ddon-server/Arrowgene.Ddon.GameServer/Handler/EventStartHandler.cs

17 lines
499 B
C#

using Arrowgene.Ddon.Shared.Entity.PacketStructure;
using Arrowgene.Ddon.Shared.Network;
namespace Arrowgene.Ddon.GameServer.Handler
{
public class EventStartHandler : GameStructurePacketHandler<C2SEventStartNtc>
{
public EventStartHandler(DdonGameServer server) : base(server)
{
}
public override void Handle(GameClient client, StructurePacket<C2SEventStartNtc> packet)
{
//Unsure what CAPCOM wanted with this packet.
}
}
}