ddon-server/Arrowgene.Ddon.GameServer/Handler/QuestSendLeaderWaitOrderQuestListHandler.cs
2025-02-23 21:14:11 -08:00

38 lines
1.4 KiB
C#

using Arrowgene.Ddon.Server;
using Arrowgene.Ddon.Server.Network;
using Arrowgene.Ddon.Shared.Entity.PacketStructure;
using Arrowgene.Ddon.Shared.Model;
using Arrowgene.Ddon.Shared.Network;
using Arrowgene.Logging;
namespace Arrowgene.Ddon.GameServer.Handler
{
public class QuestSendLeaderWaitOrderQuestListHandler : GameRequestPacketHandler<C2SQuestSendLeaderWaitOrderQuestListReq, S2CQuestSendLeaderWaitOrderQuestListRes>
{
private static readonly ServerLogger Logger = LogProvider.Logger<ServerLogger>(typeof(QuestSendLeaderWaitOrderQuestListHandler));
public QuestSendLeaderWaitOrderQuestListHandler(DdonGameServer server) : base(server)
{
}
public override S2CQuestSendLeaderWaitOrderQuestListRes Handle(GameClient client, C2SQuestSendLeaderWaitOrderQuestListReq request)
{
if (request.QuestScheduleIdList.Count > 0)
{
S2CQuestSendLeaderWaitOrderQuestListNtc ntc = new S2CQuestSendLeaderWaitOrderQuestListNtc() {
QuestScheduleIdList = request.QuestScheduleIdList
};
foreach(GameClient member in client.Party.Clients)
{
if(member.Character.CharacterId != member.Party.Leader.Client.Character.CharacterId)
{
member.Send(ntc);
}
}
}
return new();
}
}
}