mirror of
https://github.com/edo9300/ygopro-core
synced 2026-08-25 16:23:07 -04:00
1253 lines
51 KiB
C++
1253 lines
51 KiB
C++
/*
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* interpreter.cpp
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*
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* Created on: 2010-4-28
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* Author: Argon
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*/
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#include "duel.h"
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#include "group.h"
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#include "card.h"
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#include "effect.h"
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#include "scriptlib.h"
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#include "ocgapi.h"
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#include "interpreter.h"
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#include <cmath>
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static const struct luaL_Reg cardlib[] = {
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{ "GetCode", scriptlib::card_get_code },
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{ "GetOriginalCode", scriptlib::card_get_origin_code },
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{ "GetOriginalCodeRule", scriptlib::card_get_origin_code_rule },
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{ "GetSetCard", scriptlib::card_get_set_card },
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{ "GetOriginalSetCard", scriptlib::card_get_origin_set_card },
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{ "GetPreviousSetCard", scriptlib::card_get_pre_set_card },
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{ "GetType", scriptlib::card_get_type },
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{ "GetOriginalType", scriptlib::card_get_origin_type },
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{ "GetLevel", scriptlib::card_get_level },
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{ "GetRank", scriptlib::card_get_rank },
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{ "GetLink", scriptlib::card_get_link },
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{ "GetSynchroLevel", scriptlib::card_get_synchro_level },
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{ "GetRitualLevel", scriptlib::card_get_ritual_level },
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{ "GetOriginalLevel", scriptlib::card_get_origin_level },
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{ "GetOriginalRank", scriptlib::card_get_origin_rank },
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{ "IsXyzLevel", scriptlib::card_is_xyz_level },
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{ "GetLeftScale", scriptlib::card_get_lscale },
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{ "GetOriginalLeftScale", scriptlib::card_get_origin_lscale },
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{ "GetRightScale", scriptlib::card_get_rscale },
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{ "GetOriginalRightScale", scriptlib::card_get_origin_rscale },
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{ "GetLinkMarker", scriptlib::card_get_link_marker },
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{ "IsLinkMarker", scriptlib::card_is_link_marker },
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{ "GetLinkedGroup", scriptlib::card_get_linked_group },
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{ "GetLinkedGroupCount", scriptlib::card_get_linked_group_count },
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{ "GetLinkedZone", scriptlib::card_get_linked_zone },
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{ "GetFreeLinkedZone", scriptlib::card_get_free_linked_zone },
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{ "GetMutualLinkedGroup", scriptlib::card_get_mutual_linked_group },
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{ "GetMutualLinkedGroupCount", scriptlib::card_get_mutual_linked_group_count },
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{ "GetMutualLinkedZone", scriptlib::card_get_mutual_linked_zone },
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{ "IsLinkState", scriptlib::card_is_link_state },
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{ "IsExtraLinkState", scriptlib::card_is_extra_link_state },
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{ "GetColumnGroup", scriptlib::card_get_column_group },
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{ "GetColumnGroupCount", scriptlib::card_get_column_group_count },
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{ "GetColumnZone", scriptlib::card_get_column_zone },
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{ "IsAllColumn", scriptlib::card_is_all_column },
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{ "GetAttribute", scriptlib::card_get_attribute },
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{ "GetOriginalAttribute", scriptlib::card_get_origin_attribute },
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{ "GetRace", scriptlib::card_get_race },
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{ "GetOriginalRace", scriptlib::card_get_origin_race },
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{ "GetAttack", scriptlib::card_get_attack },
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{ "GetBaseAttack", scriptlib::card_get_origin_attack },
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{ "GetTextAttack", scriptlib::card_get_text_attack },
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{ "GetDefense", scriptlib::card_get_defense },
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{ "GetBaseDefense", scriptlib::card_get_origin_defense },
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{ "GetTextDefense", scriptlib::card_get_text_defense },
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{ "GetPreviousCodeOnField", scriptlib::card_get_previous_code_onfield },
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{ "GetPreviousTypeOnField", scriptlib::card_get_previous_type_onfield },
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{ "GetPreviousLevelOnField", scriptlib::card_get_previous_level_onfield },
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{ "GetPreviousRankOnField", scriptlib::card_get_previous_rank_onfield },
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{ "GetPreviousAttributeOnField", scriptlib::card_get_previous_attribute_onfield },
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{ "GetPreviousRaceOnField", scriptlib::card_get_previous_race_onfield },
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{ "GetPreviousAttackOnField", scriptlib::card_get_previous_attack_onfield },
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{ "GetPreviousDefenseOnField", scriptlib::card_get_previous_defense_onfield },
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{ "GetOwner", scriptlib::card_get_owner },
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{ "GetControler", scriptlib::card_get_controler },
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{ "GetPreviousControler", scriptlib::card_get_previous_controler },
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{ "GetReason", scriptlib::card_get_reason },
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{ "GetReasonCard", scriptlib::card_get_reason_card },
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{ "GetReasonPlayer", scriptlib::card_get_reason_player },
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{ "GetReasonEffect", scriptlib::card_get_reason_effect },
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{ "SetReason", scriptlib::card_set_reason },
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{ "SetReasonCard", scriptlib::card_set_reason_card },
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{ "SetReasonPlayer", scriptlib::card_set_reason_player },
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{ "SetReasonEffect", scriptlib::card_set_reason_effect },
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{ "GetPosition", scriptlib::card_get_position },
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{ "GetPreviousPosition", scriptlib::card_get_previous_position },
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{ "GetBattlePosition", scriptlib::card_get_battle_position },
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{ "GetLocation", scriptlib::card_get_location },
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{ "GetPreviousLocation", scriptlib::card_get_previous_location },
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{ "GetSequence", scriptlib::card_get_sequence },
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{ "GetPreviousSequence", scriptlib::card_get_previous_sequence },
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{ "GetSummonType", scriptlib::card_get_summon_type },
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{ "GetSummonLocation", scriptlib::card_get_summon_location },
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{ "GetSummonPlayer", scriptlib::card_get_summon_player },
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{ "GetDestination", scriptlib::card_get_destination },
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{ "GetLeaveFieldDest", scriptlib::card_get_leave_field_dest },
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{ "GetTurnID", scriptlib::card_get_turnid },
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{ "GetFieldID", scriptlib::card_get_fieldid },
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{ "GetRealFieldID", scriptlib::card_get_fieldidr },
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{ "IsCode", scriptlib::card_is_code },
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{ "IsSummonCode", scriptlib::card_is_summon_code },
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{ "IsSetCard", scriptlib::card_is_set_card },
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{ "IsOriginalSetCard", scriptlib::card_is_origin_set_card },
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{ "IsPreviousSetCard", scriptlib::card_is_pre_set_card },
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{ "IsType", scriptlib::card_is_type },
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{ "IsLevel", scriptlib::card_is_level },
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{ "IsRank", scriptlib::card_is_rank },
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{ "IsLink", scriptlib::card_is_link },
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{ "IsAttack", scriptlib::card_is_attack },
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{ "IsDefense", scriptlib::card_is_defense },
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{ "IsRace", scriptlib::card_is_race },
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{ "IsAttribute", scriptlib::card_is_attribute },
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{ "IsReason", scriptlib::card_is_reason },
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{ "IsSummonType", scriptlib::card_is_summon_type },
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{ "IsStatus", scriptlib::card_is_status },
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{ "IsNotTuner", scriptlib::card_is_not_tuner },
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{ "SetStatus", scriptlib::card_set_status },
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{ "IsDualState", scriptlib::card_is_dual_state },
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{ "EnableDualState", scriptlib::card_enable_dual_state },
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{ "SetTurnCounter", scriptlib::card_set_turn_counter },
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{ "GetTurnCounter", scriptlib::card_get_turn_counter },
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{ "SetMaterial", scriptlib::card_set_material },
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{ "GetMaterial", scriptlib::card_get_material },
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{ "GetMaterialCount", scriptlib::card_get_material_count },
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{ "GetEquipGroup", scriptlib::card_get_equip_group },
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{ "GetEquipCount", scriptlib::card_get_equip_count },
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{ "GetEquipTarget", scriptlib::card_get_equip_target },
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{ "GetPreviousEquipTarget", scriptlib::card_get_pre_equip_target },
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{ "CheckEquipTarget", scriptlib::card_check_equip_target },
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{ "GetUnionCount", scriptlib::card_get_union_count },
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{ "GetOverlayGroup", scriptlib::card_get_overlay_group },
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{ "GetOverlayCount", scriptlib::card_get_overlay_count },
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{ "GetOverlayTarget", scriptlib::card_get_overlay_target },
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{ "CheckRemoveOverlayCard", scriptlib::card_check_remove_overlay_card },
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{ "RemoveOverlayCard", scriptlib::card_remove_overlay_card },
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{ "GetAttackedGroup", scriptlib::card_get_attacked_group },
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{ "GetAttackedGroupCount", scriptlib::card_get_attacked_group_count },
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{ "GetAttackedCount", scriptlib::card_get_attacked_count },
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{ "GetBattledGroup", scriptlib::card_get_battled_group },
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{ "GetBattledGroupCount", scriptlib::card_get_battled_group_count },
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{ "GetAttackAnnouncedCount", scriptlib::card_get_attack_announced_count },
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{ "IsDirectAttacked", scriptlib::card_is_direct_attacked },
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{ "SetCardTarget", scriptlib::card_set_card_target },
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{ "GetCardTarget", scriptlib::card_get_card_target },
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{ "GetFirstCardTarget", scriptlib::card_get_first_card_target },
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{ "GetCardTargetCount", scriptlib::card_get_card_target_count },
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{ "IsHasCardTarget", scriptlib::card_is_has_card_target },
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{ "CancelCardTarget", scriptlib::card_cancel_card_target },
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{ "GetOwnerTarget", scriptlib::card_get_owner_target },
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{ "GetOwnerTargetCount", scriptlib::card_get_owner_target_count },
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{ "GetActivateEffect", scriptlib::card_get_activate_effect },
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{ "CheckActivateEffect", scriptlib::card_check_activate_effect },
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{ "GetTunerLimit", scriptlib::card_get_tuner_limit },
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{ "GetHandSynchro", scriptlib::card_get_hand_synchro },
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{ "RegisterEffect", scriptlib::card_register_effect },
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{ "IsHasEffect", scriptlib::card_is_has_effect },
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{ "GetCardEffect", scriptlib::card_get_card_effect },
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{ "ResetEffect", scriptlib::card_reset_effect },
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{ "GetEffectCount", scriptlib::card_get_effect_count },
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{ "RegisterFlagEffect", scriptlib::card_register_flag_effect },
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{ "GetFlagEffect", scriptlib::card_get_flag_effect },
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{ "ResetFlagEffect", scriptlib::card_reset_flag_effect },
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{ "SetFlagEffectLabel", scriptlib::card_set_flag_effect_label },
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{ "GetFlagEffectLabel", scriptlib::card_get_flag_effect_label },
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{ "CreateRelation", scriptlib::card_create_relation },
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{ "ReleaseRelation", scriptlib::card_release_relation },
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{ "CreateEffectRelation", scriptlib::card_create_effect_relation },
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{ "ReleaseEffectRelation", scriptlib::card_release_effect_relation },
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{ "ClearEffectRelation", scriptlib::card_clear_effect_relation },
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{ "IsRelateToEffect", scriptlib::card_is_relate_to_effect },
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{ "IsRelateToChain", scriptlib::card_is_relate_to_chain },
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{ "IsRelateToCard", scriptlib::card_is_relate_to_card },
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{ "IsRelateToBattle", scriptlib::card_is_relate_to_battle },
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{ "CopyEffect", scriptlib::card_copy_effect },
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{ "ReplaceEffect", scriptlib::card_replace_effect },
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{ "EnableUnsummonable", scriptlib::card_enable_unsummonable },
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{ "EnableReviveLimit", scriptlib::card_enable_revive_limit },
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{ "CompleteProcedure", scriptlib::card_complete_procedure },
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{ "IsDisabled", scriptlib::card_is_disabled },
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{ "IsDestructable", scriptlib::card_is_destructable },
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{ "IsSummonableCard", scriptlib::card_is_summonable },
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{ "IsFusionSummonableCard", scriptlib::card_is_fusion_summonable_card },
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{ "IsSpecialSummonable", scriptlib::card_is_special_summonable },
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{ "IsSynchroSummonable", scriptlib::card_is_synchro_summonable },
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{ "IsXyzSummonable", scriptlib::card_is_xyz_summonable },
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{ "IsLinkSummonable", scriptlib::card_is_link_summonable },
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{ "IsSummonable", scriptlib::card_is_can_be_summoned },
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{ "IsMSetable", scriptlib::card_is_msetable },
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{ "IsSSetable", scriptlib::card_is_ssetable },
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{ "IsCanBeSpecialSummoned", scriptlib::card_is_can_be_special_summoned },
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{ "IsAbleToHand", scriptlib::card_is_able_to_hand },
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{ "IsAbleToDeck", scriptlib::card_is_able_to_deck },
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{ "IsAbleToExtra", scriptlib::card_is_able_to_extra },
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{ "IsAbleToGrave", scriptlib::card_is_able_to_grave },
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{ "IsAbleToRemove", scriptlib::card_is_able_to_remove },
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{ "IsAbleToHandAsCost", scriptlib::card_is_able_to_hand_as_cost },
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{ "IsAbleToDeckAsCost", scriptlib::card_is_able_to_deck_as_cost },
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{ "IsAbleToExtraAsCost", scriptlib::card_is_able_to_extra_as_cost },
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{ "IsAbleToDeckOrExtraAsCost", scriptlib::card_is_able_to_deck_or_extra_as_cost },
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{ "IsAbleToGraveAsCost", scriptlib::card_is_able_to_grave_as_cost },
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{ "IsAbleToRemoveAsCost", scriptlib::card_is_able_to_remove_as_cost },
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{ "IsReleasable", scriptlib::card_is_releasable },
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{ "IsReleasableByEffect", scriptlib::card_is_releasable_by_effect },
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{ "IsDiscardable", scriptlib::card_is_discardable },
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{ "IsAttackable", scriptlib::card_is_attackable },
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{ "IsChainAttackable", scriptlib::card_is_chain_attackable },
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{ "IsFaceup", scriptlib::card_is_faceup },
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{ "IsAttackPos", scriptlib::card_is_attack_pos },
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{ "IsFacedown", scriptlib::card_is_facedown },
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{ "IsDefensePos", scriptlib::card_is_defense_pos },
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{ "IsPosition", scriptlib::card_is_position },
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{ "IsPreviousPosition", scriptlib::card_is_pre_position },
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{ "IsControler", scriptlib::card_is_controler },
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{ "IsOnField", scriptlib::card_is_onfield },
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{ "IsLocation", scriptlib::card_is_location },
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{ "IsPreviousLocation", scriptlib::card_is_pre_location },
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{ "IsLevelBelow", scriptlib::card_is_level_below },
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{ "IsLevelAbove", scriptlib::card_is_level_above },
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{ "IsRankBelow", scriptlib::card_is_rank_below },
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{ "IsRankAbove", scriptlib::card_is_rank_above },
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{ "IsLinkBelow", scriptlib::card_is_link_below },
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{ "IsLinkAbove", scriptlib::card_is_link_above },
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{ "IsAttackBelow", scriptlib::card_is_attack_below },
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{ "IsAttackAbove", scriptlib::card_is_attack_above },
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{ "IsDefenseBelow", scriptlib::card_is_defense_below },
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{ "IsDefenseAbove", scriptlib::card_is_defense_above },
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{ "IsPublic", scriptlib::card_is_public },
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{ "IsForbidden", scriptlib::card_is_forbidden },
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{ "IsAbleToChangeControler", scriptlib::card_is_able_to_change_controler },
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{ "IsControlerCanBeChanged", scriptlib::card_is_controler_can_be_changed },
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{ "AddCounter", scriptlib::card_add_counter },
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{ "RemoveCounter", scriptlib::card_remove_counter },
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{ "GetCounter", scriptlib::card_get_counter },
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{ "EnableCounterPermit", scriptlib::card_enable_counter_permit },
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{ "SetCounterLimit", scriptlib::card_set_counter_limit },
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{ "IsCanChangePosition", scriptlib::card_is_can_change_position },
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{ "IsCanTurnSet", scriptlib::card_is_can_turn_set },
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{ "IsCanAddCounter", scriptlib::card_is_can_add_counter },
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{ "IsCanRemoveCounter", scriptlib::card_is_can_remove_counter },
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{ "IsCanBeFusionMaterial", scriptlib::card_is_can_be_fusion_material },
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{ "IsCanBeSynchroMaterial", scriptlib::card_is_can_be_synchro_material },
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{ "IsCanBeRitualMaterial", scriptlib::card_is_can_be_ritual_material },
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{ "IsCanBeXyzMaterial", scriptlib::card_is_can_be_xyz_material },
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{ "IsCanBeLinkMaterial", scriptlib::card_is_can_be_link_material },
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{ "IsCanBeMaterial", scriptlib::card_is_can_be_material },
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{ "CheckFusionMaterial", scriptlib::card_check_fusion_material },
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{ "CheckFusionSubstitute", scriptlib::card_check_fusion_substitute },
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{ "IsImmuneToEffect", scriptlib::card_is_immune_to_effect },
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{ "IsCanBeEffectTarget", scriptlib::card_is_can_be_effect_target },
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{ "IsCanBeBattleTarget", scriptlib::card_is_can_be_battle_target },
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{ "AddMonsterAttribute", scriptlib::card_add_monster_attribute },
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{ "AddMonsterAttributeComplete", scriptlib::card_add_monster_attribute_complete },
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{ "CancelToGrave", scriptlib::card_cancel_to_grave },
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{ "GetTributeRequirement", scriptlib::card_get_tribute_requirement },
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{ "GetBattleTarget", scriptlib::card_get_battle_target },
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{ "GetAttackableTarget", scriptlib::card_get_attackable_target },
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{ "SetHint", scriptlib::card_set_hint },
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{ "ReverseInDeck", scriptlib::card_reverse_in_deck },
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{ "SetUniqueOnField", scriptlib::card_set_unique_onfield },
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{ "CheckUniqueOnField", scriptlib::card_check_unique_onfield },
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{ "ResetNegateEffect", scriptlib::card_reset_negate_effect },
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{ "AssumeProperty", scriptlib::card_assume_prop },
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{ "SetSPSummonOnce", scriptlib::card_set_spsummon_once },
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{ "Code", scriptlib::card_code },
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{ "Alias", scriptlib::card_alias },
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{ "Setcode", scriptlib::card_setcode },
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{ "Type", scriptlib::card_type },
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{ "Level", scriptlib::card_level },
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{ "Attribute", scriptlib::card_attribute },
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{ "Race", scriptlib::card_race },
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{ "Attack", scriptlib::card_attack },
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{ "Defense", scriptlib::card_defense },
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{ "Rscale", scriptlib::card_rscale },
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{ "Lscale", scriptlib::card_lscale },
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{ "LinkMarker", scriptlib::card_link_marker },
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{ "Recreate", scriptlib::card_recreate },
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{ NULL, NULL }
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};
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static const struct luaL_Reg effectlib[] = {
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{ "CreateEffect", scriptlib::effect_new },
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{ "GlobalEffect", scriptlib::effect_newex },
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{ "Clone", scriptlib::effect_clone },
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{ "Reset", scriptlib::effect_reset },
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{ "GetFieldID", scriptlib::effect_get_field_id },
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{ "SetDescription", scriptlib::effect_set_description },
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{ "SetCode", scriptlib::effect_set_code },
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{ "SetRange", scriptlib::effect_set_range },
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{ "SetTargetRange", scriptlib::effect_set_target_range },
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{ "SetAbsoluteRange", scriptlib::effect_set_absolute_range },
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{ "SetCountLimit", scriptlib::effect_set_count_limit },
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{ "SetReset", scriptlib::effect_set_reset },
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{ "SetType", scriptlib::effect_set_type },
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{ "SetProperty", scriptlib::effect_set_property },
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{ "SetLabel", scriptlib::effect_set_label },
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{ "SetLabelObject", scriptlib::effect_set_label_object },
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{ "SetCategory", scriptlib::effect_set_category },
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{ "SetHintTiming", scriptlib::effect_set_hint_timing },
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{ "SetCondition", scriptlib::effect_set_condition },
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{ "SetTarget", scriptlib::effect_set_target },
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{ "SetCost", scriptlib::effect_set_cost },
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{ "SetValue", scriptlib::effect_set_value },
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{ "SetOperation", scriptlib::effect_set_operation },
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{ "SetOwnerPlayer", scriptlib::effect_set_owner_player },
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{ "GetDescription", scriptlib::effect_get_description },
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{ "GetCode", scriptlib::effect_get_code },
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{ "GetCountLimit", scriptlib::effect_get_count_limit },
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{ "GetReset", scriptlib::effect_get_reset },
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{ "GetType", scriptlib::effect_get_type },
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{ "GetProperty", scriptlib::effect_get_property },
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{ "GetLabel", scriptlib::effect_get_label },
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{ "GetLabelObject", scriptlib::effect_get_label_object },
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{ "GetCategory", scriptlib::effect_get_category },
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{ "GetOwner", scriptlib::effect_get_owner },
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{ "GetHandler", scriptlib::effect_get_handler },
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{ "GetCondition", scriptlib::effect_get_condition },
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{ "GetTarget", scriptlib::effect_get_target },
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{ "GetCost", scriptlib::effect_get_cost },
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{ "GetValue", scriptlib::effect_get_value },
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{ "GetOperation", scriptlib::effect_get_operation },
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{ "GetActiveType", scriptlib::effect_get_active_type },
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{ "IsActiveType", scriptlib::effect_is_active_type },
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{ "GetOwnerPlayer", scriptlib::effect_get_owner_player },
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{ "GetHandlerPlayer", scriptlib::effect_get_handler_player },
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{ "IsHasProperty", scriptlib::effect_is_has_property },
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{ "IsHasCategory", scriptlib::effect_is_has_category },
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{ "IsHasType", scriptlib::effect_is_has_type },
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{ "IsActivatable", scriptlib::effect_is_activatable },
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{ "IsActivated", scriptlib::effect_is_activated },
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{ "GetActivateLocation", scriptlib::effect_get_activate_location },
|
|
{ "GetActivateSequence", scriptlib::effect_get_activate_sequence },
|
|
{ "CheckCountLimit", scriptlib::effect_check_count_limit },
|
|
{ "UseCountLimit", scriptlib::effect_use_count_limit },
|
|
{ NULL, NULL }
|
|
};
|
|
|
|
static const struct luaL_Reg grouplib[] = {
|
|
{ "CreateGroup", scriptlib::group_new },
|
|
{ "KeepAlive", scriptlib::group_keep_alive },
|
|
{ "DeleteGroup", scriptlib::group_delete },
|
|
{ "Clone", scriptlib::group_clone },
|
|
{ "FromCards", scriptlib::group_from_cards },
|
|
{ "Clear", scriptlib::group_clear },
|
|
{ "AddCard", scriptlib::group_add_card },
|
|
{ "RemoveCard", scriptlib::group_remove_card },
|
|
{ "GetNext", scriptlib::group_get_next },
|
|
{ "GetFirst", scriptlib::group_get_first },
|
|
{ "TakeatPos", scriptlib::group_take_at_pos },
|
|
{ "GetCount", scriptlib::group_get_count },
|
|
{ "ForEach", scriptlib::group_for_each },
|
|
{ "Filter", scriptlib::group_filter },
|
|
{ "FilterCount", scriptlib::group_filter_count },
|
|
{ "FilterSelect", scriptlib::group_filter_select },
|
|
{ "Select", scriptlib::group_select },
|
|
{ "SelectUnselect", scriptlib::group_select_unselect },
|
|
{ "RandomSelect", scriptlib::group_random_select },
|
|
{ "IsExists", scriptlib::group_is_exists },
|
|
{ "CheckWithSumEqual", scriptlib::group_check_with_sum_equal },
|
|
{ "SelectWithSumEqual", scriptlib::group_select_with_sum_equal },
|
|
{ "CheckWithSumGreater", scriptlib::group_check_with_sum_greater },
|
|
{ "SelectWithSumGreater", scriptlib::group_select_with_sum_greater },
|
|
{ "GetMinGroup", scriptlib::group_get_min_group },
|
|
{ "GetMaxGroup", scriptlib::group_get_max_group },
|
|
{ "GetSum", scriptlib::group_get_sum },
|
|
{ "GetClassCount", scriptlib::group_get_class_count },
|
|
{ "Remove", scriptlib::group_remove },
|
|
{ "Merge", scriptlib::group_merge },
|
|
{ "Sub", scriptlib::group_sub },
|
|
{ "Equal", scriptlib::group_equal },
|
|
{ "IsContains", scriptlib::group_is_contains },
|
|
{ "SearchCard", scriptlib::group_search_card },
|
|
{ NULL, NULL }
|
|
};
|
|
|
|
static const struct luaL_Reg duellib[] = {
|
|
{ "EnableGlobalFlag", scriptlib::duel_enable_global_flag },
|
|
{ "GetLP", scriptlib::duel_get_lp },
|
|
{ "SetLP", scriptlib::duel_set_lp },
|
|
{ "GetTurnPlayer", scriptlib::duel_get_turn_player },
|
|
{ "GetTurnCount", scriptlib::duel_get_turn_count },
|
|
{ "GetDrawCount", scriptlib::duel_get_draw_count },
|
|
{ "RegisterEffect", scriptlib::duel_register_effect },
|
|
{ "RegisterFlagEffect", scriptlib::duel_register_flag_effect },
|
|
{ "GetFlagEffect", scriptlib::duel_get_flag_effect },
|
|
{ "ResetFlagEffect", scriptlib::duel_reset_flag_effect },
|
|
{ "SetFlagEffectLabel", scriptlib::duel_set_flag_effect_label },
|
|
{ "GetFlagEffectLabel", scriptlib::duel_get_flag_effect_label },
|
|
{ "Destroy", scriptlib::duel_destroy },
|
|
{ "Remove", scriptlib::duel_remove },
|
|
{ "SendtoGrave", scriptlib::duel_sendto_grave },
|
|
{ "SendtoHand", scriptlib::duel_sendto_hand },
|
|
{ "SendtoDeck", scriptlib::duel_sendto_deck },
|
|
{ "SendtoExtraP", scriptlib::duel_sendto_extra },
|
|
{ "Sendto", scriptlib::duel_sendto },
|
|
{ "GetOperatedGroup", scriptlib::duel_get_operated_group },
|
|
{ "Summon", scriptlib::duel_summon },
|
|
{ "SpecialSummonRule", scriptlib::duel_special_summon_rule },
|
|
{ "SynchroSummon", scriptlib::duel_synchro_summon },
|
|
{ "XyzSummon", scriptlib::duel_xyz_summon },
|
|
{ "LinkSummon", scriptlib::duel_link_summon },
|
|
{ "MSet", scriptlib::duel_setm },
|
|
{ "SSet", scriptlib::duel_sets },
|
|
{ "CreateToken", scriptlib::duel_create_token },
|
|
{ "SpecialSummon", scriptlib::duel_special_summon },
|
|
{ "SpecialSummonStep", scriptlib::duel_special_summon_step },
|
|
{ "SpecialSummonComplete", scriptlib::duel_special_summon_complete },
|
|
{ "IsCanAddCounter", scriptlib::duel_is_can_add_counter },
|
|
{ "RemoveCounter", scriptlib::duel_remove_counter },
|
|
{ "IsCanRemoveCounter", scriptlib::duel_is_can_remove_counter },
|
|
{ "GetCounter", scriptlib::duel_get_counter },
|
|
{ "ChangePosition", scriptlib::duel_change_form },
|
|
{ "Release", scriptlib::duel_release },
|
|
{ "MoveToField", scriptlib::duel_move_to_field },
|
|
{ "ReturnToField", scriptlib::duel_return_to_field },
|
|
{ "MoveSequence", scriptlib::duel_move_sequence },
|
|
{ "SwapSequence", scriptlib::duel_swap_sequence },
|
|
{ "Activate", scriptlib::duel_activate_effect },
|
|
{ "SetChainLimit", scriptlib::duel_set_chain_limit },
|
|
{ "SetChainLimitTillChainEnd", scriptlib::duel_set_chain_limit_p },
|
|
{ "GetChainMaterial", scriptlib::duel_get_chain_material },
|
|
{ "ConfirmDecktop", scriptlib::duel_confirm_decktop },
|
|
{ "ConfirmExtratop", scriptlib::duel_confirm_extratop },
|
|
{ "ConfirmCards", scriptlib::duel_confirm_cards },
|
|
{ "SortDecktop", scriptlib::duel_sort_decktop },
|
|
{ "CheckEvent", scriptlib::duel_check_event },
|
|
{ "RaiseEvent", scriptlib::duel_raise_event },
|
|
{ "RaiseSingleEvent", scriptlib::duel_raise_single_event },
|
|
{ "CheckTiming", scriptlib::duel_check_timing },
|
|
{ "GetEnvironment", scriptlib::duel_get_environment },
|
|
{ "IsEnvironment", scriptlib::duel_is_environment },
|
|
{ "Win", scriptlib::duel_win },
|
|
{ "Draw", scriptlib::duel_draw },
|
|
{ "Damage", scriptlib::duel_damage },
|
|
{ "Recover", scriptlib::duel_recover },
|
|
{ "RDComplete", scriptlib::duel_rd_complete },
|
|
{ "Equip", scriptlib::duel_equip },
|
|
{ "EquipComplete", scriptlib::duel_equip_complete },
|
|
{ "GetControl", scriptlib::duel_get_control },
|
|
{ "SwapControl", scriptlib::duel_swap_control },
|
|
{ "CheckLPCost", scriptlib::duel_check_lp_cost },
|
|
{ "PayLPCost", scriptlib::duel_pay_lp_cost },
|
|
{ "DiscardDeck", scriptlib::duel_discard_deck },
|
|
{ "DiscardHand", scriptlib::duel_discard_hand },
|
|
{ "DisableShuffleCheck", scriptlib::duel_disable_shuffle_check },
|
|
{ "ShuffleDeck", scriptlib::duel_shuffle_deck },
|
|
{ "ShuffleExtra", scriptlib::duel_shuffle_extra },
|
|
{ "ShuffleHand", scriptlib::duel_shuffle_hand },
|
|
{ "ShuffleSetCard", scriptlib::duel_shuffle_setcard },
|
|
{ "ChangeAttacker", scriptlib::duel_change_attacker },
|
|
{ "ChangeAttackTarget", scriptlib::duel_change_attack_target },
|
|
{ "AttackCostPaid", scriptlib::duel_attack_cost_paid },
|
|
{ "CalculateDamage", scriptlib::duel_calculate_damage },
|
|
{ "GetBattleDamage", scriptlib::duel_get_battle_damage },
|
|
{ "ChangeBattleDamage", scriptlib::duel_change_battle_damage },
|
|
{ "ChangeTargetCard", scriptlib::duel_change_target },
|
|
{ "ChangeTargetPlayer", scriptlib::duel_change_target_player },
|
|
{ "ChangeTargetParam", scriptlib::duel_change_target_param },
|
|
{ "BreakEffect", scriptlib::duel_break_effect },
|
|
{ "ChangeChainOperation", scriptlib::duel_change_effect },
|
|
{ "NegateActivation", scriptlib::duel_negate_activate },
|
|
{ "NegateEffect", scriptlib::duel_negate_effect },
|
|
{ "NegateRelatedChain", scriptlib::duel_negate_related_chain },
|
|
{ "NegateSummon", scriptlib::duel_disable_summon },
|
|
{ "IncreaseSummonedCount", scriptlib::duel_increase_summon_count },
|
|
{ "CheckSummonedCount", scriptlib::duel_check_summon_count },
|
|
{ "GetLocationCount", scriptlib::duel_get_location_count },
|
|
{ "GetMZoneCount", scriptlib::duel_get_mzone_count },
|
|
{ "GetLocationCountFromEx", scriptlib::duel_get_location_count_fromex },
|
|
{ "GetUsableMZoneCount", scriptlib::duel_get_usable_mzone_count },
|
|
{ "GetLinkedGroup", scriptlib::duel_get_linked_group },
|
|
{ "GetLinkedGroupCount", scriptlib::duel_get_linked_group_count },
|
|
{ "GetLinkedZone", scriptlib::duel_get_linked_zone },
|
|
{ "GetFieldCard", scriptlib::duel_get_field_card },
|
|
{ "CheckLocation", scriptlib::duel_check_location },
|
|
{ "GetCurrentChain", scriptlib::duel_get_current_chain },
|
|
{ "GetChainInfo", scriptlib::duel_get_chain_info },
|
|
{ "GetChainEvent", scriptlib::duel_get_chain_event },
|
|
{ "GetFirstTarget", scriptlib::duel_get_first_target },
|
|
{ "GetCurrentPhase", scriptlib::duel_get_current_phase },
|
|
{ "SkipPhase", scriptlib::duel_skip_phase },
|
|
{ "IsAttackCostPaid", scriptlib::duel_is_attack_cost_paid },
|
|
{ "IsDamageCalculated", scriptlib::duel_is_damage_calculated },
|
|
{ "GetAttacker", scriptlib::duel_get_attacker },
|
|
{ "GetAttackTarget", scriptlib::duel_get_attack_target },
|
|
{ "NegateAttack", scriptlib::duel_disable_attack },
|
|
{ "ChainAttack", scriptlib::duel_chain_attack },
|
|
{ "Readjust", scriptlib::duel_readjust },
|
|
{ "AdjustInstantly", scriptlib::duel_adjust_instantly },
|
|
{ "GetFieldGroup", scriptlib::duel_get_field_group },
|
|
{ "GetFieldGroupCount", scriptlib::duel_get_field_group_count },
|
|
{ "GetDecktopGroup", scriptlib::duel_get_decktop_group },
|
|
{ "GetExtraTopGroup", scriptlib::duel_get_extratop_group },
|
|
{ "GetMatchingGroup", scriptlib::duel_get_matching_group },
|
|
{ "GetMatchingGroupCount", scriptlib::duel_get_matching_count },
|
|
{ "GetFirstMatchingCard", scriptlib::duel_get_first_matching_card },
|
|
{ "IsExistingMatchingCard", scriptlib::duel_is_existing_matching_card },
|
|
{ "SelectMatchingCard", scriptlib::duel_select_matching_cards },
|
|
{ "GetReleaseGroup", scriptlib::duel_get_release_group },
|
|
{ "GetReleaseGroupCount", scriptlib::duel_get_release_group_count },
|
|
{ "CheckReleaseGroup", scriptlib::duel_check_release_group },
|
|
{ "SelectReleaseGroup", scriptlib::duel_select_release_group },
|
|
{ "CheckReleaseGroupEx", scriptlib::duel_check_release_group_ex },
|
|
{ "SelectReleaseGroupEx", scriptlib::duel_select_release_group_ex },
|
|
{ "GetTributeGroup", scriptlib::duel_get_tribute_group },
|
|
{ "GetTributeCount", scriptlib::duel_get_tribute_count },
|
|
{ "CheckTribute", scriptlib::duel_check_tribute },
|
|
{ "SelectTribute", scriptlib::duel_select_tribute },
|
|
{ "GetTargetCount", scriptlib::duel_get_target_count },
|
|
{ "IsExistingTarget", scriptlib::duel_is_existing_target },
|
|
{ "SelectTarget", scriptlib::duel_select_target },
|
|
{ "SelectFusionMaterial", scriptlib::duel_select_fusion_material },
|
|
{ "SetFusionMaterial", scriptlib::duel_set_fusion_material },
|
|
{ "SetSynchroMaterial", scriptlib::duel_set_synchro_material },
|
|
{ "GetRitualMaterial", scriptlib::duel_get_ritual_material },
|
|
{ "ReleaseRitualMaterial", scriptlib::duel_release_ritual_material },
|
|
{ "GetFusionMaterial", scriptlib::duel_get_fusion_material },
|
|
{ "SetSelectedCard", scriptlib::duel_set_must_select_cards },
|
|
{ "SetTargetCard", scriptlib::duel_set_target_card },
|
|
{ "ClearTargetCard", scriptlib::duel_clear_target_card },
|
|
{ "SetTargetPlayer", scriptlib::duel_set_target_player },
|
|
{ "SetTargetParam", scriptlib::duel_set_target_param },
|
|
{ "SetOperationInfo", scriptlib::duel_set_operation_info },
|
|
{ "GetOperationInfo", scriptlib::duel_get_operation_info },
|
|
{ "GetOperationCount", scriptlib::duel_get_operation_count },
|
|
{ "Overlay", scriptlib::duel_overlay },
|
|
{ "GetOverlayGroup", scriptlib::duel_get_overlay_group },
|
|
{ "GetOverlayCount", scriptlib::duel_get_overlay_count },
|
|
{ "CheckRemoveOverlayCard", scriptlib::duel_check_remove_overlay_card },
|
|
{ "RemoveOverlayCard", scriptlib::duel_remove_overlay_card },
|
|
{ "Hint", scriptlib::duel_hint },
|
|
{ "HintSelection", scriptlib::duel_hint_selection },
|
|
{ "SelectEffectYesNo", scriptlib::duel_select_effect_yesno },
|
|
{ "SelectYesNo", scriptlib::duel_select_yesno },
|
|
{ "SelectOption", scriptlib::duel_select_option },
|
|
{ "SelectSequence", scriptlib::duel_select_sequence },
|
|
{ "SelectPosition", scriptlib::duel_select_position },
|
|
{ "SelectDisableField", scriptlib::duel_select_disable_field },
|
|
{ "SelectFieldZone", scriptlib::duel_select_field_zone },
|
|
{ "AnnounceRace", scriptlib::duel_announce_race },
|
|
{ "AnnounceAttribute", scriptlib::duel_announce_attribute },
|
|
{ "AnnounceLevel", scriptlib::duel_announce_level },
|
|
{ "AnnounceCard", scriptlib::duel_announce_card },
|
|
{ "AnnounceCardFilter", scriptlib::duel_announce_card_filter },
|
|
{ "AnnounceType", scriptlib::duel_announce_type },
|
|
{ "AnnounceNumber", scriptlib::duel_announce_number },
|
|
{ "AnnounceCoin", scriptlib::duel_announce_coin },
|
|
{ "TossCoin", scriptlib::duel_toss_coin },
|
|
{ "TossDice", scriptlib::duel_toss_dice },
|
|
{ "RockPaperScissors", scriptlib::duel_rock_paper_scissors },
|
|
{ "GetCoinResult", scriptlib::duel_get_coin_result },
|
|
{ "GetDiceResult", scriptlib::duel_get_dice_result },
|
|
{ "SetCoinResult", scriptlib::duel_set_coin_result },
|
|
{ "SetDiceResult", scriptlib::duel_set_dice_result },
|
|
{ "IsDuelType", scriptlib::duel_is_duel_type },
|
|
{ "GetMasterRule", scriptlib::duel_get_master_rule },
|
|
{ "IsPlayerAffectedByEffect", scriptlib::duel_is_player_affected_by_effect },
|
|
{ "GetPlayerEffect", scriptlib::duel_get_player_effect },
|
|
{ "IsPlayerCanDraw", scriptlib::duel_is_player_can_draw },
|
|
{ "IsPlayerCanDiscardDeck", scriptlib::duel_is_player_can_discard_deck },
|
|
{ "IsPlayerCanDiscardDeckAsCost", scriptlib::duel_is_player_can_discard_deck_as_cost },
|
|
{ "IsPlayerCanSummon", scriptlib::duel_is_player_can_summon },
|
|
{ "IsPlayerCanSpecialSummon", scriptlib::duel_is_player_can_spsummon },
|
|
{ "IsPlayerCanFlipSummon", scriptlib::duel_is_player_can_flipsummon },
|
|
{ "IsPlayerCanSpecialSummonMonster", scriptlib::duel_is_player_can_spsummon_monster },
|
|
{ "IsPlayerCanSpecialSummonCount", scriptlib::duel_is_player_can_spsummon_count },
|
|
{ "IsPlayerCanRelease", scriptlib::duel_is_player_can_release },
|
|
{ "IsPlayerCanRemove", scriptlib::duel_is_player_can_remove },
|
|
{ "IsPlayerCanSendtoHand", scriptlib::duel_is_player_can_send_to_hand },
|
|
{ "IsPlayerCanSendtoGrave", scriptlib::duel_is_player_can_send_to_grave },
|
|
{ "IsPlayerCanSendtoDeck", scriptlib::duel_is_player_can_send_to_deck },
|
|
{ "IsPlayerCanAdditionalSummon", scriptlib::duel_is_player_can_additional_summon },
|
|
{ "IsChainNegatable", scriptlib::duel_is_chain_negatable },
|
|
{ "IsChainDisablable", scriptlib::duel_is_chain_disablable },
|
|
{ "CheckChainTarget", scriptlib::duel_check_chain_target },
|
|
{ "CheckChainUniqueness", scriptlib::duel_check_chain_uniqueness },
|
|
{ "GetActivityCount", scriptlib::duel_get_activity_count },
|
|
{ "CheckPhaseActivity", scriptlib::duel_check_phase_activity },
|
|
{ "AddCustomActivityCounter", scriptlib::duel_add_custom_activity_counter },
|
|
{ "GetCustomActivityCount", scriptlib::duel_get_custom_activity_count },
|
|
{ "GetBattledCount", scriptlib::duel_get_battled_count },
|
|
{ "IsAbleToEnterBP", scriptlib::duel_is_able_to_enter_bp },
|
|
{ "VenomSwampCheck", scriptlib::duel_venom_swamp_check },
|
|
{ "TagSwap", scriptlib::duel_tag_swap },
|
|
{ "SwapDeckAndGrave", scriptlib::duel_swap_deck_and_grave },
|
|
{ "MajesticCopy", scriptlib::duel_majestic_copy },
|
|
{ "GetRandomNumber", scriptlib::duel_get_random_number },
|
|
{ "AssumeReset", scriptlib::duel_assume_reset },
|
|
{ NULL, NULL }
|
|
};
|
|
|
|
static const struct luaL_Reg debuglib[] = {
|
|
{ "Message", scriptlib::debug_message },
|
|
{ "AddCard", scriptlib::debug_add_card },
|
|
{ "SetPlayerInfo", scriptlib::debug_set_player_info },
|
|
{ "PreSummon", scriptlib::debug_pre_summon },
|
|
{ "PreEquip", scriptlib::debug_pre_equip },
|
|
{ "PreSetTarget", scriptlib::debug_pre_set_target },
|
|
{ "PreAddCounter", scriptlib::debug_pre_add_counter },
|
|
{ "ReloadFieldBegin", scriptlib::debug_reload_field_begin },
|
|
{ "ReloadFieldEnd", scriptlib::debug_reload_field_end },
|
|
{ "SetAIName", scriptlib::debug_set_ai_name },
|
|
{ "ShowHint", scriptlib::debug_show_hint },
|
|
{ NULL, NULL }
|
|
};
|
|
|
|
interpreter::interpreter(duel* pd): coroutines(256) {
|
|
lua_state = luaL_newstate();
|
|
current_state = lua_state;
|
|
pduel = pd;
|
|
no_action = 0;
|
|
call_depth = 0;
|
|
set_duel_info(lua_state, pd);
|
|
//Initial
|
|
luaL_openlibs(lua_state);
|
|
lua_pushnil(lua_state);
|
|
lua_setglobal(lua_state, "file");
|
|
lua_pushnil(lua_state);
|
|
lua_setglobal(lua_state, "io");
|
|
lua_pushnil(lua_state);
|
|
lua_setglobal(lua_state, "os");
|
|
//open all libs
|
|
luaL_newlib(lua_state, cardlib);
|
|
lua_pushstring(lua_state, "__index");
|
|
lua_pushvalue(lua_state, -2);
|
|
lua_rawset(lua_state, -3);
|
|
lua_setglobal(lua_state, "Card");
|
|
luaL_newlib(lua_state, effectlib);
|
|
lua_pushstring(lua_state, "__index");
|
|
lua_pushvalue(lua_state, -2);
|
|
lua_rawset(lua_state, -3);
|
|
lua_setglobal(lua_state, "Effect");
|
|
luaL_newlib(lua_state, grouplib);
|
|
lua_pushstring(lua_state, "__index");
|
|
lua_pushvalue(lua_state, -2);
|
|
lua_rawset(lua_state, -3);
|
|
lua_setglobal(lua_state, "Group");
|
|
luaL_newlib(lua_state, duellib);
|
|
lua_setglobal(lua_state, "Duel");
|
|
luaL_newlib(lua_state, debuglib);
|
|
lua_setglobal(lua_state, "Debug");
|
|
//extra scripts
|
|
load_script((char*) "./script/constant.lua");
|
|
load_script((char*) "./script/utility.lua");
|
|
}
|
|
interpreter::~interpreter() {
|
|
lua_close(lua_state);
|
|
}
|
|
int32 interpreter::register_card(card *pcard) {
|
|
//create a card in by userdata
|
|
card ** ppcard = (card**) lua_newuserdata(lua_state, sizeof(card*));
|
|
*ppcard = pcard;
|
|
pcard->ref_handle = luaL_ref(lua_state, LUA_REGISTRYINDEX);
|
|
//some userdata may be created in script like token so use current_state
|
|
lua_rawgeti(current_state, LUA_REGISTRYINDEX, pcard->ref_handle);
|
|
//load script
|
|
if(pcard->data.alias && (pcard->data.alias < pcard->data.code + 10) && (pcard->data.code < pcard->data.alias + 10))
|
|
load_card_script(pcard->data.alias);
|
|
else
|
|
load_card_script(pcard->data.code);
|
|
//set metatable of pointer to base script
|
|
lua_setmetatable(current_state, -2);
|
|
lua_pop(current_state, 1);
|
|
//Initial
|
|
if(pcard->data.code) {
|
|
bool forced = !(pcard->data.type & TYPE_NORMAL) || (pcard->data.type & TYPE_PENDULUM);
|
|
pcard->set_status(STATUS_INITIALIZING, TRUE);
|
|
add_param(pcard, PARAM_TYPE_CARD);
|
|
call_card_function(pcard, (char*) "initial_effect", 1, 0, forced);
|
|
pcard->set_status(STATUS_INITIALIZING, FALSE);
|
|
}
|
|
pcard->cardid = pduel->game_field->infos.card_id++;
|
|
return OPERATION_SUCCESS;
|
|
}
|
|
void interpreter::register_effect(effect *peffect) {
|
|
if (!peffect)
|
|
return;
|
|
//create a effect in by userdata
|
|
effect ** ppeffect = (effect**) lua_newuserdata(lua_state, sizeof(effect*));
|
|
*ppeffect = peffect;
|
|
peffect->ref_handle = luaL_ref(lua_state, LUA_REGISTRYINDEX);
|
|
//set metatable of pointer to base script
|
|
lua_rawgeti(lua_state, LUA_REGISTRYINDEX, peffect->ref_handle);
|
|
lua_getglobal(lua_state, "Effect");
|
|
lua_setmetatable(lua_state, -2);
|
|
lua_pop(lua_state, 1);
|
|
}
|
|
void interpreter::unregister_effect(effect *peffect) {
|
|
if (!peffect)
|
|
return;
|
|
if(peffect->condition)
|
|
luaL_unref(lua_state, LUA_REGISTRYINDEX, peffect->condition);
|
|
if(peffect->cost)
|
|
luaL_unref(lua_state, LUA_REGISTRYINDEX, peffect->cost);
|
|
if(peffect->target)
|
|
luaL_unref(lua_state, LUA_REGISTRYINDEX, peffect->target);
|
|
if(peffect->operation)
|
|
luaL_unref(lua_state, LUA_REGISTRYINDEX, peffect->operation);
|
|
if(peffect->value && peffect->is_flag(EFFECT_FLAG_FUNC_VALUE))
|
|
luaL_unref(lua_state, LUA_REGISTRYINDEX, peffect->value);
|
|
luaL_unref(lua_state, LUA_REGISTRYINDEX, peffect->ref_handle);
|
|
peffect->ref_handle = 0;
|
|
}
|
|
void interpreter::register_group(group *pgroup) {
|
|
if (!pgroup)
|
|
return;
|
|
//create a group in by userdata
|
|
group ** ppgroup = (group**) lua_newuserdata(lua_state, sizeof(group*));
|
|
*ppgroup = pgroup;
|
|
pgroup->ref_handle = luaL_ref(lua_state, LUA_REGISTRYINDEX);
|
|
//set metatable of pointer to base script
|
|
lua_rawgeti(lua_state, LUA_REGISTRYINDEX, pgroup->ref_handle);
|
|
lua_getglobal(lua_state, "Group");
|
|
lua_setmetatable(lua_state, -2);
|
|
lua_pop(lua_state, 1);
|
|
}
|
|
void interpreter::unregister_group(group *pgroup) {
|
|
if (!pgroup)
|
|
return;
|
|
luaL_unref(lua_state, LUA_REGISTRYINDEX, pgroup->ref_handle);
|
|
pgroup->ref_handle = 0;
|
|
}
|
|
/*
|
|
If no script_name is given, then the api will use the buffer as reference
|
|
for the script name to load. If a script_name is given, the api will use
|
|
the buffer and the len passed as the script buffer, without calling the
|
|
script reader.
|
|
*/
|
|
int32 interpreter::load_script(char* buffer, int len, char* script_name) {
|
|
int32 error;
|
|
byte* buffer2 = nullptr;
|
|
if(!script_name)
|
|
buffer2 = read_script(buffer, &len);
|
|
if(!buffer && !buffer2)
|
|
return OPERATION_FAIL;
|
|
no_action++;
|
|
if(script_name)
|
|
error = luaL_loadbuffer(current_state, (const char*)buffer, len, (const char*)script_name) || lua_pcall(current_state, 0, 0, 0);
|
|
else
|
|
error = luaL_loadbuffer(current_state, (const char*)buffer2, len, (const char*)buffer) || lua_pcall(current_state, 0, 0, 0);
|
|
if(error) {
|
|
sprintf(pduel->strbuffer, "%s", lua_tostring(current_state, -1));
|
|
handle_message(pduel, 1);
|
|
lua_pop(current_state, 1);
|
|
no_action--;
|
|
return OPERATION_FAIL;
|
|
}
|
|
no_action--;
|
|
return OPERATION_SUCCESS;
|
|
}
|
|
int32 interpreter::load_card_script(uint32 code) {
|
|
char class_name[20];
|
|
sprintf(class_name, "c%d", code);
|
|
lua_getglobal(current_state, class_name);
|
|
//if script is not loaded, create and load it
|
|
if (lua_isnil(current_state, -1)) {
|
|
lua_pop(current_state, 1);
|
|
lua_pushnumber(current_state, code);
|
|
lua_setglobal(current_state, "self_code");
|
|
//create a table & set metatable
|
|
lua_createtable(current_state, 0, 0);
|
|
lua_setglobal(current_state, class_name);
|
|
lua_getglobal(current_state, class_name);
|
|
lua_getglobal(current_state, "Card");
|
|
lua_setmetatable(current_state, -2);
|
|
lua_pushstring(current_state, "__index");
|
|
lua_pushvalue(current_state, -2);
|
|
lua_rawset(current_state, -3);
|
|
lua_getglobal(current_state, class_name);
|
|
lua_setglobal(current_state, "self_table");
|
|
char script_name[64];
|
|
sprintf(script_name, "./script/c%d.lua", code);
|
|
if(!load_script(script_name)) {
|
|
lua_pushnil(current_state);
|
|
lua_setglobal(current_state, "self_table");
|
|
lua_pushnil(current_state);
|
|
lua_setglobal(current_state, "self_code");
|
|
return OPERATION_FAIL;
|
|
}
|
|
lua_pushnil(current_state);
|
|
lua_setglobal(current_state, "self_table");
|
|
lua_pushnil(current_state);
|
|
lua_setglobal(current_state, "self_code");
|
|
}
|
|
return OPERATION_SUCCESS;
|
|
}
|
|
void interpreter::add_param(void *param, int32 type, bool front) {
|
|
if(front)
|
|
params.emplace_front(param, type);
|
|
else
|
|
params.emplace_back(param, type);
|
|
}
|
|
void interpreter::add_param(ptr param, int32 type, bool front) {
|
|
if(front)
|
|
params.emplace_front((void*)param, type);
|
|
else
|
|
params.emplace_back((void*)param, type);
|
|
}
|
|
void interpreter::push_param(lua_State* L, bool is_coroutine) {
|
|
int32 pushed = 0;
|
|
for (const auto& it : params) {
|
|
uint32 type = it.second;
|
|
switch(type) {
|
|
case PARAM_TYPE_INT:
|
|
lua_pushinteger(L, (ptr) it.first);
|
|
break;
|
|
case PARAM_TYPE_STRING:
|
|
lua_pushstring(L, (const char *) it.first);
|
|
break;
|
|
case PARAM_TYPE_BOOLEAN:
|
|
lua_pushboolean(L, (ptr) it.first);
|
|
break;
|
|
case PARAM_TYPE_CARD: {
|
|
if (it.first)
|
|
lua_rawgeti(L, LUA_REGISTRYINDEX, ((card*)it.first)->ref_handle);
|
|
else
|
|
lua_pushnil(L);
|
|
break;
|
|
}
|
|
case PARAM_TYPE_EFFECT: {
|
|
if (it.first)
|
|
lua_rawgeti(L, LUA_REGISTRYINDEX, ((effect*)it.first)->ref_handle);
|
|
else
|
|
lua_pushnil(L);
|
|
break;
|
|
}
|
|
case PARAM_TYPE_GROUP: {
|
|
if (it.first)
|
|
lua_rawgeti(L, LUA_REGISTRYINDEX, ((group*)it.first)->ref_handle);
|
|
else
|
|
lua_pushnil(L);
|
|
break;
|
|
}
|
|
case PARAM_TYPE_FUNCTION: {
|
|
function2value(L, (ptr)it.first);
|
|
break;
|
|
}
|
|
case PARAM_TYPE_INDEX: {
|
|
int32 index = (int32)(ptr)it.first;
|
|
if(index > 0)
|
|
lua_pushvalue(L, index);
|
|
else if(is_coroutine) {
|
|
//copy value from current_state to new stack
|
|
lua_pushvalue(current_state, index);
|
|
int32 ref = luaL_ref(current_state, LUA_REGISTRYINDEX);
|
|
lua_rawgeti(L, LUA_REGISTRYINDEX, ref);
|
|
luaL_unref(current_state, LUA_REGISTRYINDEX, ref);
|
|
} else {
|
|
//the calling function is pushed before the params, so the actual index is: index - pushed -1
|
|
lua_pushvalue(L, index - pushed - 1);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
pushed++;
|
|
}
|
|
params.clear();
|
|
}
|
|
int32 interpreter::call_function(int32 f, uint32 param_count, int32 ret_count) {
|
|
if (!f) {
|
|
sprintf(pduel->strbuffer, "\"CallFunction\": attempt to call a null function.");
|
|
handle_message(pduel, 1);
|
|
params.clear();
|
|
return OPERATION_FAIL;
|
|
}
|
|
if (param_count != params.size()) {
|
|
sprintf(pduel->strbuffer, "\"CallFunction\": incorrect parameter count (%d expected, %zu pushed)", param_count, params.size());
|
|
handle_message(pduel, 1);
|
|
params.clear();
|
|
return OPERATION_FAIL;
|
|
}
|
|
function2value(current_state, f);
|
|
if (!lua_isfunction(current_state, -1)) {
|
|
sprintf(pduel->strbuffer, "\"CallFunction\": attempt to call an error function");
|
|
handle_message(pduel, 1);
|
|
lua_pop(current_state, 1);
|
|
params.clear();
|
|
return OPERATION_FAIL;
|
|
}
|
|
no_action++;
|
|
call_depth++;
|
|
push_param(current_state);
|
|
if (lua_pcall(current_state, param_count, ret_count, 0)) {
|
|
sprintf(pduel->strbuffer, "%s", lua_tostring(current_state, -1));
|
|
handle_message(pduel, 1);
|
|
lua_pop(current_state, 1);
|
|
no_action--;
|
|
call_depth--;
|
|
if(call_depth == 0) {
|
|
pduel->release_script_group();
|
|
pduel->restore_assumes();
|
|
}
|
|
return OPERATION_FAIL;
|
|
}
|
|
no_action--;
|
|
call_depth--;
|
|
if(call_depth == 0) {
|
|
pduel->release_script_group();
|
|
pduel->restore_assumes();
|
|
}
|
|
return OPERATION_SUCCESS;
|
|
}
|
|
int32 interpreter::call_card_function(card* pcard, char* f, uint32 param_count, int32 ret_count, bool forced) {
|
|
if (param_count != params.size()) {
|
|
sprintf(pduel->strbuffer, "\"CallCardFunction\"(c%d.%s): incorrect parameter count", pcard->data.code, f);
|
|
handle_message(pduel, 1);
|
|
params.clear();
|
|
return OPERATION_FAIL;
|
|
}
|
|
card2value(current_state, pcard);
|
|
lua_getfield(current_state, -1, f);
|
|
if (!lua_isfunction(current_state, -1)) {
|
|
if(forced) {
|
|
sprintf(pduel->strbuffer, "\"CallCardFunction\"(c%d.%s): attempt to call an error function", pcard->data.code, f);
|
|
handle_message(pduel, 1);
|
|
}
|
|
lua_pop(current_state, 2);
|
|
params.clear();
|
|
return OPERATION_FAIL;
|
|
}
|
|
no_action++;
|
|
call_depth++;
|
|
lua_remove(current_state, -2);
|
|
push_param(current_state);
|
|
if (lua_pcall(current_state, param_count, ret_count, 0)) {
|
|
sprintf(pduel->strbuffer, "%s", lua_tostring(current_state, -1));
|
|
handle_message(pduel, 1);
|
|
lua_pop(current_state, 1);
|
|
no_action--;
|
|
call_depth--;
|
|
if(call_depth == 0) {
|
|
pduel->release_script_group();
|
|
pduel->restore_assumes();
|
|
}
|
|
return OPERATION_FAIL;
|
|
}
|
|
no_action--;
|
|
call_depth--;
|
|
if(call_depth == 0) {
|
|
pduel->release_script_group();
|
|
pduel->restore_assumes();
|
|
}
|
|
return OPERATION_SUCCESS;
|
|
}
|
|
int32 interpreter::call_code_function(uint32 code, char* f, uint32 param_count, int32 ret_count) {
|
|
if (param_count != params.size()) {
|
|
sprintf(pduel->strbuffer, "\"CallCodeFunction\": incorrect parameter count");
|
|
handle_message(pduel, 1);
|
|
params.clear();
|
|
return OPERATION_FAIL;
|
|
}
|
|
load_card_script(code);
|
|
lua_getfield(current_state, -1, f);
|
|
if (!lua_isfunction(current_state, -1)) {
|
|
sprintf(pduel->strbuffer, "\"CallCodeFunction\": attempt to call an error function");
|
|
handle_message(pduel, 1);
|
|
lua_pop(current_state, 2);
|
|
params.clear();
|
|
return OPERATION_FAIL;
|
|
}
|
|
lua_remove(current_state, -2);
|
|
no_action++;
|
|
call_depth++;
|
|
push_param(current_state);
|
|
if (lua_pcall(current_state, param_count, ret_count, 0)) {
|
|
sprintf(pduel->strbuffer, "%s", lua_tostring(current_state, -1));
|
|
handle_message(pduel, 1);
|
|
lua_pop(current_state, 1);
|
|
no_action--;
|
|
call_depth--;
|
|
if(call_depth == 0) {
|
|
pduel->release_script_group();
|
|
pduel->restore_assumes();
|
|
}
|
|
return OPERATION_FAIL;
|
|
}
|
|
no_action--;
|
|
call_depth--;
|
|
if(call_depth == 0) {
|
|
pduel->release_script_group();
|
|
pduel->restore_assumes();
|
|
}
|
|
return OPERATION_SUCCESS;
|
|
}
|
|
int32 interpreter::check_condition(int32 f, uint32 param_count) {
|
|
if(!f) {
|
|
params.clear();
|
|
return TRUE;
|
|
}
|
|
no_action++;
|
|
call_depth++;
|
|
if (call_function(f, param_count, 1)) {
|
|
int32 result = lua_toboolean(current_state, -1);
|
|
lua_pop(current_state, 1);
|
|
no_action--;
|
|
call_depth--;
|
|
if(call_depth == 0) {
|
|
pduel->release_script_group();
|
|
pduel->restore_assumes();
|
|
}
|
|
return result;
|
|
}
|
|
no_action--;
|
|
call_depth--;
|
|
if(call_depth == 0) {
|
|
pduel->release_script_group();
|
|
pduel->restore_assumes();
|
|
}
|
|
return OPERATION_FAIL;
|
|
}
|
|
int32 interpreter::check_matching(card* pcard, int32 findex, int32 extraargs) {
|
|
if(!findex || lua_isnil(current_state, findex))
|
|
return TRUE;
|
|
no_action++;
|
|
call_depth++;
|
|
lua_pushvalue(current_state, findex);
|
|
interpreter::card2value(current_state, pcard);
|
|
for(int32 i = 0; i < extraargs; ++i)
|
|
lua_pushvalue(current_state, (int32)(-extraargs - 2));
|
|
if (lua_pcall(current_state, 1 + extraargs, 1, 0)) {
|
|
sprintf(pduel->strbuffer, "%s", lua_tostring(current_state, -1));
|
|
handle_message(pduel, 1);
|
|
lua_pop(current_state, 1);
|
|
no_action--;
|
|
call_depth--;
|
|
if(call_depth == 0) {
|
|
pduel->release_script_group();
|
|
pduel->restore_assumes();
|
|
}
|
|
return OPERATION_FAIL;
|
|
}
|
|
int32 result = lua_toboolean(current_state, -1);
|
|
lua_pop(current_state, 1);
|
|
no_action--;
|
|
call_depth--;
|
|
if(call_depth == 0) {
|
|
pduel->release_script_group();
|
|
pduel->restore_assumes();
|
|
}
|
|
return result;
|
|
}
|
|
int32 interpreter::get_operation_value(card* pcard, int32 findex, int32 extraargs) {
|
|
if(!findex || lua_isnil(current_state, findex))
|
|
return 0;
|
|
no_action++;
|
|
call_depth++;
|
|
lua_pushvalue(current_state, findex);
|
|
interpreter::card2value(current_state, pcard);
|
|
for(int32 i = 0; i < extraargs; ++i)
|
|
lua_pushvalue(current_state, (int32)(-extraargs - 2));
|
|
if (lua_pcall(current_state, 1 + extraargs, 1, 0)) {
|
|
sprintf(pduel->strbuffer, "%s", lua_tostring(current_state, -1));
|
|
handle_message(pduel, 1);
|
|
lua_pop(current_state, 1);
|
|
no_action--;
|
|
call_depth--;
|
|
if(call_depth == 0) {
|
|
pduel->release_script_group();
|
|
pduel->restore_assumes();
|
|
}
|
|
return OPERATION_FAIL;
|
|
}
|
|
int32 result = std::round(lua_tonumber(current_state, -1));
|
|
lua_pop(current_state, 1);
|
|
no_action--;
|
|
call_depth--;
|
|
if(call_depth == 0) {
|
|
pduel->release_script_group();
|
|
pduel->restore_assumes();
|
|
}
|
|
return result;
|
|
}
|
|
int32 interpreter::get_function_value(int32 f, uint32 param_count) {
|
|
if(!f) {
|
|
params.clear();
|
|
return 0;
|
|
}
|
|
no_action++;
|
|
call_depth++;
|
|
if (call_function(f, param_count, 1)) {
|
|
int32 result = 0;
|
|
if (lua_isboolean(current_state, -1))
|
|
result = lua_toboolean(current_state, -1);
|
|
else
|
|
result = std::round(lua_tonumber(current_state, -1));
|
|
lua_pop(current_state, 1);
|
|
no_action--;
|
|
call_depth--;
|
|
if(call_depth == 0) {
|
|
pduel->release_script_group();
|
|
pduel->restore_assumes();
|
|
}
|
|
return result;
|
|
}
|
|
no_action--;
|
|
call_depth--;
|
|
if(call_depth == 0) {
|
|
pduel->release_script_group();
|
|
pduel->restore_assumes();
|
|
}
|
|
return OPERATION_FAIL;
|
|
}
|
|
int32 interpreter::get_function_value(int32 f, uint32 param_count, std::vector<int32>* result) {
|
|
int32 is_success = OPERATION_FAIL;
|
|
if(!f) {
|
|
params.clear();
|
|
return is_success;
|
|
}
|
|
int32 stack_top = lua_gettop(current_state);
|
|
no_action++;
|
|
call_depth++;
|
|
if (call_function(f, param_count, LUA_MULTRET)) {
|
|
int32 stack_newtop = lua_gettop(current_state);
|
|
for (int32 index = stack_top + 1; index <= stack_newtop; ++index) {
|
|
int32 return_value = 0;
|
|
if (lua_isboolean(current_state, index))
|
|
return_value = lua_toboolean(current_state, index);
|
|
else
|
|
return_value = std::round(lua_tonumber(current_state, index));
|
|
result->push_back(return_value);
|
|
}
|
|
lua_settop(current_state, stack_top);
|
|
is_success = OPERATION_SUCCESS;
|
|
}
|
|
no_action--;
|
|
call_depth--;
|
|
if(call_depth == 0) {
|
|
pduel->release_script_group();
|
|
pduel->restore_assumes();
|
|
}
|
|
return is_success;
|
|
}
|
|
int32 interpreter::call_coroutine(int32 f, uint32 param_count, uint32 * yield_value, uint16 step) {
|
|
*yield_value = 0;
|
|
if (!f) {
|
|
sprintf(pduel->strbuffer, "\"CallCoroutine\": attempt to call a null function");
|
|
handle_message(pduel, 1);
|
|
params.clear();
|
|
return OPERATION_FAIL;
|
|
}
|
|
if (param_count != params.size()) {
|
|
sprintf(pduel->strbuffer, "\"CallCoroutine\": incorrect parameter count");
|
|
handle_message(pduel, 1);
|
|
params.clear();
|
|
return OPERATION_FAIL;
|
|
}
|
|
auto it = coroutines.find(f);
|
|
lua_State* rthread;
|
|
if (it == coroutines.end()) {
|
|
rthread = lua_newthread(lua_state);
|
|
function2value(rthread, f);
|
|
if(!lua_isfunction(rthread, -1)) {
|
|
sprintf(pduel->strbuffer, "\"CallCoroutine\": attempt to call an error function");
|
|
handle_message(pduel, 1);
|
|
params.clear();
|
|
return OPERATION_FAIL;
|
|
}
|
|
call_depth++;
|
|
coroutines.emplace(f, rthread);
|
|
} else {
|
|
rthread = it->second;
|
|
if(step == 0) {
|
|
sprintf(pduel->strbuffer, "recursive event trigger detected.");
|
|
handle_message(pduel, 1);
|
|
params.clear();
|
|
call_depth--;
|
|
if(call_depth == 0) {
|
|
pduel->release_script_group();
|
|
pduel->restore_assumes();
|
|
}
|
|
return OPERATION_FAIL;
|
|
}
|
|
}
|
|
push_param(rthread, true);
|
|
current_state = rthread;
|
|
int32 result = lua_resume(rthread, 0, param_count);
|
|
if (result == 0) {
|
|
coroutines.erase(f);
|
|
if(yield_value)
|
|
*yield_value = lua_isboolean(rthread, -1) ? lua_toboolean(rthread, -1) : lua_tointeger(rthread, -1);
|
|
current_state = lua_state;
|
|
call_depth--;
|
|
if(call_depth == 0) {
|
|
pduel->release_script_group();
|
|
pduel->restore_assumes();
|
|
}
|
|
return COROUTINE_FINISH;
|
|
} else if (result == LUA_YIELD) {
|
|
return COROUTINE_YIELD;
|
|
} else {
|
|
coroutines.erase(f);
|
|
sprintf(pduel->strbuffer, "%s", lua_tostring(rthread, -1));
|
|
handle_message(pduel, 1);
|
|
lua_pop(rthread, 1);
|
|
current_state = lua_state;
|
|
call_depth--;
|
|
if(call_depth == 0) {
|
|
pduel->release_script_group();
|
|
pduel->restore_assumes();
|
|
}
|
|
return COROUTINE_ERROR;
|
|
}
|
|
}
|
|
int32 interpreter::clone_function_ref(int32 func_ref) {
|
|
lua_rawgeti(current_state, LUA_REGISTRYINDEX, func_ref);
|
|
int32 ref = luaL_ref(current_state, LUA_REGISTRYINDEX);
|
|
return ref;
|
|
}
|
|
void* interpreter::get_ref_object(int32 ref_handler) {
|
|
if(ref_handler == 0)
|
|
return nullptr;
|
|
lua_rawgeti(current_state, LUA_REGISTRYINDEX, ref_handler);
|
|
void* p = *(void**)lua_touserdata(current_state, -1);
|
|
lua_pop(current_state, 1);
|
|
return p;
|
|
}
|
|
//Convert a pointer to a lua value, +1 -0
|
|
void interpreter::card2value(lua_State* L, card* pcard) {
|
|
if (!pcard || pcard->ref_handle == 0)
|
|
lua_pushnil(L);
|
|
else
|
|
lua_rawgeti(L, LUA_REGISTRYINDEX, pcard->ref_handle);
|
|
}
|
|
void interpreter::group2value(lua_State* L, group* pgroup) {
|
|
if (!pgroup || pgroup->ref_handle == 0)
|
|
lua_pushnil(L);
|
|
else
|
|
lua_rawgeti(L, LUA_REGISTRYINDEX, pgroup->ref_handle);
|
|
}
|
|
void interpreter::effect2value(lua_State* L, effect* peffect) {
|
|
if (!peffect || peffect->ref_handle == 0)
|
|
lua_pushnil(L);
|
|
else
|
|
lua_rawgeti(L, LUA_REGISTRYINDEX, peffect->ref_handle);
|
|
}
|
|
void interpreter::function2value(lua_State* L, int32 func_ref) {
|
|
if (!func_ref)
|
|
lua_pushnil(L);
|
|
else
|
|
lua_rawgeti(L, LUA_REGISTRYINDEX, func_ref);
|
|
}
|
|
int32 interpreter::get_function_handle(lua_State* L, int32 index) {
|
|
lua_pushvalue(L, index);
|
|
int32 ref = luaL_ref(L, LUA_REGISTRYINDEX);
|
|
return ref;
|
|
}
|
|
void interpreter::set_duel_info(lua_State* L, duel* pduel) {
|
|
lua_pushlightuserdata(L, pduel);
|
|
luaL_ref(L, LUA_REGISTRYINDEX);
|
|
}
|
|
duel* interpreter::get_duel_info(lua_State * L) {
|
|
lua_rawgeti(L, LUA_REGISTRYINDEX, 3);
|
|
duel* pduel = (duel*)lua_topointer(L, -1);
|
|
lua_pop(L, 1);
|
|
return pduel;
|
|
}
|