ddon-server/Arrowgene.Ddon.GameServer/Handler/EventEndHandler.cs

17 lines
491 B
C#

using Arrowgene.Ddon.Shared.Entity.PacketStructure;
using Arrowgene.Ddon.Shared.Network;
namespace Arrowgene.Ddon.GameServer.Handler
{
public class EventEndHandler : GameStructurePacketHandler<C2SEventEndNtc>
{
public EventEndHandler(DdonGameServer server) : base(server)
{
}
public override void Handle(GameClient client, StructurePacket<C2SEventEndNtc> packet)
{
//Unsure what CAPCOM wanted with this packet.
}
}
}