cyphesis/rulesets/PythonThingScript.h
Al Riddoch f6733cf18d 2005-12-11 Al Riddoch <alriddoch@zepler.org>
* rulesets/Entity.h: Add accessor for script.

	* rulesets/PythonThingScript.h: Add accessor for script wrapper.

	* rulesets/Py_World.cpp, rulesets/Py_Location.cpp: When getting a
	  python wrapper for an entity for a script, check to see if the
	  entity has a permanent wrapper already.
2005-12-11 13:54:09 +00:00

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// This file may be redistributed and modified only under the terms of
// the GNU General Public License (See COPYING for details).
// Copyright (C) 2001 Alistair Riddoch
#ifndef RULESETS_PYTHON_THING_SCRIPT_H
#define RULESETS_PYTHON_THING_SCRIPT_H
#include "PythonScript.h"
class Entity;
/// \brief Script class for Python scripts attached to an Entity
class PythonEntityScript : public PythonScript {
protected:
PyObject * const m_wrapper;
public:
explicit PythonEntityScript(PyObject *, PyObject *);
virtual ~PythonEntityScript();
PyObject * wrapper() const { return m_wrapper; }
virtual bool operation(const std::string &,
const Atlas::Objects::Operation::RootOperation &,
OpVector &,
const Atlas::Objects::Operation::RootOperation * = 0);
virtual void hook(const std::string &, Entity *);
};
#endif // RULESETS_PYTHON_THING_SCRIPT_H