mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
This required cleaning up a bunch of other things: Expose functions to disconnect and flush sockets generally Make a new base class for objects that link a socket to the server
99 lines
2.6 KiB
C++
99 lines
2.6 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2009 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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// $Id$
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#include "CommStreamClient.h"
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#include "common/debug.h"
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#include "common/log.h"
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#include <skstream/skstream.h>
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static const bool debug_flag = true;
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template <class StreamT>
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CommStreamClient<StreamT>::CommStreamClient(CommServer & svr, int fd) :
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CommSocket(svr),
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m_clientIos(fd)
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{
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}
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template <class StreamT>
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CommStreamClient<StreamT>::CommStreamClient(CommServer & svr) :
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CommSocket(svr)
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{
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}
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template <class StreamT>
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CommStreamClient<StreamT>::~CommStreamClient()
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{
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}
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template <class StreamT>
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int CommStreamClient<StreamT>::getFd() const
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{
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return m_clientIos.getSocket();
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}
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template <class StreamT>
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bool CommStreamClient<StreamT>::isOpen() const
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{
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return m_clientIos.is_open();
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}
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template <class StreamT>
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bool CommStreamClient<StreamT>::eof()
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{
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return (m_clientIos.fail() ||
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m_clientIos.peek() == StreamT::traits_type::eof());
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}
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template <class StreamT>
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void CommStreamClient<StreamT>::disconnect()
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{
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m_clientIos.shutdown();
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}
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template <class StreamT>
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int CommStreamClient<StreamT>::flush()
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{
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struct timeval tv = {0, 0};
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fd_set sfds;
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int cfd = m_clientIos.getSocket();
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FD_ZERO(&sfds);
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FD_SET(cfd, &sfds);
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if (select(++cfd, NULL, &sfds, NULL, &tv) > 0) {
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// We only flush to the client if the client is ready
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m_clientIos << std::flush;
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} else {
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// FIXME Establish why this gets hit so much
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debug(std::cout << "Client not ready" << std::endl << std::flush;);
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}
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// This timeout should only occur if the client was really not
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// ready
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if (m_clientIos.timeout()) {
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log(NOTICE, "Client disconnected because of write timeout.");
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m_clientIos.shutdown();
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m_clientIos.setstate(std::iostream::failbit);
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return -1;
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}
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return 0;
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}
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template class CommStreamClient<tcp_socket_stream>;
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