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https://github.com/worldforge/cyphesis
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Classes under "rulesets" have been moved to "rules", and split up into futher subdirectories matching their library. As a result we can now better separate the python bindings, so that things that belongs to the simulation are separeted from things that belongs to the ai.
49 lines
1.3 KiB
C++
49 lines
1.3 KiB
C++
/*
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Copyright (C) 2018 Erik Ogenvik
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "CyPy_Ai.h"
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#include "CyPy_BaseMind.h"
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#include "CyPy_MemMap.h"
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#include "CyPy_MemEntity.h"
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CyPy_Mind::CyPy_Mind() : ExtensionModule("ai")
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{
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CyPy_BaseMind::init_type();
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CyPy_MemEntity::init_type();
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CyPy_MemMap::init_type();
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initialize("ai");
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Py::Dict d(moduleDictionary());
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d["Mind"] = CyPy_BaseMind::type();
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d["MemEntity"] = CyPy_MemEntity::type();
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d["MemMap"] = CyPy_MemMap::type();
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}
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std::string CyPy_Mind::init()
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{
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PyImport_AppendInittab("ai", []() {
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static auto server = new CyPy_Mind();
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return server->module().ptr();
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});
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return "ai";
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}
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