dep-ygopro-core/playerop.cpp
2021-03-24 19:31:05 +01:00

1053 lines
32 KiB
C++

/*
* playerop.cpp
*
* Created on: 2010-12-22
* Author: Argon
*/
#include "field.h"
#include "duel.h"
#include "effect.h"
#include "card.h"
#include <algorithm>
#include <stack>
int32 field::select_battle_command(uint16 step, uint8 playerid) {
if(step == 0) {
auto message = pduel->new_message(MSG_SELECT_BATTLECMD);
message->write<uint8>(playerid);
//Activatable
message->write<uint32>(core.select_chains.size());
std::sort(core.select_chains.begin(), core.select_chains.end(), chain::chain_operation_sort);
for(const auto& ch : core.select_chains) {
effect* peffect = ch.triggering_effect;
card* pcard = peffect->get_handler();
message->write<uint32>(pcard->data.code);
message->write<uint8>(pcard->current.controler);
message->write<uint8>(pcard->current.location);
message->write<uint32>(pcard->current.sequence);
message->write<uint64>(peffect->description);
message->write<uint8>(peffect->get_client_mode());
}
//Attackable
message->write<uint32>(core.attackable_cards.size());
for(auto& pcard : core.attackable_cards) {
message->write<uint32>(pcard->data.code);
message->write<uint8>(pcard->current.controler);
message->write<uint8>(pcard->current.location);
message->write<uint8>(pcard->current.sequence);
message->write<uint8>(pcard->direct_attackable);
}
//M2, EP
if(core.to_m2)
message->write<uint8>(1);
else
message->write<uint8>(0);
if(core.to_ep)
message->write<uint8>(1);
else
message->write<uint8>(0);
return FALSE;
} else {
uint32 t = returns.at<int32>(0) & 0xffff;
uint32 s = returns.at<int32>(0) >> 16;
if(t > 3
|| (t == 0 && s >= core.select_chains.size())
|| (t == 1 && s >= core.attackable_cards.size())
|| (t == 2 && !core.to_m2)
|| (t == 3 && !core.to_ep)) {
pduel->new_message(MSG_RETRY);
return FALSE;
}
return TRUE;
}
}
int32 field::select_idle_command(uint16 step, uint8 playerid) {
if(step == 0) {
auto message = pduel->new_message(MSG_SELECT_IDLECMD);
message->write<uint8>(playerid);
//idle summon
message->write<uint32>(core.summonable_cards.size());
for(auto& pcard : core.summonable_cards) {
message->write<uint32>(pcard->data.code);
message->write<uint8>(pcard->current.controler);
message->write<uint8>(pcard->current.location);
message->write<uint32>(pcard->current.sequence);
}
//idle spsummon
message->write<uint32>(core.spsummonable_cards.size());
for(auto& pcard : core.spsummonable_cards) {
message->write<uint32>(pcard->data.code);
message->write<uint8>(pcard->current.controler);
message->write<uint8>(pcard->current.location);
message->write<uint32>(pcard->current.sequence);
}
//idle pos change
message->write<uint32>(core.repositionable_cards.size());
for(auto& pcard : core.repositionable_cards) {
message->write<uint32>(pcard->data.code);
message->write<uint8>(pcard->current.controler);
message->write<uint8>(pcard->current.location);
message->write<uint8>(pcard->current.sequence);
}
//idle mset
message->write<uint32>(core.msetable_cards.size());
for(auto& pcard : core.msetable_cards) {
message->write<uint32>(pcard->data.code);
message->write<uint8>(pcard->current.controler);
message->write<uint8>(pcard->current.location);
message->write<uint32>(pcard->current.sequence);
}
//idle sset
message->write<uint32>(core.ssetable_cards.size());
for(auto& pcard : core.ssetable_cards) {
message->write<uint32>(pcard->data.code);
message->write<uint8>(pcard->current.controler);
message->write<uint8>(pcard->current.location);
message->write<uint32>(pcard->current.sequence);
}
//idle activate
message->write<uint32>(core.select_chains.size());
std::sort(core.select_chains.begin(), core.select_chains.end(), chain::chain_operation_sort);
for(const auto& ch : core.select_chains) {
effect* peffect = ch.triggering_effect;
card* pcard = peffect->get_handler();
message->write<uint32>(pcard->data.code);
message->write<uint8>(pcard->current.controler);
message->write<uint8>(pcard->current.location);
message->write<uint32>(pcard->current.sequence);
message->write<uint64>(peffect->description);
message->write<uint8>(peffect->get_client_mode());
}
//To BP
if(infos.phase == PHASE_MAIN1 && core.to_bp)
message->write<uint8>(1);
else
message->write<uint8>(0);
if(core.to_ep)
message->write<uint8>(1);
else
message->write<uint8>(0);
if(infos.can_shuffle && player[playerid].list_hand.size() > 1)
message->write<uint8>(1);
else
message->write<uint8>(0);
return FALSE;
} else {
uint32 t = returns.at<int32>(0) & 0xffff;
uint32 s = returns.at<int32>(0) >> 16;
if(t > 8
|| (t == 0 && s >= core.summonable_cards.size())
|| (t == 1 && s >= core.spsummonable_cards.size())
|| (t == 2 && s >= core.repositionable_cards.size())
|| (t == 3 && s >= core.msetable_cards.size())
|| (t == 4 && s >= core.ssetable_cards.size())
|| (t == 5 && s >= core.select_chains.size())
|| (t == 6 && (infos.phase != PHASE_MAIN1 || !core.to_bp))
|| (t == 7 && !core.to_ep)
|| (t == 8 && !(infos.can_shuffle && player[playerid].list_hand.size() > 1))) {
pduel->new_message(MSG_RETRY);
return FALSE;
}
return TRUE;
}
}
int32 field::select_effect_yes_no(uint16 step, uint8 playerid, uint64 description, card* pcard) {
if(step == 0) {
if((playerid == 1) && is_flag(DUEL_SIMPLE_AI)) {
returns.at<int32>(0) = 1;
return TRUE;
}
auto message = pduel->new_message(MSG_SELECT_EFFECTYN);
message->write<uint8>(playerid);
message->write<uint32>(pcard->data.code);
message->write(pcard->get_info_location());
message->write<uint64>(description);
returns.at<int32>(0) = -1;
return FALSE;
} else {
if(returns.at<int32>(0) != 0 && returns.at<int32>(0) != 1) {
pduel->new_message(MSG_RETRY);
return FALSE;
}
return TRUE;
}
}
int32 field::select_yes_no(uint16 step, uint8 playerid, uint64 description) {
if(step == 0) {
if((playerid == 1) && is_flag(DUEL_SIMPLE_AI)) {
returns.at<int32>(0) = 1;
return TRUE;
}
auto message = pduel->new_message(MSG_SELECT_YESNO);
message->write<uint8>(playerid);
message->write<uint64>(description);
returns.at<int32>(0) = -1;
return FALSE;
} else {
if(returns.at<int32>(0) != 0 && returns.at<int32>(0) != 1) {
pduel->new_message(MSG_RETRY);
return FALSE;
}
return TRUE;
}
}
int32 field::select_option(uint16 step, uint8 playerid) {
if(step == 0) {
returns.at<int32>(0) = -1;
if(core.select_options.size() == 0)
return TRUE;
if((playerid == 1) && is_flag(DUEL_SIMPLE_AI)) {
returns.at<int32>(0) = 0;
return TRUE;
}
auto message = pduel->new_message(MSG_SELECT_OPTION);
message->write<uint8>(playerid);
message->write<uint8>(static_cast<uint8>(core.select_options.size()));
for(auto& option : core.select_options)
message->write<uint64>(option);
return FALSE;
} else {
if(returns.at<int32>(0) < 0 || returns.at<int32>(0) >= (int32)core.select_options.size()) {
pduel->new_message(MSG_RETRY);
return FALSE;
}
return TRUE;
}
}
bool field::parse_response_cards(uint8 cancelable, uint8 sort) {
int type = returns.at<int32>(0);
if(type == -1) {
if(cancelable) {
return_cards.canceled = true;
return true;
}
return false;
}
auto& list = return_cards.list;
if(type == 3) {
for(int32 i = 0; i < (int32)core.select_cards.size(); i++) {
if(returns.bitGet(i + (sizeof(int) * 8)))
list.push_back(core.select_cards[i]);
}
} else {
try {
uint32 size = returns.at<int32>(1);
for(uint32 i = 0; i < size; ++i) {
list.push_back(core.select_cards.at(
(type == 0) ? returns.at<int32>(i + 2) :
(type == 1) ? returns.at<int16>(i + 4) :
returns.at<int8>(i + 8)
)
);
}
} catch(...) {
return false;
}
}
if(sort) {
std::sort(list.begin(), list.end());
auto ip = std::unique(list.begin(), list.end());
bool res = (ip == list.end());
list.resize(std::distance(list.begin(), ip));
return res;
}
return true;
}
int32 field::select_card(uint16 step, uint8 playerid, uint8 cancelable, uint8 min, uint8 max, uint8 use_code) {
if(step == 0) {
return_cards.clear();
returns.clear();
if(max == 0 || core.select_cards.empty()) {
auto message = pduel->new_message(MSG_HINT);
message->write<uint8>(HINT_SELECTMSG);
message->write<uint8>(playerid);
message->write<uint64>(0);
return TRUE;
}
if(max > core.select_cards.size())
max = static_cast<uint8>(core.select_cards.size());
if(min > max)
min = max;
if((playerid == 1) && is_flag(DUEL_SIMPLE_AI)) {
for(int32 i = 0; i < min; i++) {
return_cards.list.push_back(core.select_cards[i]);
}
return TRUE;
}
core.units.begin()->arg2 = ((uint32)min) + (((uint32)max) << 16);
auto message = pduel->new_message(MSG_SELECT_CARD);
message->write<uint8>(playerid);
message->write<uint8>(cancelable || min == 0);
message->write<uint32>(min);
message->write<uint32>(max);
message->write<uint32>((uint32)core.select_cards.size());
if(!use_code)
std::sort(core.select_cards.begin(), core.select_cards.end(), card::card_operation_sort);
for(auto& pcard : core.select_cards) {
if(use_code) {
message->write<uint32>(((std::pair<uint32_t, uint32_t>*)pcard)->first);
message->write(loc_info{ playerid, 0, 0, 0 });
} else {
message->write<uint32>(pcard->data.code);
message->write(pcard->get_info_location());
}
}
return FALSE;
} else {
if(!parse_response_cards(cancelable || min == 0, !use_code)) {
return_cards.clear();
pduel->new_message(MSG_RETRY);
return FALSE;
}
if(return_cards.canceled)
return TRUE;
if(return_cards.list.size() < min || return_cards.list.size() > max) {
return_cards.clear();
pduel->new_message(MSG_RETRY);
return FALSE;
}
return TRUE;
}
}
int32 field::select_unselect_card(uint16 step, uint8 playerid, uint8 cancelable, uint8 min, uint8 max, uint8 finishable) {
if (step == 0) {
return_cards.clear();
returns.clear();
if (core.select_cards.empty() && core.unselect_cards.empty()) {
auto message = pduel->new_message(MSG_HINT);
message->write<uint8>(HINT_SELECTMSG);
message->write<uint8>(playerid);
message->write<uint64>(0);
return TRUE;
}
if ((playerid == 1) && is_flag(DUEL_SIMPLE_AI)) {
if(cancelable)
return_cards.canceled = true;
else
return_cards.list.push_back(core.select_cards.size() ? core.select_cards.front() : core.unselect_cards.front());
return TRUE;
}
auto message = pduel->new_message(MSG_SELECT_UNSELECT_CARD);
message->write<uint8>(playerid);
message->write<uint8>(finishable);
message->write<uint8>(cancelable);
message->write<uint32>(min);
message->write<uint32>(max);
message->write<uint32>((uint32)core.select_cards.size());
std::sort(core.select_cards.begin(), core.select_cards.end(), card::card_operation_sort);
for (auto& pcard : core.select_cards) {
message->write<uint32>(pcard->data.code);
message->write(pcard->get_info_location());
}
message->write<uint32>((uint32)core.unselect_cards.size());
for(auto& pcard : core.unselect_cards) {
message->write<uint32>(pcard->data.code);
message->write(pcard->get_info_location());
}
return FALSE;
} else {
if(returns.at<int32>(0) == -1) {
if(cancelable || finishable) {
return_cards.canceled = true;
return TRUE;
}
return_cards.clear();
pduel->new_message(MSG_RETRY);
return FALSE;
}
if(returns.at<int32>(0) == 0 || returns.at<int32>(0) > 1) {
return_cards.clear();
pduel->new_message(MSG_RETRY);
return FALSE;
}
int32 _max = (int32)(core.select_cards.size() + core.unselect_cards.size());
int retval = returns.at<int32>(1);
if(retval < 0 || retval >= _max){
pduel->new_message(MSG_RETRY);
return FALSE;
}
return_cards.list.push_back((retval >= (int32)core.select_cards.size()) ? core.unselect_cards[retval - core.select_cards.size()] : core.select_cards[retval]);
return TRUE;
}
}
int32 field::select_chain(uint16 step, uint8 playerid, uint8 spe_count, uint8 forced) {
if(step == 0) {
returns.at<int32>(0) = -1;
if((playerid == 1) && is_flag(DUEL_SIMPLE_AI)) {
if(core.select_chains.size() == 0)
returns.at<int32>(0) = -1;
else if(forced)
returns.at<int32>(0) = 0;
else {
bool act = true;
for(const auto& ch : core.current_chain)
if(ch.triggering_player == 1)
act = false;
if(act)
returns.at<int32>(0) = 0;
else
returns.at<int32>(0) = -1;
}
return TRUE;
}
auto message = pduel->new_message(MSG_SELECT_CHAIN);
message->write<uint8>(playerid);
message->write<uint8>(spe_count);
message->write<uint8>(forced);
message->write<uint32>(core.hint_timing[playerid]);
message->write<uint32>(core.hint_timing[1 - playerid]);
std::sort(core.select_chains.begin(), core.select_chains.end(), chain::chain_operation_sort);
message->write<uint32>(core.select_chains.size());
for(const auto& ch : core.select_chains) {
effect* peffect = ch.triggering_effect;
card* pcard = peffect->get_handler();
message->write<uint32>(pcard->data.code);
message->write(pcard->get_info_location());
message->write<uint64>(peffect->description);
message->write<uint8>(peffect->get_client_mode());
}
return FALSE;
} else {
if(!forced && returns.at<int32>(0) == -1)
return TRUE;
if(returns.at<int32>(0) < 0 || returns.at<int32>(0) >= (int32)core.select_chains.size()) {
pduel->new_message(MSG_RETRY);
return FALSE;
}
return TRUE;
}
}
int32 field::select_place(uint16 step, uint8 playerid, uint32 flag, uint8 count) {
if(step == 0) {
if(count == 0) {
auto message = pduel->new_message(MSG_HINT);
message->write<uint8>(HINT_SELECTMSG);
message->write<uint8>(playerid);
message->write<uint64>(0);
return TRUE;
}
if((playerid == 1) && is_flag(DUEL_SIMPLE_AI)) {
flag = ~flag;
int32 filter;
int32 pzone = 0;
if(flag & 0x7f) {
returns.at<int8>(0) = 1;
returns.at<int8>(1) = LOCATION_MZONE;
filter = flag & 0x7f;
} else if(flag & 0x1f00) {
returns.at<int8>(0) = 1;
returns.at<int8>(1) = LOCATION_SZONE;
filter = (flag >> 8) & 0x1f;
} else if(flag & 0xc000) {
returns.at<int8>(0) = 1;
returns.at<int8>(1) = LOCATION_SZONE;
filter = (flag >> 14) & 0x3;
pzone = 1;
} else if(flag & 0x7f0000) {
returns.at<int8>(0) = 0;
returns.at<int8>(1) = LOCATION_MZONE;
filter = (flag >> 16) & 0x7f;
} else if(flag & 0x1f000000) {
returns.at<int8>(0) = 0;
returns.at<int8>(1) = LOCATION_SZONE;
filter = (flag >> 24) & 0x1f;
} else {
returns.at<int8>(0) = 0;
returns.at<int8>(1) = LOCATION_SZONE;
filter = (flag >> 30) & 0x3;
pzone = 1;
}
if(!pzone) {
if(filter & 0x40) returns.at<int8>(2) = 6;
else if(filter & 0x20) returns.at<int8>(2) = 5;
else if(filter & 0x4) returns.at<int8>(2) = 2;
else if(filter & 0x2) returns.at<int8>(2) = 1;
else if(filter & 0x8) returns.at<int8>(2) = 3;
else if(filter & 0x1) returns.at<int8>(2) = 0;
else if(filter & 0x10) returns.at<int8>(2) = 4;
} else {
if(filter & 0x1) returns.at<int8>(2) = 6;
else if(filter & 0x2) returns.at<int8>(2) = 7;
}
return TRUE;
}
auto message = pduel->new_message((core.units.begin()->type == PROCESSOR_SELECT_PLACE) ? MSG_SELECT_PLACE : MSG_SELECT_DISFIELD);
message->write<uint8>(playerid);
message->write<uint8>(count);
message->write<uint32>(flag);
returns.at<int8>(0) = 0;
return FALSE;
} else {
uint8 pt = 0;
for(int8 i = 0; i < count; ++i) {
uint8 p = returns.at<int8>(pt);
uint8 l = returns.at<int8>(pt + 1);
uint8 s = returns.at<int8>(pt + 2);
if((p != 0 && p != 1)
|| ((l != LOCATION_MZONE) && (l != LOCATION_SZONE))
|| ((0x1u << s) & (flag >> (((p == playerid) ? 0 : 16) + ((l == LOCATION_MZONE) ? 0 : 8))))) {
pduel->new_message(MSG_RETRY);
return FALSE;
}
pt += 3;
}
return TRUE;
}
}
int32 field::select_position(uint16 step, uint8 playerid, uint32 code, uint8 positions) {
if(step == 0) {
if(positions == 0) {
returns.at<int32>(0) = POS_FACEUP_ATTACK;
return TRUE;
}
positions &= 0xf;
if(positions == 0x1 || positions == 0x2 || positions == 0x4 || positions == 0x8) {
returns.at<int32>(0) = positions;
return TRUE;
}
if((playerid == 1) && is_flag(DUEL_SIMPLE_AI)) {
if(positions & 0x4)
returns.at<int32>(0) = 0x4;
else if(positions & 0x1)
returns.at<int32>(0) = 0x1;
else if(positions & 0x8)
returns.at<int32>(0) = 0x8;
else
returns.at<int32>(0) = 0x2;
return TRUE;
}
auto message = pduel->new_message(MSG_SELECT_POSITION);
message->write<uint8>(playerid);
message->write<uint32>(code);
message->write<uint8>(positions);
returns.at<int32>(0) = 0;
return FALSE;
} else {
uint32 pos = returns.at<int32>(0);
if((pos != 0x1 && pos != 0x2 && pos != 0x4 && pos != 0x8) || !(pos & positions)) {
pduel->new_message(MSG_RETRY);
return FALSE;
}
return TRUE;
}
}
int32 field::select_tribute(uint16 step, uint8 playerid, uint8 cancelable, uint8 min, uint8 max) {
if(step == 0) {
returns.clear();
return_cards.clear();
if(max == 0 || core.select_cards.empty()) {
auto message = pduel->new_message(MSG_HINT);
message->write<uint8>(HINT_SELECTMSG);
message->write<uint8>(playerid);
message->write<uint64>(0);
return TRUE;
}
uint8 tm = 0;
for(auto& pcard : core.select_cards)
tm += pcard->release_param;
if(max > 5)
max = 5;
if(max > tm)
max = tm;
if(min > max)
min = max;
core.units.begin()->arg2 = ((uint32)min) + (((uint32)max) << 16);
auto message = pduel->new_message(MSG_SELECT_TRIBUTE);
message->write<uint8>(playerid);
message->write<uint8>(cancelable || min == 0);
message->write<uint32>(min);
message->write<uint32>(max);
message->write<uint32>((uint32)core.select_cards.size());
std::sort(core.select_cards.begin(), core.select_cards.end(), card::card_operation_sort);
for(auto& pcard : core.select_cards) {
message->write<uint32>(pcard->data.code);
message->write<uint8>(pcard->current.controler);
message->write<uint8>(pcard->current.location);
message->write<uint32>(pcard->current.sequence);
message->write<uint8>(pcard->release_param);
}
return FALSE;
} else {
if(!parse_response_cards(cancelable || min == 0)) {
return_cards.clear();
pduel->new_message(MSG_RETRY);
return FALSE;
}
if(return_cards.canceled)
return TRUE;
// UNUSED VARIABLES
// int32 tot = (int32)return_cards.list.size();
int32 tt = 0;
for(auto& pcard : return_cards.list)
tt += pcard->release_param;
if (tt < min) {
return_cards.clear();
pduel->new_message(MSG_RETRY);
return FALSE;
}
return TRUE;
}
}
int32 field::select_counter(uint16 step, uint8 playerid, uint16 countertype, uint16 count, uint8 s, uint8 o) {
if(step == 0) {
if(count == 0)
return TRUE;
uint8 avail = s;
uint8 fp = playerid;
uint32 total = 0;
core.select_cards.clear();
for(int p = 0; p < 2; ++p) {
if(avail) {
for(auto& pcard : player[fp].list_mzone) {
if(pcard && pcard->get_counter(countertype)) {
core.select_cards.push_back(pcard);
total += pcard->get_counter(countertype);
}
}
for(auto& pcard : player[fp].list_szone) {
if(pcard && pcard->get_counter(countertype)) {
core.select_cards.push_back(pcard);
total += pcard->get_counter(countertype);
}
}
}
fp = 1 - fp;
avail = o;
}
if(count > total)
count = total;
auto message = pduel->new_message(MSG_SELECT_COUNTER);
message->write<uint8>(playerid);
message->write<uint16>(countertype);
message->write<uint16>(count);
message->write<uint32>(core.select_cards.size());
std::sort(core.select_cards.begin(), core.select_cards.end(), card::card_operation_sort);
for(auto& pcard : core.select_cards) {
message->write<uint32>(pcard->data.code);
message->write<uint8>(pcard->current.controler);
message->write<uint8>(pcard->current.location);
message->write<uint8>(pcard->current.sequence);
message->write<uint16>(pcard->get_counter(countertype));
}
return FALSE;
} else {
uint16 ct = 0;
for(uint32 i = 0; i < core.select_cards.size(); ++i) {
if(core.select_cards[i]->get_counter(countertype) < returns.at<int16>(i)) {
pduel->new_message(MSG_RETRY);
return FALSE;
}
ct += returns.at<int16>(i);
}
if(ct != count) {
pduel->new_message(MSG_RETRY);
return FALSE;
}
}
return TRUE;
}
static int32 select_sum_check1(const std::vector<int32>& oparam, int32 size, int32 index, int32 acc) {
if(acc == 0 || index == size)
return FALSE;
int32 o1 = oparam[index] & 0xffff;
int32 o2 = oparam[index] >> 16;
if(index == size - 1)
return acc == o1 || acc == o2;
return (acc > o1 && select_sum_check1(oparam, size, index + 1, acc - o1))
|| (o2 > 0 && acc > o2 && select_sum_check1(oparam, size, index + 1, acc - o2));
}
int32 field::select_with_sum_limit(int16 step, uint8 playerid, int32 acc, int32 min, int32 max) {
if(step == 0) {
return_cards.clear();
returns.clear();
if(core.select_cards.empty()) {
auto message = pduel->new_message(MSG_HINT);
message->write<uint8>(HINT_SELECTMSG);
message->write<uint8>(playerid);
message->write<uint64>(0);
return TRUE;
}
auto message = pduel->new_message(MSG_SELECT_SUM);
message->write<uint8>(playerid);
if(max)
message->write<uint8>(0);
else
message->write<uint8>(1);
if(max < min)
max = min;
message->write<uint32>(acc & 0xffff);
message->write<uint32>(min);
message->write<uint32>(max);
message->write<uint32>(core.must_select_cards.size());
for(auto& pcard : core.must_select_cards) {
message->write<uint32>(pcard->data.code);
message->write<uint8>(pcard->current.controler);
message->write<uint8>(pcard->current.location);
message->write<uint32>(pcard->current.sequence);
message->write<uint32>(pcard->sum_param);
}
message->write<uint32>(core.select_cards.size());
std::sort(core.select_cards.begin(), core.select_cards.end(), card::card_operation_sort);
for(auto& pcard : core.select_cards) {
message->write<uint32>(pcard->data.code);
message->write<uint8>(pcard->current.controler);
message->write<uint8>(pcard->current.location);
message->write<uint32>(pcard->current.sequence);
message->write<uint32>(pcard->sum_param);
}
return FALSE;
} else {
if(!parse_response_cards()) {
return_cards.clear();
pduel->new_message(MSG_RETRY);
return FALSE;
}
int32 tot = return_cards.list.size();
if (max) {
if(tot < min || tot > max) {
return_cards.clear();
pduel->new_message(MSG_RETRY);
return FALSE;
}
int32 mcount = core.must_select_cards.size();
std::vector<int32> oparam;
for(auto& list : { &core.must_select_cards , &return_cards.list })
for(auto& pcard : *list)
oparam.push_back(pcard->sum_param);
if(!select_sum_check1(oparam, tot + mcount, 0, acc)) {
return_cards.clear();
pduel->new_message(MSG_RETRY);
return FALSE;
}
return TRUE;
} else {
// UNUSED VARIABLE
// int32 mcount = core.must_select_cards.size();
int32 sum = 0, mx = 0, mn = 0x7fffffff;
for(auto& list : { &core.must_select_cards , &return_cards.list }) {
for(auto& pcard : *list) {
int32 op = pcard->sum_param;
int32 o1 = op & 0xffff;
int32 o2 = op >> 16;
int32 ms = (o2 && o2 < o1) ? o2 : o1;
sum += ms;
mx += (o2 > o1) ? o2 : o1;
if(ms < mn)
mn = ms;
}
}
if(mx < acc || sum - mn >= acc) {
return_cards.clear();
pduel->new_message(MSG_RETRY);
return FALSE;
}
return TRUE;
}
}
return TRUE;
}
int32 field::sort_card(int16 step, uint8 playerid, uint8 is_chain) {
if(step == 0) {
returns.clear();
if((playerid == 1) && is_flag(DUEL_SIMPLE_AI)) {
returns.at<int8>(0) = -1;
return TRUE;
}
if(core.select_cards.empty()) {
auto message = pduel->new_message(MSG_HINT);
message->write<uint8>(HINT_SELECTMSG);
message->write<uint8>(playerid);
message->write<uint64>(0);
return TRUE;
}
auto message = pduel->new_message((is_chain) ? MSG_SORT_CHAIN : MSG_SORT_CARD);
message->write<uint8>(playerid);
message->write<uint32>(core.select_cards.size());
for(auto& pcard : core.select_cards) {
message->write<uint32>(pcard->data.code);
message->write<uint8>(pcard->current.controler);
message->write<uint32>(pcard->current.location);
message->write<uint32>(pcard->current.sequence);
}
return FALSE;
} else {
if(returns.at<int8>(0) == -1)
return TRUE;
bool c[64] = {};
uint8 m = static_cast<uint8>(core.select_cards.size());
for(uint8 i = 0; i < m; ++i) {
int8 v = returns.at<int8>(i);
if(v < 0 || v >= m || c[v]) {
pduel->new_message(MSG_RETRY);
return FALSE;
}
c[v] = true;
}
return TRUE;
}
return TRUE;
}
int32 field::announce_race(int16 step, uint8 playerid, int32 count, int32 available) {
if(step == 0) {
int32 scount = 0;
for(int32 ft = 0x1; ft != 0x2000000; ft <<= 1) {
if(ft & available)
scount++;
}
if(scount <= count) {
count = scount;
core.units.begin()->arg1 = (count << 16) + playerid;
}
auto message = pduel->new_message(MSG_ANNOUNCE_RACE);
message->write<uint8>(playerid);
message->write<uint8>(count);
message->write<uint32>(available);
return FALSE;
} else {
int32 rc = returns.at<int32>(0);
int32 sel = 0;
for(int32 ft = 0x1; ft != 0x2000000; ft <<= 1) {
if(!(ft & rc)) continue;
if(!(ft & available)) {
pduel->new_message(MSG_RETRY);
return FALSE;
}
sel++;
}
if(sel != count) {
pduel->new_message(MSG_RETRY);
return FALSE;
}
auto message = pduel->new_message(MSG_HINT);
message->write<uint8>(HINT_RACE);
message->write<uint8>(playerid);
message->write<uint64>(returns.at<int32>(0));
return TRUE;
}
return TRUE;
}
int32 field::announce_attribute(int16 step, uint8 playerid, int32 count, int32 available) {
if(step == 0) {
int32 scount = 0;
for(int32 ft = 0x1; ft != 0x80; ft <<= 1) {
if(ft & available)
scount++;
}
if(scount <= count) {
count = scount;
core.units.begin()->arg1 = (count << 16) + playerid;
}
auto message = pduel->new_message(MSG_ANNOUNCE_ATTRIB);
message->write<uint8>(playerid);
message->write<uint8>(count);
message->write<uint32>(available);
return FALSE;
} else {
int32 rc = returns.at<int32>(0);
int32 sel = 0;
for(int32 ft = 0x1; ft != 0x80; ft <<= 1) {
if(!(ft & rc)) continue;
if(!(ft & available)) {
pduel->new_message(MSG_RETRY);
return FALSE;
}
sel++;
}
if(sel != count) {
pduel->new_message(MSG_RETRY);
return FALSE;
}
auto message = pduel->new_message(MSG_HINT);
message->write<uint8>(HINT_ATTRIB);
message->write<uint8>(playerid);
message->write<uint64>(returns.at<int32>(0));
return TRUE;
}
return TRUE;
}
#define BINARY_OP(opcode,op) case opcode: {\
if (stack.size() >= 2) {\
int32 rhs = (int32)stack.top();\
stack.pop();\
int32 lhs = (int32)stack.top();\
stack.pop();\
stack.push(lhs op rhs);\
}\
break;\
}
#define UNARY_OP(opcode,op) case opcode: {\
if (stack.size() >= 1) {\
int32 val = (int32)stack.top();\
stack.pop();\
stack.push(op val);\
}\
break;\
}
#define UNARY_OP_OP(opcode,val,op) UNARY_OP(opcode,cd->val op)
#define GET_OP(opcode,val) case opcode: {\
stack.push(cd->val);\
break;\
}
static int32 is_declarable(const card_data* cd, const std::vector<uint64>& opcodes) {
std::stack<int64> stack;
bool alias = false, token = false;
for(auto& opcode : opcodes) {
switch(opcode) {
BINARY_OP(OPCODE_ADD, +);
BINARY_OP(OPCODE_SUB, -);
BINARY_OP(OPCODE_MUL, *);
BINARY_OP(OPCODE_DIV, /);
BINARY_OP(OPCODE_AND, &&);
BINARY_OP(OPCODE_OR, ||);
UNARY_OP(OPCODE_NEG, -);
UNARY_OP(OPCODE_NOT, !);
BINARY_OP(OPCODE_BAND, &);
BINARY_OP(OPCODE_BOR, | );
BINARY_OP(OPCODE_BXOR, ^);
UNARY_OP(OPCODE_BNOT, ~);
BINARY_OP(OPCODE_LSHIFT, <<);
BINARY_OP(OPCODE_RSHIFT, >>);
UNARY_OP_OP(OPCODE_ISCODE, code, == (uint32));
UNARY_OP_OP(OPCODE_ISTYPE, type, &);
UNARY_OP_OP(OPCODE_ISRACE, race, &);
UNARY_OP_OP(OPCODE_ISATTRIBUTE, attribute, &);
GET_OP(OPCODE_GETCODE, code);
GET_OP(OPCODE_GETTYPE, type);
GET_OP(OPCODE_GETRACE, race);
GET_OP(OPCODE_GETATTRIBUTE, attribute);
//GET_OP(OPCODE_GETSETCARD, setcode);
case OPCODE_ISSETCARD: {
if(stack.size() >= 1) {
int32 set_code = (int32)stack.top();
stack.pop();
bool res = false;
uint16 settype = set_code & 0xfff;
uint16 setsubtype = set_code & 0xf000;
for(auto& sc : cd->setcodes) {
if((sc & 0xfff) == settype && (sc & 0xf000 & setsubtype) == setsubtype) {
res = true;
break;
}
}
stack.push(res);
}
break;
}
case OPCODE_ALLOW_ALIASES: {
alias = true;
break;
}
case OPCODE_ALLOW_TOKENS: {
token = true;
break;
}
default: {
stack.push(opcode);
break;
}
}
}
if(stack.size() != 1 || stack.top() == 0)
return FALSE;
return cd->code == CARD_MARINE_DOLPHIN || cd->code == CARD_TWINKLE_MOSS
|| ((alias || !cd->alias) && (token || ((cd->type & (TYPE_MONSTER + TYPE_TOKEN)) != (TYPE_MONSTER + TYPE_TOKEN))));
}
#undef BINARY_OP
#undef UNARY_OP
#undef UNARY_OP_OP
#undef GET_OP
int32 field::announce_card(int16 step, uint8 playerid) {
if(step == 0) {
auto message = pduel->new_message(MSG_ANNOUNCE_CARD);
message->write<uint8>(playerid);
message->write<uint8>(static_cast<uint8>(core.select_options.size()));
for(auto& option : core.select_options)
message->write<uint64>(option);
return FALSE;
} else {
int32 code = returns.at<int32>(0);
auto data = pduel->read_card(code);
if(!data->code || !is_declarable(data, core.select_options)) {
/*auto message = */pduel->new_message(MSG_RETRY);
return FALSE;
}
auto message = pduel->new_message(MSG_HINT);
message->write<uint8>(HINT_CODE);
message->write<uint8>(playerid);
message->write<uint64>(code);
return TRUE;
}
return TRUE;
}
int32 field::announce_number(int16 step, uint8 playerid) {
if(step == 0) {
auto message = pduel->new_message(MSG_ANNOUNCE_NUMBER);
message->write<uint8>(playerid);
message->write<uint8>(static_cast<uint8>(core.select_options.size()));
for(auto& option : core.select_options)
message->write<uint64>(option);
return FALSE;
} else {
int32 ret = returns.at<int32>(0);
if(ret < 0 || ret >= (int32)core.select_options.size()) {
pduel->new_message(MSG_RETRY);
return FALSE;
}
auto message = pduel->new_message(MSG_HINT);
message->write<uint8>(HINT_NUMBER);
message->write<uint8>(playerid);
message->write<uint64>(core.select_options[returns.at<int32>(0)]);
return TRUE;
}
}
int32 field::rock_paper_scissors(uint16 step, uint8 repeat) {
auto checkvalid = [this] {
const auto ret = returns.at<int32>(0);
if(ret < 1 || ret>3) {
pduel->new_message(MSG_RETRY);
core.units.begin()->step--;
return false;
}
return true;
};
switch(step) {
case 0: {
auto message = pduel->new_message(MSG_ROCK_PAPER_SCISSORS);
message->write<uint8>(0);
return FALSE;
}
case 1: {
if(checkvalid()) {
core.units.begin()->arg2 = returns.at<int32>(0);
auto message = pduel->new_message(MSG_ROCK_PAPER_SCISSORS);
message->write<uint8>(1);
}
return FALSE;
}
case 2: {
if(!checkvalid())
return FALSE;
int32 hand0 = core.units.begin()->arg2;
int32 hand1 = returns.at<int32>(0);
auto message = pduel->new_message(MSG_HAND_RES);
message->write<uint8>(hand0 + (hand1 << 2));
if(hand0 == hand1) {
if(repeat) {
message = pduel->new_message(MSG_ROCK_PAPER_SCISSORS);
message->write<uint8>(0);
core.units.begin()->step = 0;
return FALSE;
} else
returns.at<int32>(0) = PLAYER_NONE;
} else if((hand0 == 1 && hand1 == 2) || (hand0 == 2 && hand1 == 3) || (hand0 == 3 && hand1 == 1)) {
returns.at<int32>(0) = 1;
} else {
returns.at<int32>(0) = 0;
}
return TRUE;
}
}
return TRUE;
}