ddon-server/Arrowgene.Ddon.GameServer/Handler/CharacterGetReviveChargeableTimeHandler.cs

47 lines
2.1 KiB
C#

using System;
using Arrowgene.Ddon.Server;
using Arrowgene.Ddon.Shared.Entity.PacketStructure;
using Arrowgene.Ddon.Shared.Network;
using Arrowgene.Logging;
namespace Arrowgene.Ddon.GameServer.Handler
{
public class CharacterGetReviveChargeableTimeHandler : GameRequestPacketHandler<C2SCharacterGetReviveChargeableTimeReq, S2CCharacterGetReviveChargeableTimeRes>
{
private static readonly ServerLogger Logger = LogProvider.Logger<ServerLogger>(typeof(CharacterGetReviveChargeableTimeHandler));
public CharacterGetReviveChargeableTimeHandler(DdonGameServer server) : base(server)
{
}
public override S2CCharacterGetReviveChargeableTimeRes Handle(GameClient client, C2SCharacterGetReviveChargeableTimeReq request)
{
S2CCharacterGetReviveChargeableTimeRes res = new S2CCharacterGetReviveChargeableTimeRes();
// Refresh revival at 5:00AM JST.
if (Server.GpCourseManager.InfiniteReviveRefresh())
{
res.RemainTime = 0;
}
else if(Server.LastRevivalPowerRechargeTime.ContainsKey(client.Character.CharacterId))
{
DateTime utcNow = DateTime.UtcNow;
TimeZoneInfo jstZone = TimeZoneInfo.FindSystemTimeZoneById("Tokyo Standard Time");
DateTime jstNow = TimeZoneInfo.ConvertTimeFromUtc(utcNow, jstZone);
DateTime todayTimerJST = new DateTime(jstNow.Year, jstNow.Month, jstNow.Day, 5, 0, 0, DateTimeKind.Local);
DateTime nextDayTimerJST = todayTimerJST.AddDays(1);
DateTime lastRechargeTime = Server.LastRevivalPowerRechargeTime[client.Character.CharacterId];
DateTime nextRechargeTime = (lastRechargeTime >= todayTimerJST) ? nextDayTimerJST : todayTimerJST;
TimeSpan remainTimeSpan = nextRechargeTime - jstNow;
res.RemainTime = (uint)Math.Max(0, remainTimeSpan.TotalSeconds);
}
else
{
res.RemainTime = 0;
}
return res;
}
}
}