ddon-server/Arrowgene.Ddon.GameServer/Handler/ClanClanSettingUpdateHandler.cs
2024-10-03 23:38:48 -07:00

25 lines
848 B
C#

using Arrowgene.Ddon.Server;
using Arrowgene.Ddon.Shared.Entity.PacketStructure;
using Arrowgene.Logging;
namespace Arrowgene.Ddon.GameServer.Handler
{
public class ClanClanSettingUpdateHandler : GameRequestPacketHandler<C2SClanClanSettingUpdateReq, S2CClanClanSettingUpdateRes>
{
private static readonly ServerLogger Logger = LogProvider.Logger<ServerLogger>(typeof(ClanClanSettingUpdateHandler));
public ClanClanSettingUpdateHandler(DdonGameServer server) : base(server)
{
}
public override S2CClanClanSettingUpdateRes Handle(GameClient client, C2SClanClanSettingUpdateReq request)
{
// TODO: Figure out what fires this and implement.
return new S2CClanClanSettingUpdateRes()
{
IsMemberNotice = false
};
}
}
}