dep-protobuf/objectivec/GPBStruct.pbobjc.m

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// Generated by the protocol buffer compiler. DO NOT EDIT!
// NO CHECKED-IN PROTOBUF GENCODE
// clang-format off
// source: google/protobuf/struct.proto
#import "GPBProtocolBuffers_RuntimeSupport.h"
#import "GPBStruct.pbobjc.h"
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#if GOOGLE_PROTOBUF_OBJC_VERSION < 40311
#error This file was generated by a newer version of protoc which is incompatible with your Protocol Buffer library sources.
#endif
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#if 40311 < GOOGLE_PROTOBUF_OBJC_MIN_SUPPORTED_VERSION
#error This file was generated by an older version of protoc which is incompatible with your Protocol Buffer library sources.
#endif
#import <stdatomic.h>
// @@protoc_insertion_point(imports)
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wdeprecated-declarations"
#pragma clang diagnostic ignored "-Wdirect-ivar-access"
#pragma clang diagnostic ignored "-Wdollar-in-identifier-extension"
#pragma mark - Objective-C Class declarations
// Forward declarations of Objective-C classes that we can use as
// static values in struct initializers.
// We don't use [Foo class] because it is not a static value.
GPBObjCClassDeclaration(GPBListValue);
GPBObjCClassDeclaration(GPBStruct);
GPBObjCClassDeclaration(GPBValue);
#pragma mark - GPBStructRoot
@implementation GPBStructRoot
// No extensions in the file and no imports or none of the imports (direct or
// indirect) defined extensions, so no need to generate +extensionRegistry.
@end
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static GPBFilePackageAndPrefix GPBStructRoot_FileDescription = {
.package = "google.protobuf",
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.prefix = "GPB"
};
#pragma mark - Enum GPBNullValue
GPBEnumDescriptor *GPBNullValue_EnumDescriptor(void) {
static _Atomic(GPBEnumDescriptor*) descriptor = nil;
if (!descriptor) {
Shrink ObjC overhead (generated size and some runtime sizes) NOTE: This is a binary breaking change as structure sizes have changed size and/or order. - Drop capturing field options, no other options were captured and other mobile targeted languages don't try to capture this sort information (saved 8 bytes for every field defined (in static data and again in field descriptor instance size data). - No longer generate/compile in the messages/enums in descriptor.proto. If developers need it, they should generate it and compile it in. Reduced the overhead of the core library. - Compute the number of has_bits actually needs to avoid over reserving. - Let the boolean single fields store via a has_bit to avoid storage, makes the common cases of the instance size smaller. - Reorder some flags and down size the enums to contain the bits needed. - Reorder the items in the structures to manually ensure they are are packed better (especially when generating 64bit code - 8 bytes for every field, 16 bytes for every extension, instance sizes 8 bytes also). - Split off the structure initialization so when the default is zero, the generated static storage doesn't need to reserve the space. This is batched at the message level, so all the fields for the message have to have zero defaults to get the saves. By definition all proto3 syntax files fall into this case but it also saves space for the proto2 that use the standard defaults. (saves 8 bytes of static data for every field that had a zero default) - Don't track the enums defined by a message. Nothing in the runtime needs it and it was just generation and runtime overhead. (saves 8 bytes per enum) - Ensure EnumDescriptors are started up threadsafe in all cases. - Split some of the Descriptor initialization into multiple methods so the generated code isn't padded with lots of zero/nil args. - Change how oneof info is feed to the runtime enabling us to generate less static data (8 bytes saved per oneof for 64bit). - Change how enum value informat is capture to pack the data and only decode it if it ends up being needed. Avoids padding issues causing bloat of 64bit, and removes the needs for extra pointers in addition to the data (just the data and one pointer now).
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static const char *valueNames =
"NullValue\000";
static const int32_t values[] = {
GPBNullValue_NullValue,
};
Shrink ObjC overhead (generated size and some runtime sizes) NOTE: This is a binary breaking change as structure sizes have changed size and/or order. - Drop capturing field options, no other options were captured and other mobile targeted languages don't try to capture this sort information (saved 8 bytes for every field defined (in static data and again in field descriptor instance size data). - No longer generate/compile in the messages/enums in descriptor.proto. If developers need it, they should generate it and compile it in. Reduced the overhead of the core library. - Compute the number of has_bits actually needs to avoid over reserving. - Let the boolean single fields store via a has_bit to avoid storage, makes the common cases of the instance size smaller. - Reorder some flags and down size the enums to contain the bits needed. - Reorder the items in the structures to manually ensure they are are packed better (especially when generating 64bit code - 8 bytes for every field, 16 bytes for every extension, instance sizes 8 bytes also). - Split off the structure initialization so when the default is zero, the generated static storage doesn't need to reserve the space. This is batched at the message level, so all the fields for the message have to have zero defaults to get the saves. By definition all proto3 syntax files fall into this case but it also saves space for the proto2 that use the standard defaults. (saves 8 bytes of static data for every field that had a zero default) - Don't track the enums defined by a message. Nothing in the runtime needs it and it was just generation and runtime overhead. (saves 8 bytes per enum) - Ensure EnumDescriptors are started up threadsafe in all cases. - Split some of the Descriptor initialization into multiple methods so the generated code isn't padded with lots of zero/nil args. - Change how oneof info is feed to the runtime enabling us to generate less static data (8 bytes saved per oneof for 64bit). - Change how enum value informat is capture to pack the data and only decode it if it ends up being needed. Avoids padding issues causing bloat of 64bit, and removes the needs for extra pointers in addition to the data (just the data and one pointer now).
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GPBEnumDescriptor *worker =
[GPBEnumDescriptor allocDescriptorForName:GPBNSStringifySymbol(GPBNullValue)
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runtimeSupport:&GOOGLE_PROTOBUF_OBJC_EXPECTED_GENCODE_VERSION_40311
Shrink ObjC overhead (generated size and some runtime sizes) NOTE: This is a binary breaking change as structure sizes have changed size and/or order. - Drop capturing field options, no other options were captured and other mobile targeted languages don't try to capture this sort information (saved 8 bytes for every field defined (in static data and again in field descriptor instance size data). - No longer generate/compile in the messages/enums in descriptor.proto. If developers need it, they should generate it and compile it in. Reduced the overhead of the core library. - Compute the number of has_bits actually needs to avoid over reserving. - Let the boolean single fields store via a has_bit to avoid storage, makes the common cases of the instance size smaller. - Reorder some flags and down size the enums to contain the bits needed. - Reorder the items in the structures to manually ensure they are are packed better (especially when generating 64bit code - 8 bytes for every field, 16 bytes for every extension, instance sizes 8 bytes also). - Split off the structure initialization so when the default is zero, the generated static storage doesn't need to reserve the space. This is batched at the message level, so all the fields for the message have to have zero defaults to get the saves. By definition all proto3 syntax files fall into this case but it also saves space for the proto2 that use the standard defaults. (saves 8 bytes of static data for every field that had a zero default) - Don't track the enums defined by a message. Nothing in the runtime needs it and it was just generation and runtime overhead. (saves 8 bytes per enum) - Ensure EnumDescriptors are started up threadsafe in all cases. - Split some of the Descriptor initialization into multiple methods so the generated code isn't padded with lots of zero/nil args. - Change how oneof info is feed to the runtime enabling us to generate less static data (8 bytes saved per oneof for 64bit). - Change how enum value informat is capture to pack the data and only decode it if it ends up being needed. Avoids padding issues causing bloat of 64bit, and removes the needs for extra pointers in addition to the data (just the data and one pointer now).
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valueNames:valueNames
values:values
count:(uint32_t)(sizeof(values) / sizeof(int32_t))
enumVerifier:GPBNullValue_IsValidValue
flags:GPBEnumDescriptorInitializationFlag_None];
GPBEnumDescriptor *expected = nil;
if (!atomic_compare_exchange_strong(&descriptor, &expected, worker)) {
Shrink ObjC overhead (generated size and some runtime sizes) NOTE: This is a binary breaking change as structure sizes have changed size and/or order. - Drop capturing field options, no other options were captured and other mobile targeted languages don't try to capture this sort information (saved 8 bytes for every field defined (in static data and again in field descriptor instance size data). - No longer generate/compile in the messages/enums in descriptor.proto. If developers need it, they should generate it and compile it in. Reduced the overhead of the core library. - Compute the number of has_bits actually needs to avoid over reserving. - Let the boolean single fields store via a has_bit to avoid storage, makes the common cases of the instance size smaller. - Reorder some flags and down size the enums to contain the bits needed. - Reorder the items in the structures to manually ensure they are are packed better (especially when generating 64bit code - 8 bytes for every field, 16 bytes for every extension, instance sizes 8 bytes also). - Split off the structure initialization so when the default is zero, the generated static storage doesn't need to reserve the space. This is batched at the message level, so all the fields for the message have to have zero defaults to get the saves. By definition all proto3 syntax files fall into this case but it also saves space for the proto2 that use the standard defaults. (saves 8 bytes of static data for every field that had a zero default) - Don't track the enums defined by a message. Nothing in the runtime needs it and it was just generation and runtime overhead. (saves 8 bytes per enum) - Ensure EnumDescriptors are started up threadsafe in all cases. - Split some of the Descriptor initialization into multiple methods so the generated code isn't padded with lots of zero/nil args. - Change how oneof info is feed to the runtime enabling us to generate less static data (8 bytes saved per oneof for 64bit). - Change how enum value informat is capture to pack the data and only decode it if it ends up being needed. Avoids padding issues causing bloat of 64bit, and removes the needs for extra pointers in addition to the data (just the data and one pointer now).
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[worker release];
}
}
return descriptor;
}
BOOL GPBNullValue_IsValidValue(int32_t value__) {
switch (value__) {
case GPBNullValue_NullValue:
return YES;
default:
return NO;
}
}
#pragma mark - GPBStruct
@implementation GPBStruct
@dynamic fields, fields_Count;
typedef struct GPBStruct__storage_ {
uint32_t _has_storage_[1];
NSMutableDictionary *fields;
} GPBStruct__storage_;
// This method is threadsafe because it is initially called
// in +initialize for each subclass.
+ (GPBDescriptor *)descriptor {
static GPBDescriptor *descriptor = nil;
if (!descriptor) {
static GPBMessageFieldDescription fields[] = {
{
.name = "fields",
.dataTypeSpecific.clazz = GPBObjCClass(GPBValue),
.number = GPBStruct_FieldNumber_Fields,
.hasIndex = GPBNoHasBit,
Shrink ObjC overhead (generated size and some runtime sizes) NOTE: This is a binary breaking change as structure sizes have changed size and/or order. - Drop capturing field options, no other options were captured and other mobile targeted languages don't try to capture this sort information (saved 8 bytes for every field defined (in static data and again in field descriptor instance size data). - No longer generate/compile in the messages/enums in descriptor.proto. If developers need it, they should generate it and compile it in. Reduced the overhead of the core library. - Compute the number of has_bits actually needs to avoid over reserving. - Let the boolean single fields store via a has_bit to avoid storage, makes the common cases of the instance size smaller. - Reorder some flags and down size the enums to contain the bits needed. - Reorder the items in the structures to manually ensure they are are packed better (especially when generating 64bit code - 8 bytes for every field, 16 bytes for every extension, instance sizes 8 bytes also). - Split off the structure initialization so when the default is zero, the generated static storage doesn't need to reserve the space. This is batched at the message level, so all the fields for the message have to have zero defaults to get the saves. By definition all proto3 syntax files fall into this case but it also saves space for the proto2 that use the standard defaults. (saves 8 bytes of static data for every field that had a zero default) - Don't track the enums defined by a message. Nothing in the runtime needs it and it was just generation and runtime overhead. (saves 8 bytes per enum) - Ensure EnumDescriptors are started up threadsafe in all cases. - Split some of the Descriptor initialization into multiple methods so the generated code isn't padded with lots of zero/nil args. - Change how oneof info is feed to the runtime enabling us to generate less static data (8 bytes saved per oneof for 64bit). - Change how enum value informat is capture to pack the data and only decode it if it ends up being needed. Avoids padding issues causing bloat of 64bit, and removes the needs for extra pointers in addition to the data (just the data and one pointer now).
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.offset = (uint32_t)offsetof(GPBStruct__storage_, fields),
.flags = GPBFieldMapKeyString,
.dataType = GPBDataTypeMessage,
},
};
GPBDescriptor *localDescriptor =
[GPBDescriptor allocDescriptorForClass:GPBObjCClass(GPBStruct)
messageName:@"Struct"
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runtimeSupport:&GOOGLE_PROTOBUF_OBJC_EXPECTED_GENCODE_VERSION_40311
fileDescription:&GPBStructRoot_FileDescription
fields:fields
Shrink ObjC overhead (generated size and some runtime sizes) NOTE: This is a binary breaking change as structure sizes have changed size and/or order. - Drop capturing field options, no other options were captured and other mobile targeted languages don't try to capture this sort information (saved 8 bytes for every field defined (in static data and again in field descriptor instance size data). - No longer generate/compile in the messages/enums in descriptor.proto. If developers need it, they should generate it and compile it in. Reduced the overhead of the core library. - Compute the number of has_bits actually needs to avoid over reserving. - Let the boolean single fields store via a has_bit to avoid storage, makes the common cases of the instance size smaller. - Reorder some flags and down size the enums to contain the bits needed. - Reorder the items in the structures to manually ensure they are are packed better (especially when generating 64bit code - 8 bytes for every field, 16 bytes for every extension, instance sizes 8 bytes also). - Split off the structure initialization so when the default is zero, the generated static storage doesn't need to reserve the space. This is batched at the message level, so all the fields for the message have to have zero defaults to get the saves. By definition all proto3 syntax files fall into this case but it also saves space for the proto2 that use the standard defaults. (saves 8 bytes of static data for every field that had a zero default) - Don't track the enums defined by a message. Nothing in the runtime needs it and it was just generation and runtime overhead. (saves 8 bytes per enum) - Ensure EnumDescriptors are started up threadsafe in all cases. - Split some of the Descriptor initialization into multiple methods so the generated code isn't padded with lots of zero/nil args. - Change how oneof info is feed to the runtime enabling us to generate less static data (8 bytes saved per oneof for 64bit). - Change how enum value informat is capture to pack the data and only decode it if it ends up being needed. Avoids padding issues causing bloat of 64bit, and removes the needs for extra pointers in addition to the data (just the data and one pointer now).
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fieldCount:(uint32_t)(sizeof(fields) / sizeof(GPBMessageFieldDescription))
storageSize:sizeof(GPBStruct__storage_)
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flags:GPBDescriptorInitializationFlag_None];
#if defined(DEBUG) && DEBUG
NSAssert(descriptor == nil, @"Startup recursed!");
#endif // DEBUG
descriptor = localDescriptor;
}
return descriptor;
}
@end
#pragma mark - GPBValue
@implementation GPBValue
@dynamic kindOneOfCase;
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@dynamic hasNullValue, nullValue;
@dynamic hasNumberValue, numberValue;
@dynamic hasStringValue, stringValue;
@dynamic hasBoolValue, boolValue;
@dynamic hasStructValue, structValue;
@dynamic hasListValue, listValue;
typedef struct GPBValue__storage_ {
uint32_t _has_storage_[2];
GPBNullValue nullValue;
NSString *stringValue;
GPBStruct *structValue;
GPBListValue *listValue;
double numberValue;
} GPBValue__storage_;
// This method is threadsafe because it is initially called
// in +initialize for each subclass.
+ (GPBDescriptor *)descriptor {
static GPBDescriptor *descriptor = nil;
if (!descriptor) {
static GPBMessageFieldDescription fields[] = {
{
.name = "nullValue",
Shrink ObjC overhead (generated size and some runtime sizes) NOTE: This is a binary breaking change as structure sizes have changed size and/or order. - Drop capturing field options, no other options were captured and other mobile targeted languages don't try to capture this sort information (saved 8 bytes for every field defined (in static data and again in field descriptor instance size data). - No longer generate/compile in the messages/enums in descriptor.proto. If developers need it, they should generate it and compile it in. Reduced the overhead of the core library. - Compute the number of has_bits actually needs to avoid over reserving. - Let the boolean single fields store via a has_bit to avoid storage, makes the common cases of the instance size smaller. - Reorder some flags and down size the enums to contain the bits needed. - Reorder the items in the structures to manually ensure they are are packed better (especially when generating 64bit code - 8 bytes for every field, 16 bytes for every extension, instance sizes 8 bytes also). - Split off the structure initialization so when the default is zero, the generated static storage doesn't need to reserve the space. This is batched at the message level, so all the fields for the message have to have zero defaults to get the saves. By definition all proto3 syntax files fall into this case but it also saves space for the proto2 that use the standard defaults. (saves 8 bytes of static data for every field that had a zero default) - Don't track the enums defined by a message. Nothing in the runtime needs it and it was just generation and runtime overhead. (saves 8 bytes per enum) - Ensure EnumDescriptors are started up threadsafe in all cases. - Split some of the Descriptor initialization into multiple methods so the generated code isn't padded with lots of zero/nil args. - Change how oneof info is feed to the runtime enabling us to generate less static data (8 bytes saved per oneof for 64bit). - Change how enum value informat is capture to pack the data and only decode it if it ends up being needed. Avoids padding issues causing bloat of 64bit, and removes the needs for extra pointers in addition to the data (just the data and one pointer now).
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.dataTypeSpecific.enumDescFunc = GPBNullValue_EnumDescriptor,
.number = GPBValue_FieldNumber_NullValue,
.hasIndex = -1,
Shrink ObjC overhead (generated size and some runtime sizes) NOTE: This is a binary breaking change as structure sizes have changed size and/or order. - Drop capturing field options, no other options were captured and other mobile targeted languages don't try to capture this sort information (saved 8 bytes for every field defined (in static data and again in field descriptor instance size data). - No longer generate/compile in the messages/enums in descriptor.proto. If developers need it, they should generate it and compile it in. Reduced the overhead of the core library. - Compute the number of has_bits actually needs to avoid over reserving. - Let the boolean single fields store via a has_bit to avoid storage, makes the common cases of the instance size smaller. - Reorder some flags and down size the enums to contain the bits needed. - Reorder the items in the structures to manually ensure they are are packed better (especially when generating 64bit code - 8 bytes for every field, 16 bytes for every extension, instance sizes 8 bytes also). - Split off the structure initialization so when the default is zero, the generated static storage doesn't need to reserve the space. This is batched at the message level, so all the fields for the message have to have zero defaults to get the saves. By definition all proto3 syntax files fall into this case but it also saves space for the proto2 that use the standard defaults. (saves 8 bytes of static data for every field that had a zero default) - Don't track the enums defined by a message. Nothing in the runtime needs it and it was just generation and runtime overhead. (saves 8 bytes per enum) - Ensure EnumDescriptors are started up threadsafe in all cases. - Split some of the Descriptor initialization into multiple methods so the generated code isn't padded with lots of zero/nil args. - Change how oneof info is feed to the runtime enabling us to generate less static data (8 bytes saved per oneof for 64bit). - Change how enum value informat is capture to pack the data and only decode it if it ends up being needed. Avoids padding issues causing bloat of 64bit, and removes the needs for extra pointers in addition to the data (just the data and one pointer now).
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.offset = (uint32_t)offsetof(GPBValue__storage_, nullValue),
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.flags = GPBFieldNone,
.dataType = GPBDataTypeEnum,
},
{
.name = "numberValue",
.dataTypeSpecific.clazz = Nil,
.number = GPBValue_FieldNumber_NumberValue,
.hasIndex = -1,
Shrink ObjC overhead (generated size and some runtime sizes) NOTE: This is a binary breaking change as structure sizes have changed size and/or order. - Drop capturing field options, no other options were captured and other mobile targeted languages don't try to capture this sort information (saved 8 bytes for every field defined (in static data and again in field descriptor instance size data). - No longer generate/compile in the messages/enums in descriptor.proto. If developers need it, they should generate it and compile it in. Reduced the overhead of the core library. - Compute the number of has_bits actually needs to avoid over reserving. - Let the boolean single fields store via a has_bit to avoid storage, makes the common cases of the instance size smaller. - Reorder some flags and down size the enums to contain the bits needed. - Reorder the items in the structures to manually ensure they are are packed better (especially when generating 64bit code - 8 bytes for every field, 16 bytes for every extension, instance sizes 8 bytes also). - Split off the structure initialization so when the default is zero, the generated static storage doesn't need to reserve the space. This is batched at the message level, so all the fields for the message have to have zero defaults to get the saves. By definition all proto3 syntax files fall into this case but it also saves space for the proto2 that use the standard defaults. (saves 8 bytes of static data for every field that had a zero default) - Don't track the enums defined by a message. Nothing in the runtime needs it and it was just generation and runtime overhead. (saves 8 bytes per enum) - Ensure EnumDescriptors are started up threadsafe in all cases. - Split some of the Descriptor initialization into multiple methods so the generated code isn't padded with lots of zero/nil args. - Change how oneof info is feed to the runtime enabling us to generate less static data (8 bytes saved per oneof for 64bit). - Change how enum value informat is capture to pack the data and only decode it if it ends up being needed. Avoids padding issues causing bloat of 64bit, and removes the needs for extra pointers in addition to the data (just the data and one pointer now).
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.offset = (uint32_t)offsetof(GPBValue__storage_, numberValue),
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.flags = GPBFieldNone,
.dataType = GPBDataTypeDouble,
},
{
.name = "stringValue",
.dataTypeSpecific.clazz = Nil,
.number = GPBValue_FieldNumber_StringValue,
.hasIndex = -1,
Shrink ObjC overhead (generated size and some runtime sizes) NOTE: This is a binary breaking change as structure sizes have changed size and/or order. - Drop capturing field options, no other options were captured and other mobile targeted languages don't try to capture this sort information (saved 8 bytes for every field defined (in static data and again in field descriptor instance size data). - No longer generate/compile in the messages/enums in descriptor.proto. If developers need it, they should generate it and compile it in. Reduced the overhead of the core library. - Compute the number of has_bits actually needs to avoid over reserving. - Let the boolean single fields store via a has_bit to avoid storage, makes the common cases of the instance size smaller. - Reorder some flags and down size the enums to contain the bits needed. - Reorder the items in the structures to manually ensure they are are packed better (especially when generating 64bit code - 8 bytes for every field, 16 bytes for every extension, instance sizes 8 bytes also). - Split off the structure initialization so when the default is zero, the generated static storage doesn't need to reserve the space. This is batched at the message level, so all the fields for the message have to have zero defaults to get the saves. By definition all proto3 syntax files fall into this case but it also saves space for the proto2 that use the standard defaults. (saves 8 bytes of static data for every field that had a zero default) - Don't track the enums defined by a message. Nothing in the runtime needs it and it was just generation and runtime overhead. (saves 8 bytes per enum) - Ensure EnumDescriptors are started up threadsafe in all cases. - Split some of the Descriptor initialization into multiple methods so the generated code isn't padded with lots of zero/nil args. - Change how oneof info is feed to the runtime enabling us to generate less static data (8 bytes saved per oneof for 64bit). - Change how enum value informat is capture to pack the data and only decode it if it ends up being needed. Avoids padding issues causing bloat of 64bit, and removes the needs for extra pointers in addition to the data (just the data and one pointer now).
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.offset = (uint32_t)offsetof(GPBValue__storage_, stringValue),
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.flags = GPBFieldNone,
.dataType = GPBDataTypeString,
},
{
.name = "boolValue",
.dataTypeSpecific.clazz = Nil,
.number = GPBValue_FieldNumber_BoolValue,
.hasIndex = -1,
Shrink ObjC overhead (generated size and some runtime sizes) NOTE: This is a binary breaking change as structure sizes have changed size and/or order. - Drop capturing field options, no other options were captured and other mobile targeted languages don't try to capture this sort information (saved 8 bytes for every field defined (in static data and again in field descriptor instance size data). - No longer generate/compile in the messages/enums in descriptor.proto. If developers need it, they should generate it and compile it in. Reduced the overhead of the core library. - Compute the number of has_bits actually needs to avoid over reserving. - Let the boolean single fields store via a has_bit to avoid storage, makes the common cases of the instance size smaller. - Reorder some flags and down size the enums to contain the bits needed. - Reorder the items in the structures to manually ensure they are are packed better (especially when generating 64bit code - 8 bytes for every field, 16 bytes for every extension, instance sizes 8 bytes also). - Split off the structure initialization so when the default is zero, the generated static storage doesn't need to reserve the space. This is batched at the message level, so all the fields for the message have to have zero defaults to get the saves. By definition all proto3 syntax files fall into this case but it also saves space for the proto2 that use the standard defaults. (saves 8 bytes of static data for every field that had a zero default) - Don't track the enums defined by a message. Nothing in the runtime needs it and it was just generation and runtime overhead. (saves 8 bytes per enum) - Ensure EnumDescriptors are started up threadsafe in all cases. - Split some of the Descriptor initialization into multiple methods so the generated code isn't padded with lots of zero/nil args. - Change how oneof info is feed to the runtime enabling us to generate less static data (8 bytes saved per oneof for 64bit). - Change how enum value informat is capture to pack the data and only decode it if it ends up being needed. Avoids padding issues causing bloat of 64bit, and removes the needs for extra pointers in addition to the data (just the data and one pointer now).
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.offset = 0, // Stored in _has_storage_ to save space.
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.flags = GPBFieldNone,
.dataType = GPBDataTypeBool,
},
{
.name = "structValue",
.dataTypeSpecific.clazz = GPBObjCClass(GPBStruct),
.number = GPBValue_FieldNumber_StructValue,
.hasIndex = -1,
Shrink ObjC overhead (generated size and some runtime sizes) NOTE: This is a binary breaking change as structure sizes have changed size and/or order. - Drop capturing field options, no other options were captured and other mobile targeted languages don't try to capture this sort information (saved 8 bytes for every field defined (in static data and again in field descriptor instance size data). - No longer generate/compile in the messages/enums in descriptor.proto. If developers need it, they should generate it and compile it in. Reduced the overhead of the core library. - Compute the number of has_bits actually needs to avoid over reserving. - Let the boolean single fields store via a has_bit to avoid storage, makes the common cases of the instance size smaller. - Reorder some flags and down size the enums to contain the bits needed. - Reorder the items in the structures to manually ensure they are are packed better (especially when generating 64bit code - 8 bytes for every field, 16 bytes for every extension, instance sizes 8 bytes also). - Split off the structure initialization so when the default is zero, the generated static storage doesn't need to reserve the space. This is batched at the message level, so all the fields for the message have to have zero defaults to get the saves. By definition all proto3 syntax files fall into this case but it also saves space for the proto2 that use the standard defaults. (saves 8 bytes of static data for every field that had a zero default) - Don't track the enums defined by a message. Nothing in the runtime needs it and it was just generation and runtime overhead. (saves 8 bytes per enum) - Ensure EnumDescriptors are started up threadsafe in all cases. - Split some of the Descriptor initialization into multiple methods so the generated code isn't padded with lots of zero/nil args. - Change how oneof info is feed to the runtime enabling us to generate less static data (8 bytes saved per oneof for 64bit). - Change how enum value informat is capture to pack the data and only decode it if it ends up being needed. Avoids padding issues causing bloat of 64bit, and removes the needs for extra pointers in addition to the data (just the data and one pointer now).
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.offset = (uint32_t)offsetof(GPBValue__storage_, structValue),
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.flags = GPBFieldNone,
.dataType = GPBDataTypeMessage,
},
{
.name = "listValue",
.dataTypeSpecific.clazz = GPBObjCClass(GPBListValue),
.number = GPBValue_FieldNumber_ListValue,
.hasIndex = -1,
Shrink ObjC overhead (generated size and some runtime sizes) NOTE: This is a binary breaking change as structure sizes have changed size and/or order. - Drop capturing field options, no other options were captured and other mobile targeted languages don't try to capture this sort information (saved 8 bytes for every field defined (in static data and again in field descriptor instance size data). - No longer generate/compile in the messages/enums in descriptor.proto. If developers need it, they should generate it and compile it in. Reduced the overhead of the core library. - Compute the number of has_bits actually needs to avoid over reserving. - Let the boolean single fields store via a has_bit to avoid storage, makes the common cases of the instance size smaller. - Reorder some flags and down size the enums to contain the bits needed. - Reorder the items in the structures to manually ensure they are are packed better (especially when generating 64bit code - 8 bytes for every field, 16 bytes for every extension, instance sizes 8 bytes also). - Split off the structure initialization so when the default is zero, the generated static storage doesn't need to reserve the space. This is batched at the message level, so all the fields for the message have to have zero defaults to get the saves. By definition all proto3 syntax files fall into this case but it also saves space for the proto2 that use the standard defaults. (saves 8 bytes of static data for every field that had a zero default) - Don't track the enums defined by a message. Nothing in the runtime needs it and it was just generation and runtime overhead. (saves 8 bytes per enum) - Ensure EnumDescriptors are started up threadsafe in all cases. - Split some of the Descriptor initialization into multiple methods so the generated code isn't padded with lots of zero/nil args. - Change how oneof info is feed to the runtime enabling us to generate less static data (8 bytes saved per oneof for 64bit). - Change how enum value informat is capture to pack the data and only decode it if it ends up being needed. Avoids padding issues causing bloat of 64bit, and removes the needs for extra pointers in addition to the data (just the data and one pointer now).
2016-03-17 10:04:21 -04:00
.offset = (uint32_t)offsetof(GPBValue__storage_, listValue),
2025-03-26 15:29:16 +00:00
.flags = GPBFieldNone,
.dataType = GPBDataTypeMessage,
},
};
GPBDescriptor *localDescriptor =
[GPBDescriptor allocDescriptorForClass:GPBObjCClass(GPBValue)
messageName:@"Value"
2025-03-26 15:29:16 +00:00
runtimeSupport:&GOOGLE_PROTOBUF_OBJC_EXPECTED_GENCODE_VERSION_40311
fileDescription:&GPBStructRoot_FileDescription
fields:fields
Shrink ObjC overhead (generated size and some runtime sizes) NOTE: This is a binary breaking change as structure sizes have changed size and/or order. - Drop capturing field options, no other options were captured and other mobile targeted languages don't try to capture this sort information (saved 8 bytes for every field defined (in static data and again in field descriptor instance size data). - No longer generate/compile in the messages/enums in descriptor.proto. If developers need it, they should generate it and compile it in. Reduced the overhead of the core library. - Compute the number of has_bits actually needs to avoid over reserving. - Let the boolean single fields store via a has_bit to avoid storage, makes the common cases of the instance size smaller. - Reorder some flags and down size the enums to contain the bits needed. - Reorder the items in the structures to manually ensure they are are packed better (especially when generating 64bit code - 8 bytes for every field, 16 bytes for every extension, instance sizes 8 bytes also). - Split off the structure initialization so when the default is zero, the generated static storage doesn't need to reserve the space. This is batched at the message level, so all the fields for the message have to have zero defaults to get the saves. By definition all proto3 syntax files fall into this case but it also saves space for the proto2 that use the standard defaults. (saves 8 bytes of static data for every field that had a zero default) - Don't track the enums defined by a message. Nothing in the runtime needs it and it was just generation and runtime overhead. (saves 8 bytes per enum) - Ensure EnumDescriptors are started up threadsafe in all cases. - Split some of the Descriptor initialization into multiple methods so the generated code isn't padded with lots of zero/nil args. - Change how oneof info is feed to the runtime enabling us to generate less static data (8 bytes saved per oneof for 64bit). - Change how enum value informat is capture to pack the data and only decode it if it ends up being needed. Avoids padding issues causing bloat of 64bit, and removes the needs for extra pointers in addition to the data (just the data and one pointer now).
2016-03-17 10:04:21 -04:00
fieldCount:(uint32_t)(sizeof(fields) / sizeof(GPBMessageFieldDescription))
storageSize:sizeof(GPBValue__storage_)
2025-02-20 16:37:20 +00:00
flags:GPBDescriptorInitializationFlag_None];
Shrink ObjC overhead (generated size and some runtime sizes) NOTE: This is a binary breaking change as structure sizes have changed size and/or order. - Drop capturing field options, no other options were captured and other mobile targeted languages don't try to capture this sort information (saved 8 bytes for every field defined (in static data and again in field descriptor instance size data). - No longer generate/compile in the messages/enums in descriptor.proto. If developers need it, they should generate it and compile it in. Reduced the overhead of the core library. - Compute the number of has_bits actually needs to avoid over reserving. - Let the boolean single fields store via a has_bit to avoid storage, makes the common cases of the instance size smaller. - Reorder some flags and down size the enums to contain the bits needed. - Reorder the items in the structures to manually ensure they are are packed better (especially when generating 64bit code - 8 bytes for every field, 16 bytes for every extension, instance sizes 8 bytes also). - Split off the structure initialization so when the default is zero, the generated static storage doesn't need to reserve the space. This is batched at the message level, so all the fields for the message have to have zero defaults to get the saves. By definition all proto3 syntax files fall into this case but it also saves space for the proto2 that use the standard defaults. (saves 8 bytes of static data for every field that had a zero default) - Don't track the enums defined by a message. Nothing in the runtime needs it and it was just generation and runtime overhead. (saves 8 bytes per enum) - Ensure EnumDescriptors are started up threadsafe in all cases. - Split some of the Descriptor initialization into multiple methods so the generated code isn't padded with lots of zero/nil args. - Change how oneof info is feed to the runtime enabling us to generate less static data (8 bytes saved per oneof for 64bit). - Change how enum value informat is capture to pack the data and only decode it if it ends up being needed. Avoids padding issues causing bloat of 64bit, and removes the needs for extra pointers in addition to the data (just the data and one pointer now).
2016-03-17 10:04:21 -04:00
static const char *oneofs[] = {
"kind",
};
[localDescriptor setupOneofs:oneofs
count:(uint32_t)(sizeof(oneofs) / sizeof(char*))
firstHasIndex:-1];
#if defined(DEBUG) && DEBUG
NSAssert(descriptor == nil, @"Startup recursed!");
#endif // DEBUG
descriptor = localDescriptor;
}
return descriptor;
}
@end
int32_t GPBValue_NullValue_RawValue(GPBValue *message) {
GPBDescriptor *descriptor = [GPBValue descriptor];
GPBFieldDescriptor *field = [descriptor fieldWithNumber:GPBValue_FieldNumber_NullValue];
return GPBGetMessageRawEnumField(message, field);
}
void SetGPBValue_NullValue_RawValue(GPBValue *message, int32_t value) {
GPBDescriptor *descriptor = [GPBValue descriptor];
GPBFieldDescriptor *field = [descriptor fieldWithNumber:GPBValue_FieldNumber_NullValue];
GPBSetMessageRawEnumField(message, field, value);
}
void GPBValue_ClearKindOneOfCase(GPBValue *message) {
GPBDescriptor *descriptor = [GPBValue descriptor];
GPBOneofDescriptor *oneof = [descriptor.oneofs objectAtIndex:0];
GPBClearOneof(message, oneof);
}
#pragma mark - GPBListValue
@implementation GPBListValue
@dynamic valuesArray, valuesArray_Count;
typedef struct GPBListValue__storage_ {
uint32_t _has_storage_[1];
NSMutableArray *valuesArray;
} GPBListValue__storage_;
// This method is threadsafe because it is initially called
// in +initialize for each subclass.
+ (GPBDescriptor *)descriptor {
static GPBDescriptor *descriptor = nil;
if (!descriptor) {
static GPBMessageFieldDescription fields[] = {
{
.name = "valuesArray",
.dataTypeSpecific.clazz = GPBObjCClass(GPBValue),
.number = GPBListValue_FieldNumber_ValuesArray,
.hasIndex = GPBNoHasBit,
Shrink ObjC overhead (generated size and some runtime sizes) NOTE: This is a binary breaking change as structure sizes have changed size and/or order. - Drop capturing field options, no other options were captured and other mobile targeted languages don't try to capture this sort information (saved 8 bytes for every field defined (in static data and again in field descriptor instance size data). - No longer generate/compile in the messages/enums in descriptor.proto. If developers need it, they should generate it and compile it in. Reduced the overhead of the core library. - Compute the number of has_bits actually needs to avoid over reserving. - Let the boolean single fields store via a has_bit to avoid storage, makes the common cases of the instance size smaller. - Reorder some flags and down size the enums to contain the bits needed. - Reorder the items in the structures to manually ensure they are are packed better (especially when generating 64bit code - 8 bytes for every field, 16 bytes for every extension, instance sizes 8 bytes also). - Split off the structure initialization so when the default is zero, the generated static storage doesn't need to reserve the space. This is batched at the message level, so all the fields for the message have to have zero defaults to get the saves. By definition all proto3 syntax files fall into this case but it also saves space for the proto2 that use the standard defaults. (saves 8 bytes of static data for every field that had a zero default) - Don't track the enums defined by a message. Nothing in the runtime needs it and it was just generation and runtime overhead. (saves 8 bytes per enum) - Ensure EnumDescriptors are started up threadsafe in all cases. - Split some of the Descriptor initialization into multiple methods so the generated code isn't padded with lots of zero/nil args. - Change how oneof info is feed to the runtime enabling us to generate less static data (8 bytes saved per oneof for 64bit). - Change how enum value informat is capture to pack the data and only decode it if it ends up being needed. Avoids padding issues causing bloat of 64bit, and removes the needs for extra pointers in addition to the data (just the data and one pointer now).
2016-03-17 10:04:21 -04:00
.offset = (uint32_t)offsetof(GPBListValue__storage_, valuesArray),
.flags = GPBFieldRepeated,
.dataType = GPBDataTypeMessage,
},
};
GPBDescriptor *localDescriptor =
[GPBDescriptor allocDescriptorForClass:GPBObjCClass(GPBListValue)
messageName:@"ListValue"
2025-03-26 15:29:16 +00:00
runtimeSupport:&GOOGLE_PROTOBUF_OBJC_EXPECTED_GENCODE_VERSION_40311
fileDescription:&GPBStructRoot_FileDescription
fields:fields
Shrink ObjC overhead (generated size and some runtime sizes) NOTE: This is a binary breaking change as structure sizes have changed size and/or order. - Drop capturing field options, no other options were captured and other mobile targeted languages don't try to capture this sort information (saved 8 bytes for every field defined (in static data and again in field descriptor instance size data). - No longer generate/compile in the messages/enums in descriptor.proto. If developers need it, they should generate it and compile it in. Reduced the overhead of the core library. - Compute the number of has_bits actually needs to avoid over reserving. - Let the boolean single fields store via a has_bit to avoid storage, makes the common cases of the instance size smaller. - Reorder some flags and down size the enums to contain the bits needed. - Reorder the items in the structures to manually ensure they are are packed better (especially when generating 64bit code - 8 bytes for every field, 16 bytes for every extension, instance sizes 8 bytes also). - Split off the structure initialization so when the default is zero, the generated static storage doesn't need to reserve the space. This is batched at the message level, so all the fields for the message have to have zero defaults to get the saves. By definition all proto3 syntax files fall into this case but it also saves space for the proto2 that use the standard defaults. (saves 8 bytes of static data for every field that had a zero default) - Don't track the enums defined by a message. Nothing in the runtime needs it and it was just generation and runtime overhead. (saves 8 bytes per enum) - Ensure EnumDescriptors are started up threadsafe in all cases. - Split some of the Descriptor initialization into multiple methods so the generated code isn't padded with lots of zero/nil args. - Change how oneof info is feed to the runtime enabling us to generate less static data (8 bytes saved per oneof for 64bit). - Change how enum value informat is capture to pack the data and only decode it if it ends up being needed. Avoids padding issues causing bloat of 64bit, and removes the needs for extra pointers in addition to the data (just the data and one pointer now).
2016-03-17 10:04:21 -04:00
fieldCount:(uint32_t)(sizeof(fields) / sizeof(GPBMessageFieldDescription))
storageSize:sizeof(GPBListValue__storage_)
2025-02-20 16:37:20 +00:00
flags:GPBDescriptorInitializationFlag_None];
#if defined(DEBUG) && DEBUG
NSAssert(descriptor == nil, @"Startup recursed!");
#endif // DEBUG
descriptor = localDescriptor;
}
return descriptor;
}
@end
#pragma clang diagnostic pop
// @@protoc_insertion_point(global_scope)
// clang-format on