dep-ygopro-core/interpreter.cpp
2020-04-08 17:17:59 +08:00

633 lines
18 KiB
C++

/*
* interpreter.cpp
*
* Created on: 2010-4-28
* Author: Argon
*/
#include "duel.h"
#include "group.h"
#include "card.h"
#include "effect.h"
#include "scriptlib.h"
#include "ocgapi.h"
#include "interpreter.h"
interpreter::interpreter(duel* pd): coroutines(256) {
lua_state = luaL_newstate();
current_state = lua_state;
pduel = pd;
no_action = 0;
call_depth = 0;
set_duel_info(lua_state, pd);
//Initial
luaL_openlibs(lua_state);
lua_pushnil(lua_state);
lua_setglobal(lua_state, "io");
lua_pushnil(lua_state);
lua_setglobal(lua_state, "os");
luaL_getsubtable(lua_state, LUA_REGISTRYINDEX, "_LOADED");
lua_pushnil(lua_state);
lua_setfield(lua_state, -2, "io");
lua_pushnil(lua_state);
lua_setfield(lua_state, -2, "os");
lua_pop(lua_state, 1);
//open all libs
scriptlib::open_cardlib(lua_state);
scriptlib::open_effectlib(lua_state);
scriptlib::open_grouplib(lua_state);
scriptlib::open_duellib(lua_state);
scriptlib::open_debuglib(lua_state);
//extra scripts
load_script("./script/constant.lua");
load_script("./script/utility.lua");
}
interpreter::~interpreter() {
lua_close(lua_state);
}
int32 interpreter::register_card(card *pcard) {
//create a card in by userdata
card ** ppcard = (card**) lua_newuserdata(lua_state, sizeof(card*));
*ppcard = pcard;
pcard->ref_handle = luaL_ref(lua_state, LUA_REGISTRYINDEX);
//some userdata may be created in script like token so use current_state
lua_rawgeti(current_state, LUA_REGISTRYINDEX, pcard->ref_handle);
//load script
if(pcard->data.alias && (pcard->data.alias < pcard->data.code + 10) && (pcard->data.code < pcard->data.alias + 10))
load_card_script(pcard->data.alias);
else
load_card_script(pcard->data.code);
//set metatable of pointer to base script
lua_setmetatable(current_state, -2);
lua_pop(current_state, 1);
//Initial
if(pcard->data.code && (!(pcard->data.type & TYPE_NORMAL) || (pcard->data.type & TYPE_PENDULUM))) {
pcard->set_status(STATUS_INITIALIZING, TRUE);
add_param(pcard, PARAM_TYPE_CARD);
call_card_function(pcard, "initial_effect", 1, 0);
pcard->set_status(STATUS_INITIALIZING, FALSE);
}
pcard->cardid = pduel->game_field->infos.card_id++;
return OPERATION_SUCCESS;
}
void interpreter::register_effect(effect *peffect) {
if (!peffect)
return;
//create a effect in by userdata
effect ** ppeffect = (effect**) lua_newuserdata(lua_state, sizeof(effect*));
*ppeffect = peffect;
peffect->ref_handle = luaL_ref(lua_state, LUA_REGISTRYINDEX);
//set metatable of pointer to base script
lua_rawgeti(lua_state, LUA_REGISTRYINDEX, peffect->ref_handle);
lua_getglobal(lua_state, "Effect");
lua_setmetatable(lua_state, -2);
lua_pop(lua_state, 1);
}
void interpreter::unregister_effect(effect *peffect) {
if (!peffect)
return;
if(peffect->condition)
luaL_unref(lua_state, LUA_REGISTRYINDEX, peffect->condition);
if(peffect->cost)
luaL_unref(lua_state, LUA_REGISTRYINDEX, peffect->cost);
if(peffect->target)
luaL_unref(lua_state, LUA_REGISTRYINDEX, peffect->target);
if(peffect->operation)
luaL_unref(lua_state, LUA_REGISTRYINDEX, peffect->operation);
if(peffect->value && peffect->is_flag(EFFECT_FLAG_FUNC_VALUE))
luaL_unref(lua_state, LUA_REGISTRYINDEX, peffect->value);
luaL_unref(lua_state, LUA_REGISTRYINDEX, peffect->ref_handle);
peffect->ref_handle = 0;
}
void interpreter::register_group(group *pgroup) {
if (!pgroup)
return;
//create a group in by userdata
group ** ppgroup = (group**) lua_newuserdata(lua_state, sizeof(group*));
*ppgroup = pgroup;
pgroup->ref_handle = luaL_ref(lua_state, LUA_REGISTRYINDEX);
//set metatable of pointer to base script
lua_rawgeti(lua_state, LUA_REGISTRYINDEX, pgroup->ref_handle);
lua_getglobal(lua_state, "Group");
lua_setmetatable(lua_state, -2);
lua_pop(lua_state, 1);
}
void interpreter::unregister_group(group *pgroup) {
if (!pgroup)
return;
luaL_unref(lua_state, LUA_REGISTRYINDEX, pgroup->ref_handle);
pgroup->ref_handle = 0;
}
int32 interpreter::load_script(const char* script_name) {
int32 len = 0;
byte* buffer = read_script(script_name, &len);
if (!buffer)
return OPERATION_FAIL;
no_action++;
int32 error = luaL_loadbuffer(current_state, (char*)buffer, len, script_name) || lua_pcall(current_state, 0, 0, 0);
if (error) {
sprintf(pduel->strbuffer, "%s", lua_tostring(current_state, -1));
handle_message(pduel, 1);
lua_pop(current_state, 1);
no_action--;
return OPERATION_FAIL;
}
no_action--;
return OPERATION_SUCCESS;
}
int32 interpreter::load_card_script(uint32 code) {
char class_name[20];
sprintf(class_name, "c%d", code);
lua_getglobal(current_state, class_name);
//if script is not loaded, create and load it
if (lua_isnil(current_state, -1)) {
lua_pop(current_state, 1);
//create a table & set metatable
lua_createtable(current_state, 0, 0);
lua_setglobal(current_state, class_name);
lua_getglobal(current_state, class_name);
lua_getglobal(current_state, "Card");
lua_setmetatable(current_state, -2);
lua_pushstring(current_state, "__index");
lua_pushvalue(current_state, -2);
lua_rawset(current_state, -3);
char script_name[64];
sprintf(script_name, "./script/c%d.lua", code);
if(!load_script(script_name)) {
return OPERATION_FAIL;
}
}
return OPERATION_SUCCESS;
}
void interpreter::add_param(void *param, int32 type, bool front) {
if(front)
params.emplace_front(param, type);
else
params.emplace_back(param, type);
}
void interpreter::add_param(ptr param, int32 type, bool front) {
if(front)
params.emplace_front((void*)param, type);
else
params.emplace_back((void*)param, type);
}
void interpreter::push_param(lua_State* L, bool is_coroutine) {
int32 pushed = 0;
for (const auto& it : params) {
uint32 type = it.second;
switch(type) {
case PARAM_TYPE_INT:
lua_pushinteger(L, (ptr) it.first);
break;
case PARAM_TYPE_STRING:
lua_pushstring(L, (const char *) it.first);
break;
case PARAM_TYPE_BOOLEAN:
lua_pushboolean(L, (int32)(ptr)it.first);
break;
case PARAM_TYPE_CARD: {
if (it.first)
lua_rawgeti(L, LUA_REGISTRYINDEX, ((card*)it.first)->ref_handle);
else
lua_pushnil(L);
break;
}
case PARAM_TYPE_EFFECT: {
if (it.first)
lua_rawgeti(L, LUA_REGISTRYINDEX, ((effect*)it.first)->ref_handle);
else
lua_pushnil(L);
break;
}
case PARAM_TYPE_GROUP: {
if (it.first)
lua_rawgeti(L, LUA_REGISTRYINDEX, ((group*)it.first)->ref_handle);
else
lua_pushnil(L);
break;
}
case PARAM_TYPE_FUNCTION: {
function2value(L, (int32)(ptr)it.first);
break;
}
case PARAM_TYPE_INDEX: {
int32 index = (int32)(ptr)it.first;
if(index > 0)
lua_pushvalue(L, index);
else if(is_coroutine) {
//copy value from current_state to new stack
lua_pushvalue(current_state, index);
int32 ref = luaL_ref(current_state, LUA_REGISTRYINDEX);
lua_rawgeti(L, LUA_REGISTRYINDEX, ref);
luaL_unref(current_state, LUA_REGISTRYINDEX, ref);
} else {
//the calling function is pushed before the params, so the actual index is: index - pushed -1
lua_pushvalue(L, index - pushed - 1);
}
break;
}
}
pushed++;
}
params.clear();
}
int32 interpreter::call_function(int32 f, uint32 param_count, int32 ret_count) {
if (!f) {
sprintf(pduel->strbuffer, "\"CallFunction\": attempt to call a null function.");
handle_message(pduel, 1);
params.clear();
return OPERATION_FAIL;
}
if (param_count != params.size()) {
sprintf(pduel->strbuffer, "\"CallFunction\": incorrect parameter count (%d expected, %zu pushed)", param_count, params.size());
handle_message(pduel, 1);
params.clear();
return OPERATION_FAIL;
}
function2value(current_state, f);
if (!lua_isfunction(current_state, -1)) {
sprintf(pduel->strbuffer, "\"CallFunction\": attempt to call an error function");
handle_message(pduel, 1);
lua_pop(current_state, 1);
params.clear();
return OPERATION_FAIL;
}
no_action++;
call_depth++;
push_param(current_state);
if (lua_pcall(current_state, param_count, ret_count, 0)) {
sprintf(pduel->strbuffer, "%s", lua_tostring(current_state, -1));
handle_message(pduel, 1);
lua_pop(current_state, 1);
no_action--;
call_depth--;
if(call_depth == 0) {
pduel->release_script_group();
pduel->restore_assumes();
}
return OPERATION_FAIL;
}
no_action--;
call_depth--;
if(call_depth == 0) {
pduel->release_script_group();
pduel->restore_assumes();
}
return OPERATION_SUCCESS;
}
int32 interpreter::call_card_function(card* pcard, const char* f, uint32 param_count, int32 ret_count) {
if (param_count != params.size()) {
sprintf(pduel->strbuffer, "\"CallCardFunction\"(c%d.%s): incorrect parameter count", pcard->data.code, f);
handle_message(pduel, 1);
params.clear();
return OPERATION_FAIL;
}
card2value(current_state, pcard);
lua_getfield(current_state, -1, f);
if (!lua_isfunction(current_state, -1)) {
sprintf(pduel->strbuffer, "\"CallCardFunction\"(c%d.%s): attempt to call an error function", pcard->data.code, f);
handle_message(pduel, 1);
lua_pop(current_state, 2);
params.clear();
return OPERATION_FAIL;
}
no_action++;
call_depth++;
lua_remove(current_state, -2);
push_param(current_state);
if (lua_pcall(current_state, param_count, ret_count, 0)) {
sprintf(pduel->strbuffer, "%s", lua_tostring(current_state, -1));
handle_message(pduel, 1);
lua_pop(current_state, 1);
no_action--;
call_depth--;
if(call_depth == 0) {
pduel->release_script_group();
pduel->restore_assumes();
}
return OPERATION_FAIL;
}
no_action--;
call_depth--;
if(call_depth == 0) {
pduel->release_script_group();
pduel->restore_assumes();
}
return OPERATION_SUCCESS;
}
int32 interpreter::call_code_function(uint32 code, const char* f, uint32 param_count, int32 ret_count) {
if (param_count != params.size()) {
sprintf(pduel->strbuffer, "\"CallCodeFunction\": incorrect parameter count");
handle_message(pduel, 1);
params.clear();
return OPERATION_FAIL;
}
load_card_script(code);
lua_getfield(current_state, -1, f);
if (!lua_isfunction(current_state, -1)) {
sprintf(pduel->strbuffer, "\"CallCodeFunction\": attempt to call an error function");
handle_message(pduel, 1);
lua_pop(current_state, 2);
params.clear();
return OPERATION_FAIL;
}
lua_remove(current_state, -2);
no_action++;
call_depth++;
push_param(current_state);
if (lua_pcall(current_state, param_count, ret_count, 0)) {
sprintf(pduel->strbuffer, "%s", lua_tostring(current_state, -1));
handle_message(pduel, 1);
lua_pop(current_state, 1);
no_action--;
call_depth--;
if(call_depth == 0) {
pduel->release_script_group();
pduel->restore_assumes();
}
return OPERATION_FAIL;
}
no_action--;
call_depth--;
if(call_depth == 0) {
pduel->release_script_group();
pduel->restore_assumes();
}
return OPERATION_SUCCESS;
}
int32 interpreter::check_condition(int32 f, uint32 param_count) {
if(!f) {
params.clear();
return TRUE;
}
no_action++;
call_depth++;
if (call_function(f, param_count, 1)) {
int32 result = lua_toboolean(current_state, -1);
lua_pop(current_state, 1);
no_action--;
call_depth--;
if(call_depth == 0) {
pduel->release_script_group();
pduel->restore_assumes();
}
return result;
}
no_action--;
call_depth--;
if(call_depth == 0) {
pduel->release_script_group();
pduel->restore_assumes();
}
return OPERATION_FAIL;
}
int32 interpreter::check_matching(card* pcard, int32 findex, int32 extraargs) {
if(!findex || lua_isnil(current_state, findex))
return TRUE;
no_action++;
call_depth++;
lua_pushvalue(current_state, findex);
interpreter::card2value(current_state, pcard);
for(int32 i = 0; i < extraargs; ++i)
lua_pushvalue(current_state, (int32)(-extraargs - 2));
if (lua_pcall(current_state, 1 + extraargs, 1, 0)) {
sprintf(pduel->strbuffer, "%s", lua_tostring(current_state, -1));
handle_message(pduel, 1);
lua_pop(current_state, 1);
no_action--;
call_depth--;
if(call_depth == 0) {
pduel->release_script_group();
pduel->restore_assumes();
}
return OPERATION_FAIL;
}
int32 result = lua_toboolean(current_state, -1);
lua_pop(current_state, 1);
no_action--;
call_depth--;
if(call_depth == 0) {
pduel->release_script_group();
pduel->restore_assumes();
}
return result;
}
int32 interpreter::get_operation_value(card* pcard, int32 findex, int32 extraargs) {
if(!findex || lua_isnil(current_state, findex))
return 0;
no_action++;
call_depth++;
lua_pushvalue(current_state, findex);
interpreter::card2value(current_state, pcard);
for(int32 i = 0; i < extraargs; ++i)
lua_pushvalue(current_state, (int32)(-extraargs - 2));
if (lua_pcall(current_state, 1 + extraargs, 1, 0)) {
sprintf(pduel->strbuffer, "%s", lua_tostring(current_state, -1));
handle_message(pduel, 1);
lua_pop(current_state, 1);
no_action--;
call_depth--;
if(call_depth == 0) {
pduel->release_script_group();
pduel->restore_assumes();
}
return OPERATION_FAIL;
}
int32 result = lua_isinteger(current_state, -1) ? (int32)lua_tointeger(current_state, -1) : (int32)lua_tonumber(current_state, -1);
lua_pop(current_state, 1);
no_action--;
call_depth--;
if(call_depth == 0) {
pduel->release_script_group();
pduel->restore_assumes();
}
return result;
}
int32 interpreter::get_function_value(int32 f, uint32 param_count) {
if(!f) {
params.clear();
return 0;
}
no_action++;
call_depth++;
if (call_function(f, param_count, 1)) {
int32 result = 0;
if(lua_isboolean(current_state, -1))
result = lua_toboolean(current_state, -1);
else if(lua_isinteger(current_state, -1))
result = (int32)lua_tointeger(current_state, -1);
else
result = (int32)lua_tonumber(current_state, -1);
lua_pop(current_state, 1);
no_action--;
call_depth--;
if(call_depth == 0) {
pduel->release_script_group();
pduel->restore_assumes();
}
return result;
}
no_action--;
call_depth--;
if(call_depth == 0) {
pduel->release_script_group();
pduel->restore_assumes();
}
return OPERATION_FAIL;
}
int32 interpreter::get_function_value(int32 f, uint32 param_count, std::vector<int32>* result) {
int32 is_success = OPERATION_FAIL;
if(!f) {
params.clear();
return is_success;
}
int32 stack_top = lua_gettop(current_state);
no_action++;
call_depth++;
if (call_function(f, param_count, LUA_MULTRET)) {
int32 stack_newtop = lua_gettop(current_state);
for (int32 index = stack_top + 1; index <= stack_newtop; ++index) {
int32 return_value = 0;
if(lua_isboolean(current_state, index))
return_value = lua_toboolean(current_state, index);
else if(lua_isinteger(current_state, index))
return_value = (int32)lua_tointeger(current_state, index);
else
return_value = (int32)lua_tonumber(current_state, index);
result->push_back(return_value);
}
lua_settop(current_state, stack_top);
is_success = OPERATION_SUCCESS;
}
no_action--;
call_depth--;
if(call_depth == 0) {
pduel->release_script_group();
pduel->restore_assumes();
}
return is_success;
}
int32 interpreter::call_coroutine(int32 f, uint32 param_count, uint32 * yield_value, uint16 step) {
*yield_value = 0;
if (!f) {
sprintf(pduel->strbuffer, "\"CallCoroutine\": attempt to call a null function");
handle_message(pduel, 1);
params.clear();
return OPERATION_FAIL;
}
if (param_count != params.size()) {
sprintf(pduel->strbuffer, "\"CallCoroutine\": incorrect parameter count");
handle_message(pduel, 1);
params.clear();
return OPERATION_FAIL;
}
auto it = coroutines.find(f);
lua_State* rthread;
if (it == coroutines.end()) {
rthread = lua_newthread(lua_state);
function2value(rthread, f);
if(!lua_isfunction(rthread, -1)) {
sprintf(pduel->strbuffer, "\"CallCoroutine\": attempt to call an error function");
handle_message(pduel, 1);
params.clear();
return OPERATION_FAIL;
}
call_depth++;
coroutines.emplace(f, rthread);
} else {
rthread = it->second;
if(step == 0) {
sprintf(pduel->strbuffer, "recursive event trigger detected.");
handle_message(pduel, 1);
params.clear();
call_depth--;
if(call_depth == 0) {
pduel->release_script_group();
pduel->restore_assumes();
}
return OPERATION_FAIL;
}
}
push_param(rthread, true);
current_state = rthread;
int32 result = lua_resume(rthread, 0, param_count);
if (result == 0) {
coroutines.erase(f);
if(yield_value)
*yield_value = lua_isboolean(rthread, -1) ? lua_toboolean(rthread, -1) : (uint32)lua_tointeger(rthread, -1);
current_state = lua_state;
call_depth--;
if(call_depth == 0) {
pduel->release_script_group();
pduel->restore_assumes();
}
return COROUTINE_FINISH;
} else if (result == LUA_YIELD) {
return COROUTINE_YIELD;
} else {
coroutines.erase(f);
sprintf(pduel->strbuffer, "%s", lua_tostring(rthread, -1));
handle_message(pduel, 1);
lua_pop(rthread, 1);
current_state = lua_state;
call_depth--;
if(call_depth == 0) {
pduel->release_script_group();
pduel->restore_assumes();
}
return COROUTINE_ERROR;
}
}
int32 interpreter::clone_function_ref(int32 func_ref) {
lua_rawgeti(current_state, LUA_REGISTRYINDEX, func_ref);
int32 ref = luaL_ref(current_state, LUA_REGISTRYINDEX);
return ref;
}
void* interpreter::get_ref_object(int32 ref_handler) {
if(ref_handler == 0)
return nullptr;
lua_rawgeti(current_state, LUA_REGISTRYINDEX, ref_handler);
void* p = *(void**)lua_touserdata(current_state, -1);
lua_pop(current_state, 1);
return p;
}
//Convert a pointer to a lua value, +1 -0
void interpreter::card2value(lua_State* L, card* pcard) {
if (!pcard || pcard->ref_handle == 0)
lua_pushnil(L);
else
lua_rawgeti(L, LUA_REGISTRYINDEX, pcard->ref_handle);
}
void interpreter::group2value(lua_State* L, group* pgroup) {
if (!pgroup || pgroup->ref_handle == 0)
lua_pushnil(L);
else
lua_rawgeti(L, LUA_REGISTRYINDEX, pgroup->ref_handle);
}
void interpreter::effect2value(lua_State* L, effect* peffect) {
if (!peffect || peffect->ref_handle == 0)
lua_pushnil(L);
else
lua_rawgeti(L, LUA_REGISTRYINDEX, peffect->ref_handle);
}
void interpreter::function2value(lua_State* L, int32 func_ref) {
if (!func_ref)
lua_pushnil(L);
else
lua_rawgeti(L, LUA_REGISTRYINDEX, func_ref);
}
int32 interpreter::get_function_handle(lua_State* L, int32 index) {
lua_pushvalue(L, index);
int32 ref = luaL_ref(L, LUA_REGISTRYINDEX);
return ref;
}
void interpreter::set_duel_info(lua_State* L, duel* pduel) {
lua_pushlightuserdata(L, pduel);
luaL_ref(L, LUA_REGISTRYINDEX);
}
duel* interpreter::get_duel_info(lua_State * L) {
lua_rawgeti(L, LUA_REGISTRYINDEX, 3);
duel* pduel = (duel*)lua_topointer(L, -1);
lua_pop(L, 1);
return pduel;
}