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https://github.com/worldforge/cyphesis
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* rulesets/TaskScript.cpp: Add default tick operation to bootstrap tasks to all task scripts in the C++. * rulesets/mason/world/tasks/Logging.py, rulesets/mason/world/tasks/Raise.py, rulesets/mason/world/tasks/Combat.py: Remove bootstrap tick op now handled by the C++ base class. Simplify making Combat irrelevant, as it no longer needs special handling. Add doc strings to Combat.
71 lines
1.8 KiB
C++
71 lines
1.8 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2005 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#include "rulesets/TaskScript.h"
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#include "rulesets/Script.h"
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#include "rulesets/Character.h"
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#include "common/log.h"
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#include "common/Tick.h"
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#include <Atlas/Objects/SmartPtr.h>
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using Atlas::Objects::Operation::Tick;
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TaskScript::TaskScript(Character & chr) : Task(chr), m_script(0)
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{
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}
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TaskScript::~TaskScript()
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{
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}
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void TaskScript::setScript(Script * scrpt)
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{
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if (m_script != 0) {
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log(WARNING, "Installing a new task script over an existing script");
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delete m_script;
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}
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m_script = scrpt;
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}
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void TaskScript::irrelevant()
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{
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Task::irrelevant();
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}
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void TaskScript::initTask(const Operation & op, OpVector & res)
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{
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assert(m_script != 0);
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if (!m_script->operation(op->getParents().front(), op, res)) {
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log(WARNING, "Task init failed");
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irrelevant();
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}
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Tick tick;
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tick->setAttr("sub_to", "task");
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tick->setTo(m_character.getId());
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res.push_back(tick);
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}
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void TaskScript::TickOperation(const Operation & op, OpVector & res)
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{
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assert(m_script != 0);
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m_script->operation("tick", op, res);
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}
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