mirror of
https://github.com/sebastian-heinz/Arrowgene.DragonsDogmaOnline
synced 2026-08-03 11:12:41 -04:00
28 lines
1 KiB
C#
28 lines
1 KiB
C#
using Arrowgene.Ddon.Server;
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using Arrowgene.Ddon.Shared.Entity.PacketStructure;
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using Arrowgene.Logging;
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using System.Linq;
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namespace Arrowgene.Ddon.GameServer.Handler
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{
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public class StampBonusReceiveTotalHandler : GameRequestPacketHandler<C2SStampBonusRecieveTotalReq, S2CStampBonusRecieveTotalRes>
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{
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private static readonly ServerLogger Logger = LogProvider.Logger<ServerLogger>(typeof(StampBonusReceiveTotalHandler));
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private readonly DdonGameServer _gameServer;
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public StampBonusReceiveTotalHandler(DdonGameServer server) : base(server)
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{
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_gameServer = server;
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}
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public override S2CStampBonusRecieveTotalRes Handle(GameClient client, C2SStampBonusRecieveTotalReq request)
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{
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var totalStamps = _gameServer.StampManager.GetTotalStampAssets().Where(x => x.StampNum == client.Character.StampBonus.TotalStamp);
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_gameServer.StampManager.HandleStampBonuses(client, totalStamps);
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return new S2CStampBonusRecieveTotalRes();
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}
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}
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}
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