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* configure.ac: Increment version. * common/const.h: Declare a doxygen group for all the consts. * common/operations.cpp, common/Add.h, common/Attack.h, common/Burn.h, common/Chop.h, common/Connect.h, common/Cut.h, common/Delve.h, common/Dig.h, common/Drop.h, common/Eat.h, common/Monitor.h, common/Mow.h, common/Nourish.h, common/Pickup.h, common/Setup.h, common/Tick.h, common/Unseen.h, common/Update.h: Declare a doxygen group for all custom operations. * rulesets/Area.h, rulesets/Character.h, rulesets/Creator.h, rulesets/Entity.h, rulesets/Food.h, rulesets/Line.h, rulesets/Missile.h, rulesets/Plant.h, rulesets/Stackable.h, rulesets/Structure.h, rulesets/World.h: Declare a doxygen group for in game entity classses. * common/Property.h, common/Property_impl.h, server/ScriptFactory.cpp, server/ScriptFactory.h, server/SlaveClientConnection.cpp, server/SlaveClientConnection.h: Add some more inlined documentation.
38 lines
1.5 KiB
C++
38 lines
1.5 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2000,2001 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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// $Id: SlaveClientConnection.cpp,v 1.5 2006-12-12 15:54:24 alriddoch Exp $
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#include "SlaveClientConnection.h"
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/// \brief SlaveClientConnection constructor
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///
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/// @param id identifier of the connection
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/// @param client network object the client is connected to
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/// @param svr core server object
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SlaveClientConnection::SlaveClientConnection(const std::string & id,
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CommClient & client,
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ServerRouting & svr) :
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OOGThing(id, -1),
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m_commClient(client),
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m_server(svr)
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{
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}
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SlaveClientConnection::~SlaveClientConnection()
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{
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}
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