mirror of
https://github.com/sebastian-heinz/Arrowgene.DragonsDogmaOnline
synced 2026-08-03 11:12:41 -04:00
30 lines
1.2 KiB
C#
30 lines
1.2 KiB
C#
using Arrowgene.Ddon.GameServer.Characters;
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using Arrowgene.Ddon.Server;
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using Arrowgene.Ddon.Server.Network;
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using Arrowgene.Ddon.Shared.Entity.PacketStructure;
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using Arrowgene.Ddon.Shared.Model;
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using Arrowgene.Logging;
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using System.Linq;
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namespace Arrowgene.Ddon.GameServer.Handler
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{
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public class SkillLearnPawnNormalSkillHandler : GameRequestPacketQueueHandler<C2SSkillLearnPawnNormalSkillReq, S2CSkillLearnPawnNormalSkillRes>
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{
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private static readonly ServerLogger Logger = LogProvider.Logger<ServerLogger>(typeof(SkillLearnPawnNormalSkillHandler));
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private readonly JobManager _jobManager;
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public SkillLearnPawnNormalSkillHandler(DdonGameServer server) : base(server)
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{
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this._jobManager = server.JobManager;
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}
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public override PacketQueue Handle(GameClient client, C2SSkillLearnPawnNormalSkillReq request)
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{
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Pawn pawn = client.Character.PawnById(request.PawnId, PawnType.Main);
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return _jobManager.UnlockLearnedNormalSkill(Server.AssetRepository, Server.Database, client, pawn,
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request.Job, request.SkillId);
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}
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}
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}
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