* Fix bug where appraising certain items in BBM while you had a copy of that item in your regular character's storage chest would throw an error. Fix bugs where SQLite would occasionally have a DB lock conflict due to poor connection management.
* Be more aggressive when clearing out invalid priority quests.
* Fix bug where the Beauty Shop would sometimes complain about PRICE_NO_MATCH when trying to pay with Silver Tickets.
* Fix bugs where pawn search wouldn't display craft levels, and didn't support filtering by craft level.
* Migrate 58 > 59. Store character_id in the connections table so we can use it for player tracking. Adjust player tracking to be driven by the DB.
* Fix bugs where bazaar processes could sometimes delete items if the storage was full.
* Add feature where you can sell special items (like PP crystals) to consume them, instead of having to spam use them.
* Fix bug where deleting pawns would badly mangle the equipment entries of other pawns owned by the same character.
* Add support for LightQuestRepeatsPerDay, limiting the number of times a board quest can be offered to a single player per day.
* Research for EquipStatId.
* Maybe fix bug where base game augments were secretly applying even in BBM? Maybe fix bug where certain alt-pallet skills wouldn't work in multiplayer due to missing context information.
* Update database migration version.
* Automatically promote localhost players to admin when running in debug mode. Adjust /finishquesttype to clear progress when finishing quests.
* Fix bug where hired pawns wearing job emblems weren't benefiting from the stats on them. Hired pawns now reflect the hiring character's job emblems entirely.