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https://github.com/worldforge/cyphesis
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* tests/EntityPropertytest.cpp: Add a complete set of unit tests for EntityProperty. * rulesets/EntityProperty.cpp: Fix and instrument the code based on the findings from the unit test.
75 lines
2.3 KiB
C++
75 lines
2.3 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2006 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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// $Id: EntityProperty.cpp,v 1.2 2006-12-05 06:48:58 alriddoch Exp $
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#include "EntityProperty.h"
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#include "Entity.h"
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#include <Atlas/Objects/RootEntity.h>
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EntityProperty::EntityProperty(unsigned int flags) : PropertyBase(flags)
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{
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}
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bool EntityProperty::get(Atlas::Message::Element & val) const
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{
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if (m_data.get() != 0) {
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val = m_data->getId();
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return true;
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} else {
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return false;
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}
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}
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void EntityProperty::set(const Atlas::Message::Element & val)
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{
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// INT id?
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if (val.isString()) {
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const std::string & id = val.String();
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if (m_data.get() == 0 || m_data->getId() != id) {
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std::cout << "Assigning it to " << id << std::endl << std::flush;
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Entity * e = BaseWorld::instance().getEntity(id);
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if (e != 0) {
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std::cout << "Got it" << std::endl << std::flush;
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m_data = EntityRef(e);
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}
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}
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} else if (val.isPtr()) {
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std::cout << "Assigning it to pointer" << std::endl << std::flush;
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Entity * e = (Entity*)val.Ptr();
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assert(e != 0);
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m_data = EntityRef(e);
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}
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}
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void EntityProperty::add(const std::string & s,
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Atlas::Message::MapType & map) const
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{
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if (m_data.get() != 0) {
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map[s] = m_data->getId();
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}
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}
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void EntityProperty::add(const std::string & s,
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const Atlas::Objects::Entity::RootEntity & ent) const
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{
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if (m_data.get() != 0) {
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ent->setAttr(s, m_data->getId());
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}
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}
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