drop/server/components/GameEditor/VersionConfig.vue

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Depot API & v4 (#298) * feat: nginx + torrential basics & services system * fix: lint + i18n * fix: update torrential to remove openssl * feat: add torrential to Docker build * feat: move to self hosted runner * fix: move off self-hosted runner * fix: update nginx.conf * feat: torrential cache invalidation * fix: update torrential for cache invalidation * feat: integrity check task * fix: lint * feat: move to version ids * fix: client fixes and client-side checks * feat: new depot apis and version id fixes * feat: update torrential * feat: droplet bump and remove unsafe update functions * fix: lint * feat: v4 featureset: emulators, multi-launch commands * fix: lint * fix: mobile ui for game editor * feat: launch options * fix: lint * fix: remove axios, use $fetch * feat: metadata and task api improvements * feat: task actions * fix: slight styling issue * feat: fix style and lints * feat: totp backend routes * feat: oidc groups * fix: update drop-base * feat: creation of passkeys & totp * feat: totp signin * feat: webauthn mfa/signin * feat: launch selecting ui * fix: manually running tasks * feat: update add company game modal to use new SelectorGame * feat: executor selector * fix(docker): update rust to rust nightly for torrential build (#305) * feat: new version ui * feat: move package lookup to build time to allow for deno dev * fix: lint * feat: localisation cleanup * feat: apply localisation cleanup * feat: potential i18n refactor logic * feat: remove args from commands * fix: lint * fix: lockfile --------- Co-authored-by: Aden Lindsay <140392385+AdenMGB@users.noreply.github.com>
2026-01-13 15:32:39 +11:00
<template>
<li class="p-3 bg-zinc-800 ring-1 ring-zinc-700 shadow rounded-lg space-y-2">
<div class="flex justify-between">
<h1
v-if="!isSetup(props.config)"
class="font-semibold text-zinc-300 text-md"
>
{{ props.config.name }}
</h1>
<span class="flex items-center">
<component
:is="PLATFORM_ICONS[props.config.platform]"
alt=""
class="size-5 flex-shrink-0 text-blue-600"
/>
<span class="ml-2 block truncate text-zinc-100 text-sm font-bold">{{
props.config.platform
}}</span>
</span>
</div>
<div
class="inline-flex gap-x-1 items-center bg-zinc-950 text-zinc-400 mono rounded-md p-2"
>
<p>{{ props.config.command }}</p>
</div>
<EmulatorWidget
v-if="!isSetup(props.config) && props.config.emulator"
:emulator="{
Depot API & v4 (#298) * feat: nginx + torrential basics & services system * fix: lint + i18n * fix: update torrential to remove openssl * feat: add torrential to Docker build * feat: move to self hosted runner * fix: move off self-hosted runner * fix: update nginx.conf * feat: torrential cache invalidation * fix: update torrential for cache invalidation * feat: integrity check task * fix: lint * feat: move to version ids * fix: client fixes and client-side checks * feat: new depot apis and version id fixes * feat: update torrential * feat: droplet bump and remove unsafe update functions * fix: lint * feat: v4 featureset: emulators, multi-launch commands * fix: lint * fix: mobile ui for game editor * feat: launch options * fix: lint * fix: remove axios, use $fetch * feat: metadata and task api improvements * feat: task actions * fix: slight styling issue * feat: fix style and lints * feat: totp backend routes * feat: oidc groups * fix: update drop-base * feat: creation of passkeys & totp * feat: totp signin * feat: webauthn mfa/signin * feat: launch selecting ui * fix: manually running tasks * feat: update add company game modal to use new SelectorGame * feat: executor selector * fix(docker): update rust to rust nightly for torrential build (#305) * feat: new version ui * feat: move package lookup to build time to allow for deno dev * fix: lint * feat: localisation cleanup * feat: apply localisation cleanup * feat: potential i18n refactor logic * feat: remove args from commands * fix: lint * fix: lockfile --------- Co-authored-by: Aden Lindsay <140392385+AdenMGB@users.noreply.github.com>
2026-01-13 15:32:39 +11:00
launchId: props.config.launchId,
gameName: props.config.emulator.gameVersion.game.mName,
gameIcon: props.config.emulator.gameVersion.game.mIconObjectId,
versionName: (props.config.emulator.gameVersion.displayName ??
props.config.emulator.gameVersion.versionPath)!,
launchName: props.config.emulator.name,
platform: props.config.emulator.platform,
Depot API & v4 (#298) * feat: nginx + torrential basics & services system * fix: lint + i18n * fix: update torrential to remove openssl * feat: add torrential to Docker build * feat: move to self hosted runner * fix: move off self-hosted runner * fix: update nginx.conf * feat: torrential cache invalidation * fix: update torrential for cache invalidation * feat: integrity check task * fix: lint * feat: move to version ids * fix: client fixes and client-side checks * feat: new depot apis and version id fixes * feat: update torrential * feat: droplet bump and remove unsafe update functions * fix: lint * feat: v4 featureset: emulators, multi-launch commands * fix: lint * fix: mobile ui for game editor * feat: launch options * fix: lint * fix: remove axios, use $fetch * feat: metadata and task api improvements * feat: task actions * fix: slight styling issue * feat: fix style and lints * feat: totp backend routes * feat: oidc groups * fix: update drop-base * feat: creation of passkeys & totp * feat: totp signin * feat: webauthn mfa/signin * feat: launch selecting ui * fix: manually running tasks * feat: update add company game modal to use new SelectorGame * feat: executor selector * fix(docker): update rust to rust nightly for torrential build (#305) * feat: new version ui * feat: move package lookup to build time to allow for deno dev * fix: lint * feat: localisation cleanup * feat: apply localisation cleanup * feat: potential i18n refactor logic * feat: remove args from commands * fix: lint * fix: lockfile --------- Co-authored-by: Aden Lindsay <140392385+AdenMGB@users.noreply.github.com>
2026-01-13 15:32:39 +11:00
}"
/>
</li>
</template>
<script setup lang="ts">
import type { AdminFetchGameType } from "~/server/api/v1/admin/game/[id]/index.get";
const props = defineProps<{
config:
| AdminFetchGameType["versions"][number]["setups"][number]
| AdminFetchGameType["versions"][number]["launches"][number];
}>();
function isSetup(
v: typeof props.config,
): v is AdminFetchGameType["versions"][number]["setups"][number] {
return Object.prototype.hasOwnProperty.call(v, "setupId");
}
</script>