ddon-server/Arrowgene.Ddon.GameServer/Handler/PhotoPhotoTakeHandler.cs

22 lines
738 B
C#

using Arrowgene.Ddon.Server;
using Arrowgene.Ddon.Server.Network;
using Arrowgene.Ddon.Shared.Entity.PacketStructure;
using Arrowgene.Ddon.Shared.Network;
using Arrowgene.Logging;
namespace Arrowgene.Ddon.GameServer.Handler
{
public class PhotoPhotoTakeHandler : GameStructurePacketHandler<C2SPhotoPhotoTakeNtc>
{
private static readonly ServerLogger Logger = LogProvider.Logger<ServerLogger>(typeof(PhotoPhotoTakeHandler));
public PhotoPhotoTakeHandler(DdonGameServer server) : base(server)
{
}
public override void Handle(GameClient client, StructurePacket<C2SPhotoPhotoTakeNtc> packet)
{
Server.AchievementManager.HandleTakePhoto(client).Send();
}
}
}