using System;
using System.Collections.Generic;
namespace Arrowgene.Ddon.Server.Scripting.utils
{
public class ScriptableSettings
{
///
/// Settings data is organized as ScriptName.FieldName
///
private Dictionary> Data { get; set; }
public ScriptableSettings()
{
Data = new Dictionary>();
}
public Dictionary GetScriptData(string scriptName)
{
if (!Data.ContainsKey(scriptName))
{
throw new Exception($"The script '{scriptName}' doesn't exist");
}
return Data[scriptName];
}
public T Get(string scriptName, string variableName)
{
if (!Data.ContainsKey(scriptName))
{
throw new Exception($"The script '{scriptName}' doesn't exist");
}
if (!Data[scriptName].ContainsKey(variableName))
{
throw new Exception($"The setting '{scriptName}.{variableName}' doesn't exist");
}
return (T)Data[scriptName][variableName];
}
public void Set(string scriptName, string variableName, T value)
{
if (!Data.ContainsKey(scriptName))
{
Data[scriptName] = new Dictionary();
}
Data[scriptName][variableName] = value;
}
}
}