ddon-server/Arrowgene.Ddon.GameServer/Handler/StampBonusReceiveTotalHandler.cs
2025-02-22 20:17:58 -08:00

28 lines
1 KiB
C#

using Arrowgene.Ddon.Server;
using Arrowgene.Ddon.Shared.Entity.PacketStructure;
using Arrowgene.Logging;
using System.Linq;
namespace Arrowgene.Ddon.GameServer.Handler
{
public class StampBonusReceiveTotalHandler : GameRequestPacketHandler<C2SStampBonusRecieveTotalReq, S2CStampBonusRecieveTotalRes>
{
private static readonly ServerLogger Logger = LogProvider.Logger<ServerLogger>(typeof(StampBonusReceiveTotalHandler));
private readonly DdonGameServer _gameServer;
public StampBonusReceiveTotalHandler(DdonGameServer server) : base(server)
{
_gameServer = server;
}
public override S2CStampBonusRecieveTotalRes Handle(GameClient client, C2SStampBonusRecieveTotalReq request)
{
var totalStamps = _gameServer.StampManager.GetTotalStampAssets().Where(x => x.StampNum == client.Character.StampBonus.TotalStamp);
_gameServer.StampManager.HandleStampBonuses(client, totalStamps);
return new S2CStampBonusRecieveTotalRes();
}
}
}