cyphesis/rulesets/PythonThingScript.h
Al Riddoch dcc3dfa85a * server/server.cpp, server/CommClient.h, client/ClientConnection.h,
tools/cycmd.cpp: Switched to using skstream library for socket
	  comms instead of hand rolled fstream based version.

	* ALL FILES: Fixed use of std namespace throughout all code.

This server is now ISO C++ compliand and builds with gcc 3.0.

Al Riddoch  <alriddoch@zepler.org>
2001-08-14 17:52:50 +00:00

27 lines
819 B
C++

// This file may be redistributed and modified only under the terms of
// the GNU General Public License (See COPYING for details).
// Copyright (C) 2001 Alistair Riddoch
#ifndef RULESETS_PYTHON_THING_SCRIPT_H
#define RULESETS_PYTHON_THING_SCRIPT_H
#include "PythonScript.h"
#include <Python.h>
class Thing;
class PythonThingScript : public PythonScript {
private:
Thing & thing;
public:
PythonThingScript(PyObject *, Thing &);
virtual ~PythonThingScript();
virtual bool Operation(const std::string &,
const Atlas::Objects::Operation::RootOperation &,
oplist &,
Atlas::Objects::Operation::RootOperation * sub_op=NULL);
virtual void hook(const std::string &, Entity *);
};
#endif // RULESETS_PYTHON_THING_SCRIPT_H