
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#include "ObserverClient.h"
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#include "define_world.h"
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#include <common/accountbase.h>
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#include <unistd.h>
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using Atlas::Message::Object;
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ObserverClient::ObserverClient()
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{
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}
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bool ObserverClient::setup()
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{
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if (!connect()) {
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return false;
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}
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Object::MapType adminAccount;
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if (!AccountBase::instance()->getAccount("admin", adminAccount)) {
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std::cerr << "Unable to read admin account from database"
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<< std::endl << std::flush;
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return false;
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}
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AccountBase::del();
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Object::MapType::const_iterator I = adminAccount.find("password");
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if (I == adminAccount.end()) {
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std::cerr << "Admin account from database has no password"
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<< std::endl << std::flush;
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return false;
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}
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const std::string & password = I->second.AsString();
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player = createPlayer("admin",password);
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if (player.empty()) {
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return false;
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}
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character = createCharacter("creator");
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if (character == NULL) {
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return false;
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}
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return true;
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}
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void ObserverClient::loadDefault()
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{
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DefineWorld::define(character);
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}
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void ObserverClient::idle()
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{
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usleep(100);
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// This is where we will put diagnostics, and maybe in future the AI code.
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#if 0
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// time.sleep(0.1);
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if (not ObserverClient::display) {
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return;
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}
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ObserverClient::map=ObserverClient::character.map;
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wait=0.0;
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xmin=-300.0;
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xmax=-xmin;
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ymin=-150.0;
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ymax=-ymin;
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sizex=49;
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sizey=20;
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goal_width=30;
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screen = [None]*sizex;
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for (/*i in range(sizex)*/) {
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screen[i] = ['.'] * sizey;
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}
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house_list=[];
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mind_list=[];
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fire_list=[];
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for (/*t in ObserverClient::map.things.values()*/) {
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if (len(t.type)>=1) {
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typething = string.split(t.type[0], ".");
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if (string.find(typething[-1], "house")>=0) {
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house_list.append(t);
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}
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else if (string.find(typething[-1], "farmer")>=0 or string.find(typething[-1], "smith")>=0 or string.find(typething[-1], "character")>=0 or string.find(typething[-1], "creator")>=0) {
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mind_list.append(t);
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}
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else if (string.find(typething[-1], "fire")) {
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fire_list.append(t);
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}
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}
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else {
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print "CHEAT!: somewhere is entity without type!:",t;
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}
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}
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ObserverClient::time=str(ObserverClient::character.time);
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status_str=ObserverClient::time+" Count of minds: "+`len(mind_list)`;
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print chr(27)+"[H",status_str+" "*(sizex-len(status_str)-1);
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for (/*t in house_list*/) {
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(x,y,z)=t.get_xyz();
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screen[scx(x)][scy(y)]=t.name[0];
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}
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yind=1;
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goal_txt={};
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for (/*m in mind_list*/) {
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(x,y,z)=m.get_xyz();
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x,y=scx(x),scy(y);
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screen[x][y]=m.name[0];
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screen[x+1][y]=m.name[-1];
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if (hasattr(m,"goal")) {
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goal_txt[yind]=(`m`+":"+m.goal+" "*goal_width)[:goal_width];
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yind=yind+1;
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}
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}
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for (/*t in fire_list*/) {
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(x,y,z)=t.get_xyz();
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screen[scx(x)][scy(y)]='F';
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wait=0.2;
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}
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out=[];
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for (/*y in range(sizey)*/) {
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for (/*x in range(sizex)*/) {
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out.append(screen[x][y]);
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}
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out.append(goal_txt.get(y," "*goal_width));
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out.append('\n');
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}
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print string.join(out,'');
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#endif
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}
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