ddon-server/.editorconfig
Paul Campbell 872275e95e feat: Add C# scripting support
- Added Roslyn to the project.
- Added an example of parsing game logic settings from a .csx file.
- Made GameLogicSettings.csx hotloadable.
- Adjusted exp point modifier settings for enemies and quests to be
  hotload friendly.
- Implemented a ScriptModule interface for GameServer scripts.
- Converted extended NPC facilities into scripting .csx files for each
  NPC and made directory hotloadable. New NPC options can be added after
  the server starts without a restart.
2024-12-26 10:38:16 -05:00

15 lines
243 B
INI

###############################
# Core EditorConfig Options #
###############################
root = true
# All files
[*]
indent_style = space
# Code files
[*.{cs,sql,json,csx}]
indent_size = 4
insert_final_newline = true
charset = utf-8