ddon-server/Arrowgene.Ddon.GameServer/Scripting/Interfaces
2026-06-07 19:42:05 +01:00
..
IAddendum.cs feat: Script addendum support 2025-02-24 13:34:54 -05:00
IBitterblackEarringMixin.cs feat: Official Pawns 2026-05-31 08:31:27 -04:00
IChatCommand.cs feat: Scripted Chat Commands 2025-01-02 17:23:05 -05:00
IDefaultGatherMixin.cs feat: Default Drops 2025-04-10 20:44:05 -04:00
IEquipmentRecycleMixin.cs feat: Add support for "Arms Resource Disassembly" 2025-03-24 22:39:20 -04:00
IExpMixin.cs feat: Add area rank caution spots 2025-03-06 21:55:39 -05:00
IGameItem.cs feat: Extract point modification behavior to scripts 2025-02-21 16:37:45 -05:00
IHandlerMixin.cs feat: Implement 3.0 HiBO tree and enable Epitaph Road (Rathnite) 2025-06-11 21:00:20 -04:00
IInstanceEnemyDropGenerator.cs feat: Area/Dungeon Boss AP reward 2025-07-05 10:36:47 -04:00
IInstanceEnemyPropertyGenerator.cs feat: Area/Dungeon Boss AP reward 2025-07-05 10:36:47 -04:00
IJobEmblemStatTable.cs feat: Job Emblems 2025-05-23 23:00:13 -04:00
IJobOrbSpecialCondition.cs feat: Implement 3.0 HiBO tree and enable Epitaph Road (Rathnite) 2025-06-11 21:00:20 -04:00
ILightQuestRewardMixin.cs Remove skiptutorial. Add /ql for quest lookup due to ID changes. 2025-06-06 20:50:28 -07:00
IMonsterSpotInfo.cs Quest locks for caution spots 2026-06-07 19:42:05 +01:00
INpcExtendedFacility.cs feat: Add C# scripting support 2024-12-26 10:38:16 -05:00
IOfficialPawnScript.cs offical pawn updates 2026-06-06 14:18:24 -04:00
IPointModifier.cs feat: Extract point modification behavior to scripts 2025-02-21 16:37:45 -05:00
IQuest.cs code review: Fix issues reported 2026-05-03 22:02:47 -04:00
IRentalCostMixin.cs Migrate DB -> v49. Remove GameStructure.cs and distribute its functionality. Refactor TimerManager and PartnerPawnManager. Implement proper persistence for rental pawns and pawn profile functionality. Implement rental points. Implement additional handling for support pawns losing their anchoring main pawn. 2025-07-20 19:31:51 -07:00
IRentalPointMixin.cs Migrate DB -> v49. Remove GameStructure.cs and distribute its functionality. Refactor TimerManager and PartnerPawnManager. Implement proper persistence for rental pawns and pawn profile functionality. Implement rental points. Implement additional handling for support pawns losing their anchoring main pawn. 2025-07-20 19:31:51 -07:00
ISkillAugmentation.cs feat: Implement 3.0 HiBO tree and enable Epitaph Road (Rathnite) 2025-06-11 21:00:20 -04:00