ddon-server/Arrowgene.Ddon.GameServer/Handler/SkillLearnPawnNormalSkillHandler.cs
2025-03-25 00:02:23 -07:00

30 lines
1.2 KiB
C#

using Arrowgene.Ddon.GameServer.Characters;
using Arrowgene.Ddon.Server;
using Arrowgene.Ddon.Server.Network;
using Arrowgene.Ddon.Shared.Entity.PacketStructure;
using Arrowgene.Ddon.Shared.Model;
using Arrowgene.Logging;
using System.Linq;
namespace Arrowgene.Ddon.GameServer.Handler
{
public class SkillLearnPawnNormalSkillHandler : GameRequestPacketQueueHandler<C2SSkillLearnPawnNormalSkillReq, S2CSkillLearnPawnNormalSkillRes>
{
private static readonly ServerLogger Logger = LogProvider.Logger<ServerLogger>(typeof(SkillLearnPawnNormalSkillHandler));
private readonly JobManager _jobManager;
public SkillLearnPawnNormalSkillHandler(DdonGameServer server) : base(server)
{
this._jobManager = server.JobManager;
}
public override PacketQueue Handle(GameClient client, C2SSkillLearnPawnNormalSkillReq request)
{
Pawn pawn = client.Character.PawnById(request.PawnId, PawnType.Main);
return _jobManager.UnlockLearnedNormalSkill(Server.AssetRepository, Server.Database, client, pawn,
request.Job, request.SkillId);
}
}
}