ddon-server/Arrowgene.Ddon.GameServer/Handler/JobJobValueShopGetLineupHandler.cs

32 lines
1.2 KiB
C#

using Arrowgene.Ddon.Server;
using Arrowgene.Ddon.Shared.Entity.PacketStructure;
using Arrowgene.Ddon.Shared.Entity.Structure;
using Arrowgene.Ddon.Shared.Model;
using Arrowgene.Ddon.Shared.Network;
using Arrowgene.Logging;
using System.Collections.Generic;
using System.Diagnostics.Metrics;
using System.Linq;
using System.Threading;
namespace Arrowgene.Ddon.GameServer.Handler
{
public class JobJobValueShopGetLineupHandler : GameRequestPacketHandler<C2SJobJobValueShopGetLineupReq, S2CJobJobValueShopGetLineupRes>
{
private static readonly ServerLogger Logger = LogProvider.Logger<ServerLogger>(typeof(JobGetPlayPointListHandler));
public JobJobValueShopGetLineupHandler(DdonGameServer server) : base(server)
{
}
public override S2CJobJobValueShopGetLineupRes Handle(GameClient client, C2SJobJobValueShopGetLineupReq packet)
{
return new S2CJobJobValueShopGetLineupRes()
{
JobId = packet.JobId,
JobValueType = packet.JobValueType,
JobValueShopItemList = Server.AssetRepository.JobValueShopAsset.Where(x => x.Item1 == packet.JobId).Select(x => x.Item2).ToList()
};
}
}
}