ddon-server/Arrowgene.Ddon.GameServer/Scripting/Modules/NpcExtendedFacilityModule.cs
Paul Campbell e6e5073737 refactor: Refactor code and show different scripting example
- Refactored code so implementation can be shared between Server and
  DdonGameServer.
- Moved settings into settings module and implemented an example using a
  less structured scripting module interface.
- Created new ScriptableSettings class to assist with interacting with
  non-structured settings module.
- Created README.md files for suggestions and guidelines for module
  implementation.
2024-12-26 10:38:17 -05:00

54 lines
2.2 KiB
C#

using Arrowgene.Ddon.GameServer.Scripting.Interfaces;
using Arrowgene.Ddon.Shared;
using Arrowgene.Ddon.Shared.Model;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.Scripting;
using System.Collections.Generic;
namespace Arrowgene.Ddon.GameServer.Scripting
{
public class NpcExtendedFacilityModule : ScriptModule
{
public override string ModuleRoot => "extended_facilities";
public override string Filter => "*.csx";
public override bool ScanSubdirectories => true;
public override bool EnableHotLoad => true;
public Dictionary<NpcId, INpcExtendedFacility> NpcExtendedFacilities { get; private set; }
public NpcExtendedFacilityModule()
{
NpcExtendedFacilities = new Dictionary<NpcId, INpcExtendedFacility>();
}
public override ScriptOptions Options()
{
return ScriptOptions.Default
.AddReferences(MetadataReference.CreateFromFile(typeof(DdonGameServer).Assembly.Location))
.AddReferences(MetadataReference.CreateFromFile(typeof(AssetRepository).Assembly.Location))
.AddImports("System", "System.Collections", "System.Collections.Generic")
.AddImports("Arrowgene.Ddon.Shared")
.AddImports("Arrowgene.Ddon.Shared.Model")
.AddImports("Arrowgene.Ddon.GameServer")
.AddImports("Arrowgene.Ddon.GameServer.Characters")
.AddImports("Arrowgene.Ddon.GameServer.Scripting")
.AddImports("Arrowgene.Ddon.GameServer.Scripting.Interfaces")
.AddImports("Arrowgene.Ddon.Shared.Entity.PacketStructure")
.AddImports("Arrowgene.Ddon.Shared.Entity.Structure")
.AddImports("Arrowgene.Ddon.Shared.Model.Quest");
}
public override bool EvaluateResult(string path, ScriptState<object> result)
{
if (result == null)
{
return false;
}
INpcExtendedFacility extendedFacility = (INpcExtendedFacility)result.ReturnValue;
NpcExtendedFacilities[extendedFacility.NpcId] = extendedFacility;
return true;
}
}
}