ddon-server/Arrowgene.Ddon.GameServer/Scripting/Modules/ChatCommandModule.cs

35 lines
1 KiB
C#

using Arrowgene.Ddon.GameServer.Scripting.Interfaces;
using System.Collections.Generic;
namespace Arrowgene.Ddon.GameServer.Scripting
{
public class ChatCommandModule : GameServerScriptModule
{
public override string ModuleRoot => "chat_commands";
public override string Filter => "*.csx";
public override bool ScanSubdirectories => true;
public override bool EnableHotLoad => true;
public Dictionary<string, IChatCommand> Commands { get; private set; } = new Dictionary<string, IChatCommand>();
public ChatCommandModule()
{
}
public override bool EvaluateResult(string path, object result, IDictionary<string, object> variables)
{
if (result == null)
{
return false;
}
IChatCommand command = (IChatCommand)result;
if (command != null)
{
Commands[command.CommandName.ToLowerInvariant()] = command;
}
return true;
}
}
}