mirror of
https://github.com/sebastian-heinz/Arrowgene.DragonsDogmaOnline
synced 2026-08-03 11:12:41 -04:00
28 lines
944 B
C#
28 lines
944 B
C#
using Arrowgene.Ddon.Server;
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using Arrowgene.Ddon.Shared.Entity.PacketStructure;
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using Arrowgene.Logging;
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namespace Arrowgene.Ddon.GameServer.Handler
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{
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public class CharacterSetOnlineStatusHandler : GameRequestPacketHandler<C2SCharacterSetOnlineStatusReq, S2CCharacterSetOnlineStatusRes>
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{
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private static readonly ServerLogger Logger = LogProvider.Logger<ServerLogger>(typeof(CharacterSetOnlineStatusHandler));
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public CharacterSetOnlineStatusHandler(DdonGameServer server) : base(server)
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{
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}
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public override S2CCharacterSetOnlineStatusRes Handle(GameClient client, C2SCharacterSetOnlineStatusReq request)
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{
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client.Character.OnlineStatus = request.OnlineStatus;
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// TODO: Figure out request.IsSaveSetting
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return new S2CCharacterSetOnlineStatusRes()
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{
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OnlineStatus = request.OnlineStatus
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};
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}
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}
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}
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