mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
which prevents users from being able to create accounts. * server/ServerRouting.cpp: Added restricted flag to the server Object passed to client as result of a Get operation, so the client can report it to the user. * tools/cypasswd.cpp: Added tool to administrate password database table. * server/server.*: Added exit flag to ensure that of exit is requested database is shutdown properlly. * server/WorldRouter.cpp: Maintenance shutdown is now done cleanly. * server/Connection.cpp: Added code to handle accounts using the persistance system. Accounts would now be handled by the database if the persistance code was complete. * common/persistance.*: More work on database code. Al
312 lines
9.7 KiB
C++
312 lines
9.7 KiB
C++
// This file may be redistributed and modified only under the terms of
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// the GNU Lesser General Public License (See COPYING for details).
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// Copyright (C) 2000 Alistair Riddoch
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#include <Atlas/Message/Object.h>
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#include <Atlas/Objects/Root.h>
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#include <Atlas/Objects/Operation/Login.h>
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#include <Atlas/Objects/Operation/Look.h>
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#include <Atlas/Objects/Operation/Sight.h>
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#include <common/Setup.h>
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#include "WorldRouter.h"
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#include "ServerRouting.h"
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#include "server.h"
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#include <rulesets/Thing.h>
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#include <rulesets/EntityFactory.h>
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#include <common/debug.h>
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#include <common/const.h>
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extern "C" {
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#include <stdio.h>
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}
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using Atlas::Message::Object;
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static const bool debug_flag = false;
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static const int halt_time = 60 * 8;
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WorldRouter::WorldRouter(ServerRouting * srvr) : server(srvr), next_id(0)
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{
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fullid = "world_0";
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init_time = time(NULL);
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update_time();
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server->id_dict[fullid]=this;
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fobjects[fullid]=this;
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perceptives.push_back(this);
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objects_list.push_back(this);
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//WorldTime tmp_date("612-1-1 08:57:00");
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//This structure is used to tell libatlas about stuff
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//world_info.time.s=tmp_date.seconds();
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//world_info.coordinates_conversion_class=Vector3D;
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//world_info.seconds2string=seconds2string;
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//world_info.string2DateTime=WorldTime;
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}
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inline void WorldRouter::add_operation_to_queue(RootOperation & op,
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const BaseEntity * obj)
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{
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if (op.GetFrom() == "cheat") {
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op.SetFrom(op.GetTo());
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} else {
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op.SetFrom(obj->fullid);
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}
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update_time();
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double t = world_info::time;
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if (t > halt_time) {
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cout << "Exiting for memory leak and profiler report" << endl << flush;
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exit_flag = true;
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}
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t = t + op.GetFutureSeconds();
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op.SetSeconds(t);
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op.SetFutureSeconds(0.0);
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opqueue::iterator I;
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int i = 0;
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for(I = operation_queue.begin();
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(I != operation_queue.end()) && ((*I)->GetSeconds() <= t) ; I++,i++);
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operation_queue.insert(I, &op);
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debug(cout << i << " operation added to queue" << endl << flush;);
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}
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inline RootOperation * WorldRouter::get_operation_from_queue()
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{
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std::list<RootOperation *>::iterator I = operation_queue.begin();
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if (I == operation_queue.end()) {
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return(NULL);
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}
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if ((*I)->GetSeconds() > real_time) {
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return(NULL);
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}
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debug(cout << "pulled op off queue" << endl << flush;);
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RootOperation * op = (*I);
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operation_queue.pop_front();
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return(op);
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}
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inline string WorldRouter::get_id(string & name)
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{
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string full_id;
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char buf[32];
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sprintf(buf, "%d", ++next_id);
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full_id = name + string("_") + string(buf);
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size_t index;
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while ((index = full_id.find(' ', 0)) != string::npos) {
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full_id[index] = '_';
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}
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return(full_id);
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}
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Thing * WorldRouter::add_object(Thing * obj)
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{
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debug(cout << "WorldRouter::add_object(Thing *)" << endl << flush;);
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obj->fullid=get_id(obj->name);
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server->id_dict[obj->fullid]=fobjects[obj->fullid]=obj;
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objects_list.push_back(obj);
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if (!obj->location) {
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debug(cout << "set loc " << this << endl << flush;);
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obj->location.ref=this;
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obj->location.coords=Vector3D(0,0,0);
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debug(cout << "loc set with ref " << obj->location.ref->fullid << endl << flush;);
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}
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// Redundant
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//if (NULL == obj->location.ref) {
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//debug(cout << "set ref" << endl << flush;);
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//obj->location.ref=this;
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//}
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if (obj->location.ref==this) {
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debug(cout << "loc is world" << endl << flush;);
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contains.push_back(obj);
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contains.unique();
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}
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obj->world=this;
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if (obj->omnipresent) {
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omnipresent_list.push_back(obj);
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}
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Setup * s = new Setup();
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*s = Setup::Instantiate();
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s->SetTo(obj->fullid);
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s->SetFutureSeconds(-0.1);
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add_operation_to_queue(*s, this);
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return (obj);
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}
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Thing * WorldRouter::add_object(const string & typestr, const Object & ent)
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{
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debug(cout << "WorldRouter::add_object(string, ent)" << endl << flush;);
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Thing * obj;
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obj = EntityFactory::instance()->newThing(typestr, ent, this);
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return add_object(obj);
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}
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void WorldRouter::del_object(BaseEntity * obj)
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{
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// Remove object from contains of its real ref?
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if (obj->location.ref != NULL) {
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obj->location.ref->contains.remove(obj);
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}
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// Remove object from world just to make sure
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contains.remove(obj);
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omnipresent_list.remove(obj);
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perceptives.remove(obj);
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objects_list.remove(obj);
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fobjects.erase(obj->fullid);
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}
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oplist WorldRouter::message(const RootOperation & op)
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{
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debug(cout << "FATAL: Wrong type of WorldRouter message function called" << endl << flush;);
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// You may eventually want to remove this as it causes a deliberate segfault
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//return(*(RootOperation **)NULL);
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return oplist();
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}
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oplist WorldRouter::message(RootOperation & op, const BaseEntity * obj)
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{
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add_operation_to_queue(op, obj);
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return oplist();
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}
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inline const list_t & WorldRouter::broadcastList(const RootOperation & op) const
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{
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const Object::ListType & parents = op.GetParents();
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if ((parents.size() > 0) && (parents.front().IsString())) {
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const string & parent = parents.front().AsString();
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if ((parent == "sight") || (parent == "sound")) {
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return perceptives;
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}
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}
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return objects_list;
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}
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oplist WorldRouter::operation(const RootOperation * op)
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{
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const RootOperation & op_ref = *op;
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string to = op_ref.GetTo();
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debug(cout << "WorldRouter::operation {" << to << "}" << endl << flush;);
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op_no_t op_type = op_enumerate(op);
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debug(cout << 0 << flush;);
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if ((to.size() != 0) && (to!="all")) {
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if (fobjects.find(to) == fobjects.end()) {
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cerr << "CRITICAL: Op to=\"" << to << "\"" << " does not exist"
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<< endl << flush;
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return oplist();
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}
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BaseEntity * toEntity = fobjects[to];
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if (toEntity == NULL) {
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cerr << "CRITICAL: Op to=\"" << to << "\"" << " is NULL"
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<< endl << flush;
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return oplist();
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}
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if ((to != fullid) || (op_type == OP_LOOK)) {
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oplist res;
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if (to == fullid) {
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res = ((BaseEntity *)this)->Operation((Look &)op_ref);
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} else {
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res = toEntity->operation(op_ref);
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}
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for(oplist::const_iterator I = res.begin(); I != res.end(); I++) {
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message(**I, toEntity);
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}
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if (op_type == OP_DELETE) {
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toEntity->destroy();
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toEntity->deleted = true;
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delete toEntity;
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toEntity = NULL;
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}
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}
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} else {
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RootOperation newop = op_ref;
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const list_t & broadcast = broadcastList(op_ref);
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std::list<BaseEntity *>::const_iterator I;
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for(I = broadcast.begin(); I != broadcast.end(); I++) {
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if (consts::enable_ranges) {
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const string & from = newop.GetFrom();
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if ((from.size() != 0) &&
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(fobjects.find(from) != fobjects.end()) &&
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(fobjects[from]->location.ref == (*I)->location.ref) &&
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(!fobjects[from]->location.inRange((*I)->location.coords,
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consts::sight_range))) {
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debug(cout << "Op from " <<from<< " cannot be seen by "
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<< (*I)->fullid << endl << flush;);
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continue;
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}
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}
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newop.SetTo((*I)->fullid);
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operation(&newop);
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}
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}
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return oplist();
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}
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oplist WorldRouter::operation(const RootOperation & op)
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{
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return(operation(&op));
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}
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oplist WorldRouter::Operation(const Look & op)
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{
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debug(cout << "WorldRouter::Operation(Look)" << endl << flush;);
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string from = op.GetFrom();
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if (fobjects.find(from) == fobjects.end()) {
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debug(cout << "FATAL: Op has invalid from" << endl << flush;);
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//return(*(RootOperation **)NULL);
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} else {
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debug(cout << "Adding [" << from << "] to perceptives" << endl << flush;);
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perceptives.push_back(fobjects[from]);
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perceptives.unique();
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if (consts::enable_ranges) {
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Sight * s = new Sight();
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*s = Sight::Instantiate();
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Object::MapType omap;
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omap["id"] = fullid;
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BaseEntity * opFrom = fobjects[from];
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const Vector3D & fromLoc = opFrom->get_xyz();
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Object::ListType contlist;
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list_t::const_iterator I;
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for(I = contains.begin(); I != contains.end(); I++) {
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if ((*I)->location.inRange(fromLoc, consts::sight_range)) {
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contlist.push_back(Object((*I)->fullid));
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}
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}
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if (contlist.size() != 0) {
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omap["contains"] = Object(contlist);
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}
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Object::ListType args(1,Object(omap));
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s->SetArgs(args);
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s->SetTo(op.GetFrom());
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return(oplist(1,s));
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}
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}
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return(BaseEntity::Operation(op));
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}
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int WorldRouter::idle()
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{
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update_time();
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RootOperation * op;
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while ((op = get_operation_from_queue()) != NULL) {
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try {
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operation(op);
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}
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catch (...) {
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cerr << "EXCEPTION: Caught in world.idle()" << endl;
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cerr << " : Thrown while processing ";
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cerr << op->GetParents().front().AsString();
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cerr << " operation sent to " << op->GetTo();
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cerr << " from " << op->GetFrom() << "." << endl << flush;
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}
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delete op;
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}
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if (op==NULL) {
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return(0);
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}
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return(1);
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}
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