ddon-server/Arrowgene.Ddon.GameServer/Handler/CharacterCharacterDownHandler.cs
Paul Campbell 786481b2d2 fix: Enable recruitment and fix small bugs
- Fixed an issue where contexts were not properly cleared after
  resetting the instance.
- Fixed an issue where a NPE is hit in the RPC info command when players
  are logging in.
- Attempt to address an issue about what happens to a player when they
  die during an EXM.
- Enabled non-exm recruitment from the recruitment board.
- Figured out proper format of board id ulong value and implemented
  proper getting/setting of this value.
- Send some unknown packets for during EXM exploration but unsure what
  they do.
- Fixed some packets which were named as S2C but were actually C2S.
- Fixed parsing for adding end contents purpose.
- Fixed unexpected party invite expiration.
2024-09-27 18:33:04 -04:00

17 lines
548 B
C#

using Arrowgene.Ddon.Shared.Entity.PacketStructure;
using Arrowgene.Ddon.Shared.Network;
namespace Arrowgene.Ddon.GameServer.Handler
{
public class CharacterCharacterDownHandler : GameStructurePacketHandler<C2SCharacterCharacterDownNtc>
{
public CharacterCharacterDownHandler(DdonGameServer server) : base(server)
{
}
public override void Handle(GameClient client, StructurePacket<C2SCharacterCharacterDownNtc> packet)
{
// Unsure what CAPCOM wanted with this packet.
}
}
}