cyphesis/rules/python/PythonWrapper.h
Erik Ogenvik e85f0831b2 Restructure rule classes.
Classes under "rulesets" have been moved to "rules", and split up into
futher subdirectories matching their library. As a result we can now
better separate the python bindings, so that things that belongs to the
simulation are separeted from things that belongs to the ai.
2018-10-31 21:38:35 +01:00

52 lines
1.8 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2001 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef RULESETS_PYTHON_WRAPPER_H
#define RULESETS_PYTHON_WRAPPER_H
#include "rules/Script.h"
#include "external/pycxx/CXX/Objects.hxx"
/// \brief A Python script wrapping a C++ class.
/// \ingroup Scripts
class PythonWrapper : public Script {
protected:
/// \brief Python object that wraps the entity.
Py::Object m_wrapper;
public:
explicit PythonWrapper(const Py::Object& wrapper);
~PythonWrapper() override;
HandlerResult operation(const std::string & opname,
const Atlas::Objects::Operation::RootOperation & op,
OpVector & res) override;
void hook(const std::string & function, LocatedEntity * entity) override;
static HandlerResult processScriptResult(const std::string& scriptName, const Py::Object& ret, OpVector& res);
/// \brief Accessor for the python object that wraps the entity.
const Py::Object& wrapper() const { return m_wrapper; }
};
template<class T>
Py::Object wrapPython(T * entity);
#endif // RULESETS_PYTHON_WRAPPER_H