ddon-server/Arrowgene.Ddon.GameServer/Handler/ChatSendTellMsgHandler.cs
2024-11-14 22:51:03 -08:00

33 lines
1.1 KiB
C#

using Arrowgene.Ddon.Server;
using Arrowgene.Ddon.Shared.Entity.PacketStructure;
using Arrowgene.Logging;
namespace Arrowgene.Ddon.GameServer.Handler
{
public class ChatSendTellMsgHandler : GameRequestPacketHandler<C2SChatSendTellMsgReq, S2CChatSendTellMsgRes>
{
private static readonly ServerLogger Logger = LogProvider.Logger<ServerLogger>(typeof(ChatSendTellMsgHandler));
public ChatSendTellMsgHandler(DdonGameServer server) : base(server)
{
}
public override S2CChatSendTellMsgRes Handle(GameClient senderClient, C2SChatSendTellMsgReq request)
{
GameClient receiverClient = Server.ClientLookup.GetClientByCharacterId(request.CharacterInfo.CharacterId);
if (receiverClient == null)
{
Server.ChatManager.SendTellMessageForeign(senderClient, request);
}
else
{
Server.ChatManager.SendTellMessage(senderClient, receiverClient, request);
}
return new S2CChatSendTellMsgRes
{
CharacterBaseInfo = request.CharacterInfo
};
}
}
}